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authorSergey Sharybin <sergey.vfx@gmail.com>2019-10-31 17:36:43 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-11-04 12:54:59 +0300
commita81108ae74bde032c004b6a9bfb116d8e43f9283 (patch)
tree30917a035bbaad81dde37952bc19122d905b9b6c /source/blender/editors/mask
parente45cfb574ee75b85de084d09fcb8325778806bd2 (diff)
Masking: Cleanup, naming of mask layer
Diffstat (limited to 'source/blender/editors/mask')
-rw-r--r--source/blender/editors/mask/mask_add.c125
-rw-r--r--source/blender/editors/mask/mask_draw.c80
-rw-r--r--source/blender/editors/mask/mask_editaction.c183
-rw-r--r--source/blender/editors/mask/mask_intern.h10
-rw-r--r--source/blender/editors/mask/mask_ops.c206
-rw-r--r--source/blender/editors/mask/mask_relationships.c16
-rw-r--r--source/blender/editors/mask/mask_select.c122
-rw-r--r--source/blender/editors/mask/mask_shapekey.c176
8 files changed, 469 insertions, 449 deletions
diff --git a/source/blender/editors/mask/mask_add.c b/source/blender/editors/mask/mask_add.c
index 4624611419e..dade81a5daf 100644
--- a/source/blender/editors/mask/mask_add.c
+++ b/source/blender/editors/mask/mask_add.c
@@ -55,7 +55,7 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
float tangent[2],
const bool use_deform,
const bool use_project,
- MaskLayer **masklay_r,
+ MaskLayer **mask_layer_r,
MaskSpline **spline_r,
MaskSplinePoint **point_r,
float *u_r,
@@ -64,7 +64,7 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
- MaskLayer *point_masklay;
+ MaskLayer *point_mask_layer;
MaskSpline *point_spline;
MaskSplinePoint *point = NULL;
float dist_best_sq = FLT_MAX, co[2];
@@ -81,16 +81,16 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
co[0] = normal_co[0] * scalex;
co[1] = normal_co[1] * scaley;
- for (MaskLayer *masklay_orig = mask_orig->masklayers.first,
- *masklay_eval = mask_eval->masklayers.first;
- masklay_orig != NULL;
- masklay_orig = masklay_orig->next, masklay_eval = masklay_eval->next) {
- if (masklay_orig->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ for (MaskLayer *mask_layer_orig = mask_orig->masklayers.first,
+ *mask_layer_eval = mask_eval->masklayers.first;
+ mask_layer_orig != NULL;
+ mask_layer_orig = mask_layer_orig->next, mask_layer_eval = mask_layer_eval->next) {
+ if (mask_layer_orig->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (MaskSpline *spline_orig = masklay_orig->splines.first,
- *spline_eval = masklay_eval->splines.first;
+ for (MaskSpline *spline_orig = mask_layer_orig->splines.first,
+ *spline_eval = mask_layer_eval->splines.first;
spline_orig != NULL;
spline_orig = spline_orig->next, spline_eval = spline_eval->next) {
int i;
@@ -136,7 +136,7 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
sub_v2_v2v2(tangent, &diff_points[2 * j + 2], &diff_points[2 * j]);
}
- point_masklay = masklay_orig;
+ point_mask_layer = mask_layer_orig;
point_spline = spline_orig;
point = use_deform ?
&spline_orig->points[(cur_point_eval - spline_eval->points_deform)] :
@@ -156,8 +156,8 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
}
if (point && dist_best_sq < threshold) {
- if (masklay_r) {
- *masklay_r = point_masklay;
+ if (mask_layer_r) {
+ *mask_layer_r = point_mask_layer;
}
if (spline_r) {
@@ -184,8 +184,8 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
return true;
}
- if (masklay_r) {
- *masklay_r = NULL;
+ if (mask_layer_r) {
+ *mask_layer_r = NULL;
}
if (spline_r) {
@@ -331,21 +331,22 @@ static void setup_vertex_point(Mask *mask,
/* **** add extrude vertex **** */
-static void finSelectedSplinePoint(MaskLayer *masklay,
+static void finSelectedSplinePoint(MaskLayer *mask_layer,
MaskSpline **spline,
MaskSplinePoint **point,
bool check_active)
{
- MaskSpline *cur_spline = masklay->splines.first;
+ MaskSpline *cur_spline = mask_layer->splines.first;
*spline = NULL;
*point = NULL;
if (check_active) {
/* TODO, having an active point but no active spline is possible, why? */
- if (masklay->act_spline && masklay->act_point && MASKPOINT_ISSEL_ANY(masklay->act_point)) {
- *spline = masklay->act_spline;
- *point = masklay->act_point;
+ if (mask_layer->act_spline && mask_layer->act_point &&
+ MASKPOINT_ISSEL_ANY(mask_layer->act_point)) {
+ *spline = mask_layer->act_spline;
+ *point = mask_layer->act_point;
return;
}
}
@@ -397,7 +398,7 @@ static void mask_spline_add_point_at_index(MaskSpline *spline, int point_index)
static bool add_vertex_subdivide(const bContext *C, Mask *mask, const float co[2])
{
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
MaskSpline *spline;
MaskSplinePoint *point = NULL;
const float threshold = 9;
@@ -412,7 +413,7 @@ static bool add_vertex_subdivide(const bContext *C, Mask *mask, const float co[2
tangent,
true,
true,
- &masklay,
+ &mask_layer,
&spline,
&point,
&u,
@@ -432,14 +433,14 @@ static bool add_vertex_subdivide(const bContext *C, Mask *mask, const float co[2
setup_vertex_point(mask, spline, new_point, co, u, ctime, NULL, true);
/* TODO - we could pass the spline! */
- BKE_mask_layer_shape_changed_add(masklay,
- BKE_mask_layer_shape_spline_to_index(masklay, spline) +
+ BKE_mask_layer_shape_changed_add(mask_layer,
+ BKE_mask_layer_shape_spline_to_index(mask_layer, spline) +
point_index + 1,
true,
true);
- masklay->act_spline = spline;
- masklay->act_point = new_point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = new_point;
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
@@ -451,7 +452,7 @@ static bool add_vertex_subdivide(const bContext *C, Mask *mask, const float co[2
static bool add_vertex_extrude(const bContext *C,
Mask *mask,
- MaskLayer *masklay,
+ MaskLayer *mask_layer,
const float co[2])
{
Scene *scene = CTX_data_scene(C);
@@ -468,11 +469,11 @@ static bool add_vertex_extrude(const bContext *C,
bool do_cyclic_correct = false;
bool do_prev; /* use prev point rather then next?? */
- if (!masklay) {
+ if (!mask_layer) {
return false;
}
else {
- finSelectedSplinePoint(masklay, &spline, &point, true);
+ finSelectedSplinePoint(mask_layer, &spline, &point, true);
}
ED_mask_select_toggle_all(mask, SEL_DESELECT);
@@ -533,14 +534,17 @@ static bool add_vertex_extrude(const bContext *C,
new_point = &spline->points[point_index + 1];
}
- masklay->act_point = new_point;
+ mask_layer->act_point = new_point;
setup_vertex_point(mask, spline, new_point, co, 0.5f, ctime, ref_point, false);
- if (masklay->splines_shapes.first) {
+ if (mask_layer->splines_shapes.first) {
point_index = (((int)(new_point - spline->points) + 0) % spline->tot_point);
- BKE_mask_layer_shape_changed_add(
- masklay, BKE_mask_layer_shape_spline_to_index(masklay, spline) + point_index, true, true);
+ BKE_mask_layer_shape_changed_add(mask_layer,
+ BKE_mask_layer_shape_spline_to_index(mask_layer, spline) +
+ point_index,
+ true,
+ true);
}
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
@@ -548,7 +552,7 @@ static bool add_vertex_extrude(const bContext *C,
return true;
}
-static bool add_vertex_new(const bContext *C, Mask *mask, MaskLayer *masklay, const float co[2])
+static bool add_vertex_new(const bContext *C, Mask *mask, MaskLayer *mask_layer, const float co[2])
{
Scene *scene = CTX_data_scene(C);
const float ctime = CFRA;
@@ -556,27 +560,30 @@ static bool add_vertex_new(const bContext *C, Mask *mask, MaskLayer *masklay, co
MaskSpline *spline;
MaskSplinePoint *new_point = NULL, *ref_point = NULL;
- if (!masklay) {
- /* if there's no masklay currently operationg on, create new one */
- masklay = BKE_mask_layer_new(mask, "");
+ if (!mask_layer) {
+ /* if there's no mask layer currently operationg on, create new one */
+ mask_layer = BKE_mask_layer_new(mask, "");
mask->masklay_act = mask->masklay_tot - 1;
}
ED_mask_select_toggle_all(mask, SEL_DESELECT);
- spline = BKE_mask_spline_add(masklay);
+ spline = BKE_mask_spline_add(mask_layer);
- masklay->act_spline = spline;
+ mask_layer->act_spline = spline;
new_point = spline->points;
- masklay->act_point = new_point;
+ mask_layer->act_point = new_point;
setup_vertex_point(mask, spline, new_point, co, 0.5f, ctime, ref_point, false);
{
int point_index = (((int)(new_point - spline->points) + 0) % spline->tot_point);
- BKE_mask_layer_shape_changed_add(
- masklay, BKE_mask_layer_shape_spline_to_index(masklay, spline) + point_index, true, true);
+ BKE_mask_layer_shape_changed_add(mask_layer,
+ BKE_mask_layer_shape_spline_to_index(mask_layer, spline) +
+ point_index,
+ true,
+ true);
}
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
@@ -587,7 +594,6 @@ static bool add_vertex_new(const bContext *C, Mask *mask, MaskLayer *masklay, co
static int add_vertex_exec(bContext *C, wmOperator *op)
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
float co[2];
@@ -596,21 +602,21 @@ static int add_vertex_exec(bContext *C, wmOperator *op)
mask = ED_mask_new(C, NULL);
}
- masklay = BKE_mask_layer_active(mask);
+ MaskLayer *mask_layer = BKE_mask_layer_active(mask);
- if (masklay && masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
- masklay = NULL;
+ if (mask_layer && mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ mask_layer = NULL;
}
RNA_float_get_array(op->ptr, "location", co);
/* TODO, having an active point but no active spline is possible, why? */
- if (masklay && masklay->act_spline && masklay->act_point &&
- MASKPOINT_ISSEL_ANY(masklay->act_point)) {
+ if (mask_layer && mask_layer->act_spline && mask_layer->act_point &&
+ MASKPOINT_ISSEL_ANY(mask_layer->act_point)) {
/* cheap trick - double click for cyclic */
- MaskSpline *spline = masklay->act_spline;
- MaskSplinePoint *point = masklay->act_point;
+ MaskSpline *spline = mask_layer->act_spline;
+ MaskSplinePoint *point = mask_layer->act_point;
const bool is_sta = (point == spline->points);
const bool is_end = (point == &spline->points[spline->tot_point - 1]);
@@ -639,14 +645,14 @@ static int add_vertex_exec(bContext *C, wmOperator *op)
}
if (!add_vertex_subdivide(C, mask, co)) {
- if (!add_vertex_extrude(C, mask, masklay, co)) {
+ if (!add_vertex_extrude(C, mask, mask_layer, co)) {
return OPERATOR_CANCELLED;
}
}
}
else {
if (!add_vertex_subdivide(C, mask, co)) {
- if (!add_vertex_new(C, mask, masklay, co)) {
+ if (!add_vertex_new(C, mask, mask_layer, co)) {
return OPERATOR_CANCELLED;
}
}
@@ -704,7 +710,7 @@ void MASK_OT_add_vertex(wmOperatorType *ot)
static int add_feather_vertex_exec(bContext *C, wmOperator *op)
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
MaskSpline *spline;
MaskSplinePoint *point = NULL;
const float threshold = 9;
@@ -717,8 +723,19 @@ static int add_feather_vertex_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
- if (ED_mask_find_nearest_diff_point(
- C, mask, co, threshold, true, NULL, true, true, &masklay, &spline, &point, &u, NULL)) {
+ if (ED_mask_find_nearest_diff_point(C,
+ mask,
+ co,
+ threshold,
+ true,
+ NULL,
+ true,
+ true,
+ &mask_layer,
+ &spline,
+ &point,
+ &u,
+ NULL)) {
float w = BKE_mask_point_weight(spline, point, u);
float weight_scalar = BKE_mask_point_weight_scalar(spline, point, u);
diff --git a/source/blender/editors/mask/mask_draw.c b/source/blender/editors/mask/mask_draw.c
index 85fedac05ce..4e75d49987e 100644
--- a/source/blender/editors/mask/mask_draw.c
+++ b/source/blender/editors/mask/mask_draw.c
@@ -56,13 +56,13 @@
#include "mask_intern.h" /* own include */
-static void mask_spline_color_get(MaskLayer *masklay,
+static void mask_spline_color_get(MaskLayer *mask_layer,
MaskSpline *spline,
const bool is_sel,
unsigned char r_rgb[4])
{
if (is_sel) {
- if (masklay->act_spline == spline) {
+ if (mask_layer->act_spline == spline) {
r_rgb[0] = r_rgb[1] = r_rgb[2] = 255;
}
else {
@@ -78,7 +78,7 @@ static void mask_spline_color_get(MaskLayer *masklay,
r_rgb[3] = 255;
}
-static void mask_spline_feather_color_get(MaskLayer *UNUSED(masklay),
+static void mask_spline_feather_color_get(MaskLayer *UNUSED(mask_layer),
MaskSpline *UNUSED(spline),
const bool is_sel,
unsigned char r_rgb[4])
@@ -187,13 +187,13 @@ static void draw_single_handle(const MaskLayer *mask_layer,
/* return non-zero if spline is selected */
static void draw_spline_points(const bContext *C,
- MaskLayer *masklay,
+ MaskLayer *mask_layer,
MaskSpline *spline,
const char draw_flag,
const char draw_type)
{
const bool is_spline_sel = (spline->flag & SELECT) &&
- (masklay->restrictflag & MASK_RESTRICT_SELECT) == 0;
+ (mask_layer->restrictflag & MASK_RESTRICT_SELECT) == 0;
const bool is_smooth = (draw_flag & MASK_DRAWFLAG_SMOOTH) != 0;
unsigned char rgb_spline[4];
@@ -216,7 +216,7 @@ static void draw_spline_points(const bContext *C,
/* TODO, add this to sequence editor */
float handle_size = 2.0f * UI_GetThemeValuef(TH_HANDLE_VERTEX_SIZE) * U.pixelsize;
- mask_spline_color_get(masklay, spline, is_spline_sel, rgb_spline);
+ mask_spline_color_get(mask_layer, spline, is_spline_sel, rgb_spline);
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
@@ -249,7 +249,7 @@ static void draw_spline_points(const bContext *C,
}
if (sel) {
- if (point == masklay->act_point) {
+ if (point == mask_layer->act_point) {
immUniformColor3f(1.0f, 1.0f, 1.0f);
}
else {
@@ -300,7 +300,7 @@ static void draw_spline_points(const bContext *C,
mask_point_undistort_pos(sc, handle, handle);
}
draw_single_handle(
- masklay, point, MASK_WHICH_HANDLE_STICK, draw_type, handle_size, vert, handle);
+ mask_layer, point, MASK_WHICH_HANDLE_STICK, draw_type, handle_size, vert, handle);
}
else {
float handle_left[2], handle_right[2];
@@ -311,9 +311,9 @@ static void draw_spline_points(const bContext *C,
mask_point_undistort_pos(sc, handle_left, handle_left);
}
draw_single_handle(
- masklay, point, MASK_WHICH_HANDLE_LEFT, draw_type, handle_size, vert, handle_left);
+ mask_layer, point, MASK_WHICH_HANDLE_LEFT, draw_type, handle_size, vert, handle_left);
draw_single_handle(
- masklay, point, MASK_WHICH_HANDLE_RIGHT, draw_type, handle_size, vert, handle_right);
+ mask_layer, point, MASK_WHICH_HANDLE_RIGHT, draw_type, handle_size, vert, handle_right);
}
/* bind program in loop so it does not interfere with draw_single_handle */
@@ -321,7 +321,7 @@ static void draw_spline_points(const bContext *C,
/* draw CV point */
if (MASKPOINT_ISSEL_KNOT(point)) {
- if (point == masklay->act_point) {
+ if (point == mask_layer->act_point) {
immUniformColor3f(1.0f, 1.0f, 1.0f);
}
else {
@@ -352,7 +352,7 @@ static void draw_spline_points(const bContext *C,
immBindBuiltinProgram(GPU_SHADER_2D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_OUTLINE_AA);
immUniform1f("outlineWidth", 1.5f);
- if (masklay->act_spline == spline) {
+ if (mask_layer->act_spline == spline) {
immUniformColor3f(1.0f, 1.0f, 1.0f);
}
else {
@@ -519,7 +519,7 @@ static void mask_draw_curve_type(const bContext *C,
}
static void draw_spline_curve(const bContext *C,
- MaskLayer *masklay,
+ MaskLayer *mask_layer,
MaskSpline *spline,
const char draw_flag,
const char draw_type,
@@ -533,7 +533,7 @@ static void draw_spline_curve(const bContext *C,
unsigned char rgb_tmp[4];
const bool is_spline_sel = (spline->flag & SELECT) &&
- (masklay->restrictflag & MASK_RESTRICT_SELECT) == 0;
+ (mask_layer->restrictflag & MASK_RESTRICT_SELECT) == 0;
const bool is_smooth = (draw_flag & MASK_DRAWFLAG_SMOOTH) != 0;
const bool is_fill = (spline->flag & MASK_SPLINE_NOFILL) == 0;
@@ -557,7 +557,7 @@ static void draw_spline_curve(const bContext *C,
spline, &tot_feather_point, resol, (is_fill != false));
/* draw feather */
- mask_spline_feather_color_get(masklay, spline, is_spline_sel, rgb_tmp);
+ mask_spline_feather_color_get(mask_layer, spline, is_spline_sel, rgb_tmp);
mask_draw_curve_type(
C, spline, feather_points, tot_feather_point, true, is_active, rgb_tmp, draw_type);
@@ -581,7 +581,7 @@ static void draw_spline_curve(const bContext *C,
MEM_freeN(feather_points);
/* draw main curve */
- mask_spline_color_get(masklay, spline, is_spline_sel, rgb_tmp);
+ mask_spline_color_get(mask_layer, spline, is_spline_sel, rgb_tmp);
mask_draw_curve_type(
C, spline, diff_points, tot_diff_point, false, is_active, rgb_tmp, draw_type);
MEM_freeN(diff_points);
@@ -591,37 +591,38 @@ static void draw_spline_curve(const bContext *C,
}
}
-static void draw_masklays(const bContext *C,
- Mask *mask,
- const char draw_flag,
- const char draw_type,
- const int width,
- const int height)
+static void draw_mask_layers(const bContext *C,
+ Mask *mask,
+ const char draw_flag,
+ const char draw_type,
+ const int width,
+ const int height)
{
GPU_blend(true);
GPU_blend_set_func_separate(
GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
GPU_program_point_size(true);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
int i;
- for (masklay = mask->masklayers.first, i = 0; masklay; masklay = masklay->next, i++) {
+ for (mask_layer = mask->masklayers.first, i = 0; mask_layer != NULL;
+ mask_layer = mask_layer->next, i++) {
MaskSpline *spline;
const bool is_active = (i == mask->masklay_act);
- if (masklay->restrictflag & MASK_RESTRICT_VIEW) {
+ if (mask_layer->restrictflag & MASK_RESTRICT_VIEW) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
/* draw curve itself first... */
- draw_spline_curve(C, masklay, spline, draw_flag, draw_type, is_active, width, height);
+ draw_spline_curve(C, mask_layer, spline, draw_flag, draw_type, is_active, width, height);
- if (!(masklay->restrictflag & MASK_RESTRICT_SELECT)) {
+ if (!(mask_layer->restrictflag & MASK_RESTRICT_SELECT)) {
/* ...and then handles over the curve so they're nicely visible */
- draw_spline_points(C, masklay, spline, draw_flag, draw_type);
+ draw_spline_points(C, mask_layer, spline, draw_flag, draw_type);
}
/* show undeform for testing */
@@ -629,8 +630,8 @@ static void draw_masklays(const bContext *C,
void *back = spline->points_deform;
spline->points_deform = NULL;
- draw_spline_curve(C, masklay, spline, draw_flag, draw_type, is_active, width, height);
- draw_spline_points(C, masklay, spline, draw_flag, draw_type);
+ draw_spline_curve(C, mask_layer, spline, draw_flag, draw_type, is_active, width, height);
+ draw_spline_points(C, mask_layer, spline, draw_flag, draw_type);
spline->points_deform = back;
}
}
@@ -652,7 +653,7 @@ void ED_mask_draw(const bContext *C, const char draw_flag, const char draw_type)
ED_mask_get_size(sa, &width, &height);
- draw_masklays(C, mask, draw_flag, draw_type, width, height);
+ draw_mask_layers(C, mask, draw_flag, draw_type, width, height);
}
static float *mask_rasterize(Mask *mask, const int width, const int height)
@@ -784,7 +785,7 @@ void ED_mask_draw_region(
}
/* draw! */
- draw_masklays(C, mask_eval, draw_flag, draw_type, width, height);
+ draw_mask_layers(C, mask_eval, draw_flag, draw_type, width, height);
if (do_draw_cb) {
ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW);
@@ -797,10 +798,10 @@ void ED_mask_draw_frames(Mask *mask, ARegion *ar, const int cfra, const int sfra
{
const float framelen = ar->winx / (float)(efra - sfra + 1);
- MaskLayer *masklay = BKE_mask_layer_active(mask);
+ MaskLayer *mask_layer = BKE_mask_layer_active(mask);
- if (masklay) {
- unsigned int num_lines = BLI_listbase_count(&masklay->splines_shapes);
+ if (mask_layer) {
+ unsigned int num_lines = BLI_listbase_count(&mask_layer->splines_shapes);
if (num_lines > 0) {
/* Local coordinate visible rect inside region, to accommodate overlapping ui. */
@@ -815,9 +816,10 @@ void ED_mask_draw_frames(Mask *mask, ARegion *ar, const int cfra, const int sfra
immBegin(GPU_PRIM_LINES, 2 * num_lines);
- for (MaskLayerShape *masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
- int frame = masklay_shape->frame;
+ for (MaskLayerShape *mask_layer_shape = mask_layer->splines_shapes.first;
+ mask_layer_shape != NULL;
+ mask_layer_shape = mask_layer_shape->next) {
+ int frame = mask_layer_shape->frame;
/* draw_keyframe(i, CFRA, sfra, framelen, 1); */
int height = (frame == cfra) ? 22 : 10;
diff --git a/source/blender/editors/mask/mask_editaction.c b/source/blender/editors/mask/mask_editaction.c
index 985fa58cace..33f4bab14ec 100644
--- a/source/blender/editors/mask/mask_editaction.c
+++ b/source/blender/editors/mask/mask_editaction.c
@@ -53,22 +53,22 @@
/* Generics - Loopers */
/* Loops over the mask-frames for a mask-layer, and applies the given callback */
-bool ED_masklayer_frames_looper(MaskLayer *masklay,
+bool ED_masklayer_frames_looper(MaskLayer *mask_layer,
Scene *scene,
- short (*masklay_shape_cb)(MaskLayerShape *, Scene *))
+ short (*mask_layer_shape_cb)(MaskLayerShape *, Scene *))
{
- MaskLayerShape *masklay_shape;
+ MaskLayerShape *mask_layer_shape;
/* error checker */
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return false;
}
/* do loop */
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape->next) {
/* execute callback */
- if (masklay_shape_cb(masklay_shape, scene)) {
+ if (mask_layer_shape_cb(mask_layer_shape, scene)) {
return true;
}
}
@@ -81,24 +81,24 @@ bool ED_masklayer_frames_looper(MaskLayer *masklay,
/* Data Conversion Tools */
/* make a listing all the mask-frames in a layer as cfraelems */
-void ED_masklayer_make_cfra_list(MaskLayer *masklay, ListBase *elems, bool onlysel)
+void ED_masklayer_make_cfra_list(MaskLayer *mask_layer, ListBase *elems, bool onlysel)
{
- MaskLayerShape *masklay_shape;
+ MaskLayerShape *mask_layer_shape;
CfraElem *ce;
/* error checking */
- if (ELEM(NULL, masklay, elems)) {
+ if (ELEM(NULL, mask_layer, elems)) {
return;
}
/* loop through mask-frames, adding */
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
- if ((onlysel == false) || (masklay_shape->flag & MASK_SHAPE_SELECT)) {
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape->next) {
+ if ((onlysel == false) || (mask_layer_shape->flag & MASK_SHAPE_SELECT)) {
ce = MEM_callocN(sizeof(CfraElem), "CfraElem");
- ce->cfra = (float)masklay_shape->frame;
- ce->sel = (masklay_shape->flag & MASK_SHAPE_SELECT) ? 1 : 0;
+ ce->cfra = (float)mask_layer_shape->frame;
+ ce->sel = (mask_layer_shape->flag & MASK_SHAPE_SELECT) ? 1 : 0;
BLI_addtail(elems, ce);
}
@@ -109,19 +109,19 @@ void ED_masklayer_make_cfra_list(MaskLayer *masklay, ListBase *elems, bool onlys
/* Selection Tools */
/* check if one of the frames in this layer is selected */
-bool ED_masklayer_frame_select_check(MaskLayer *masklay)
+bool ED_masklayer_frame_select_check(MaskLayer *mask_layer)
{
- MaskLayerShape *masklay_shape;
+ MaskLayerShape *mask_layer_shape;
/* error checking */
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return 0;
}
/* stop at the first one found */
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape->next) {
+ if (mask_layer_shape->flag & MASK_SHAPE_SELECT) {
return 1;
}
}
@@ -131,120 +131,120 @@ bool ED_masklayer_frame_select_check(MaskLayer *masklay)
}
/* helper function - select mask-frame based on SELECT_* mode */
-static void masklayshape_select(MaskLayerShape *masklay_shape, short select_mode)
+static void mask_layer_shape_select(MaskLayerShape *mask_layer_shape, short select_mode)
{
- if (masklay_shape == NULL) {
+ if (mask_layer_shape == NULL) {
return;
}
switch (select_mode) {
case SELECT_ADD:
- masklay_shape->flag |= MASK_SHAPE_SELECT;
+ mask_layer_shape->flag |= MASK_SHAPE_SELECT;
break;
case SELECT_SUBTRACT:
- masklay_shape->flag &= ~MASK_SHAPE_SELECT;
+ mask_layer_shape->flag &= ~MASK_SHAPE_SELECT;
break;
case SELECT_INVERT:
- masklay_shape->flag ^= MASK_SHAPE_SELECT;
+ mask_layer_shape->flag ^= MASK_SHAPE_SELECT;
break;
}
}
/* set all/none/invert select (like above, but with SELECT_* modes) */
-void ED_mask_select_frames(MaskLayer *masklay, short select_mode)
+void ED_mask_select_frames(MaskLayer *mask_layer, short select_mode)
{
- MaskLayerShape *masklay_shape;
+ MaskLayerShape *mask_layer_shape;
/* error checking */
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return;
}
/* handle according to mode */
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
- masklayshape_select(masklay_shape, select_mode);
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape->next) {
+ mask_layer_shape_select(mask_layer_shape, select_mode);
}
}
/* set all/none/invert select */
-void ED_masklayer_frame_select_set(MaskLayer *masklay, short mode)
+void ED_masklayer_frame_select_set(MaskLayer *mask_layer, short mode)
{
/* error checking */
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return;
}
/* now call the standard function */
- ED_mask_select_frames(masklay, mode);
+ ED_mask_select_frames(mask_layer, mode);
}
/* select the frame in this layer that occurs on this frame (there should only be one at most) */
-void ED_mask_select_frame(MaskLayer *masklay, int selx, short select_mode)
+void ED_mask_select_frame(MaskLayer *mask_layer, int selx, short select_mode)
{
- MaskLayerShape *masklay_shape;
+ MaskLayerShape *mask_layer_shape;
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return;
}
- masklay_shape = BKE_mask_layer_shape_find_frame(masklay, selx);
+ mask_layer_shape = BKE_mask_layer_shape_find_frame(mask_layer, selx);
- if (masklay_shape) {
- masklayshape_select(masklay_shape, select_mode);
+ if (mask_layer_shape) {
+ mask_layer_shape_select(mask_layer_shape, select_mode);
}
}
/* select the frames in this layer that occur within the bounds specified */
-void ED_masklayer_frames_select_box(MaskLayer *masklay, float min, float max, short select_mode)
+void ED_masklayer_frames_select_box(MaskLayer *mask_layer, float min, float max, short select_mode)
{
- MaskLayerShape *masklay_shape;
+ MaskLayerShape *mask_layer_shape;
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return;
}
/* only select those frames which are in bounds */
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
- if (IN_RANGE(masklay_shape->frame, min, max)) {
- masklayshape_select(masklay_shape, select_mode);
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape->next) {
+ if (IN_RANGE(mask_layer_shape->frame, min, max)) {
+ mask_layer_shape_select(mask_layer_shape, select_mode);
}
}
}
/* select the frames in this layer that occur within the lasso/circle region specified */
void ED_masklayer_frames_select_region(KeyframeEditData *ked,
- MaskLayer *masklay,
+ MaskLayer *mask_layer,
short tool,
short select_mode)
{
- MaskLayerShape *masklay_shape;
+ MaskLayerShape *mask_layer_shape;
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return;
}
/* only select frames which are within the region */
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape->next) {
/* construct a dummy point coordinate to do this testing with */
float pt[2] = {0};
- pt[0] = masklay_shape->frame;
+ pt[0] = mask_layer_shape->frame;
pt[1] = ked->channel_y;
/* check the necessary regions */
if (tool == BEZT_OK_CHANNEL_LASSO) {
/* Lasso */
if (keyframe_region_lasso_test(ked->data, pt)) {
- masklayshape_select(masklay_shape, select_mode);
+ mask_layer_shape_select(mask_layer_shape, select_mode);
}
}
else if (tool == BEZT_OK_CHANNEL_CIRCLE) {
/* Circle */
if (keyframe_region_circle_test(ked->data, pt)) {
- masklayshape_select(masklay_shape, select_mode);
+ mask_layer_shape_select(mask_layer_shape, select_mode);
}
}
}
@@ -254,23 +254,23 @@ void ED_masklayer_frames_select_region(KeyframeEditData *ked,
/* Frame Editing Tools */
/* Delete selected frames */
-bool ED_masklayer_frames_delete(MaskLayer *masklay)
+bool ED_masklayer_frames_delete(MaskLayer *mask_layer)
{
- MaskLayerShape *masklay_shape, *masklay_shape_next;
+ MaskLayerShape *mask_layer_shape, *mask_layer_shape_next;
bool changed = false;
/* error checking */
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return false;
}
/* check for frames to delete */
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape_next) {
- masklay_shape_next = masklay_shape->next;
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape_next) {
+ mask_layer_shape_next = mask_layer_shape->next;
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
- BKE_mask_layer_shape_unlink(masklay, masklay_shape);
+ if (mask_layer_shape->flag & MASK_SHAPE_SELECT) {
+ BKE_mask_layer_shape_unlink(mask_layer, mask_layer_shape);
changed = true;
}
}
@@ -279,29 +279,30 @@ bool ED_masklayer_frames_delete(MaskLayer *masklay)
}
/* Duplicate selected frames from given mask-layer */
-void ED_masklayer_frames_duplicate(MaskLayer *masklay)
+void ED_masklayer_frames_duplicate(MaskLayer *mask_layer)
{
- MaskLayerShape *masklay_shape, *gpfn;
+ MaskLayerShape *mask_layer_shape, *gpfn;
/* error checking */
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return;
}
/* duplicate selected frames */
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = gpfn) {
- gpfn = masklay_shape->next;
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = gpfn) {
+ gpfn = mask_layer_shape->next;
/* duplicate this frame */
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
+ if (mask_layer_shape->flag & MASK_SHAPE_SELECT) {
MaskLayerShape *mask_shape_dupe;
/* duplicate frame, and deselect self */
- mask_shape_dupe = BKE_mask_layer_shape_duplicate(masklay_shape);
- masklay_shape->flag &= ~MASK_SHAPE_SELECT;
+ mask_shape_dupe = BKE_mask_layer_shape_duplicate(mask_layer_shape);
+ mask_layer_shape->flag &= ~MASK_SHAPE_SELECT;
/* XXX - how to handle duplicate frames? */
- BLI_insertlinkafter(&masklay->splines_shapes, masklay_shape, mask_shape_dupe);
+ BLI_insertlinkafter(&mask_layer->splines_shapes, mask_layer_shape, mask_shape_dupe);
}
}
}
@@ -309,55 +310,55 @@ void ED_masklayer_frames_duplicate(MaskLayer *masklay)
/* -------------------------------------- */
/* Snap Tools */
-static short snap_masklayer_nearest(MaskLayerShape *masklay_shape, Scene *UNUSED(scene))
+static short snap_mask_layer_nearest(MaskLayerShape *mask_layer_shape, Scene *UNUSED(scene))
{
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
- masklay_shape->frame = (int)(floor(masklay_shape->frame + 0.5));
+ if (mask_layer_shape->flag & MASK_SHAPE_SELECT) {
+ mask_layer_shape->frame = (int)(floor(mask_layer_shape->frame + 0.5));
}
return 0;
}
-static short snap_masklayer_nearestsec(MaskLayerShape *masklay_shape, Scene *scene)
+static short snap_mask_layer_nearestsec(MaskLayerShape *mask_layer_shape, Scene *scene)
{
float secf = (float)FPS;
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
- masklay_shape->frame = (int)(floorf(masklay_shape->frame / secf + 0.5f) * secf);
+ if (mask_layer_shape->flag & MASK_SHAPE_SELECT) {
+ mask_layer_shape->frame = (int)(floorf(mask_layer_shape->frame / secf + 0.5f) * secf);
}
return 0;
}
-static short snap_masklayer_cframe(MaskLayerShape *masklay_shape, Scene *scene)
+static short snap_mask_layer_cframe(MaskLayerShape *mask_layer_shape, Scene *scene)
{
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
- masklay_shape->frame = (int)CFRA;
+ if (mask_layer_shape->flag & MASK_SHAPE_SELECT) {
+ mask_layer_shape->frame = (int)CFRA;
}
return 0;
}
-static short snap_masklayer_nearmarker(MaskLayerShape *masklay_shape, Scene *scene)
+static short snap_mask_layer_nearmarker(MaskLayerShape *mask_layer_shape, Scene *scene)
{
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
- masklay_shape->frame = (int)ED_markers_find_nearest_marker_time(&scene->markers,
- (float)masklay_shape->frame);
+ if (mask_layer_shape->flag & MASK_SHAPE_SELECT) {
+ mask_layer_shape->frame = (int)ED_markers_find_nearest_marker_time(
+ &scene->markers, (float)mask_layer_shape->frame);
}
return 0;
}
/* snap selected frames to ... */
-void ED_masklayer_snap_frames(MaskLayer *masklay, Scene *scene, short mode)
+void ED_masklayer_snap_frames(MaskLayer *mask_layer, Scene *scene, short mode)
{
switch (mode) {
case SNAP_KEYS_NEARFRAME: /* snap to nearest frame */
- ED_masklayer_frames_looper(masklay, scene, snap_masklayer_nearest);
+ ED_masklayer_frames_looper(mask_layer, scene, snap_mask_layer_nearest);
break;
case SNAP_KEYS_CURFRAME: /* snap to current frame */
- ED_masklayer_frames_looper(masklay, scene, snap_masklayer_cframe);
+ ED_masklayer_frames_looper(mask_layer, scene, snap_mask_layer_cframe);
break;
case SNAP_KEYS_NEARMARKER: /* snap to nearest marker */
- ED_masklayer_frames_looper(masklay, scene, snap_masklayer_nearmarker);
+ ED_masklayer_frames_looper(mask_layer, scene, snap_mask_layer_nearmarker);
break;
case SNAP_KEYS_NEARSEC: /* snap to nearest second */
- ED_masklayer_frames_looper(masklay, scene, snap_masklayer_nearestsec);
+ ED_masklayer_frames_looper(mask_layer, scene, snap_mask_layer_nearestsec);
break;
default: /* just in case */
break;
diff --git a/source/blender/editors/mask/mask_intern.h b/source/blender/editors/mask/mask_intern.h
index 67785f1ae46..7cf92a9051a 100644
--- a/source/blender/editors/mask/mask_intern.h
+++ b/source/blender/editors/mask/mask_intern.h
@@ -39,7 +39,7 @@ bool ED_mask_find_nearest_diff_point(const struct bContext *C,
float tangent[2],
const bool use_deform,
const bool use_project,
- struct MaskLayer **masklay_r,
+ struct MaskLayer **mask_layer_r,
struct MaskSpline **spline_r,
struct MaskSplinePoint **point_r,
float *u_r,
@@ -76,7 +76,7 @@ bool ED_mask_feather_find_nearest(const struct bContext *C,
struct Mask *mask,
const float normal_co[2],
const float threshold,
- struct MaskLayer **masklay_r,
+ struct MaskLayer **mask_layer_r,
struct MaskSpline **spline_r,
struct MaskSplinePoint **point_r,
struct MaskSplinePointUW **uw_r,
@@ -86,7 +86,7 @@ struct MaskSplinePoint *ED_mask_point_find_nearest(const struct bContext *C,
struct Mask *mask,
const float normal_co[2],
const float threshold,
- struct MaskLayer **masklay_r,
+ struct MaskLayer **mask_layer_r,
struct MaskSpline **spline_r,
eMaskWhichHandle *which_handle_r,
float *score);
@@ -114,11 +114,11 @@ void MASK_OT_select_more(struct wmOperatorType *ot);
void MASK_OT_select_less(struct wmOperatorType *ot);
bool ED_mask_spline_select_check(struct MaskSpline *spline);
-bool ED_mask_layer_select_check(struct MaskLayer *masklay);
+bool ED_mask_layer_select_check(struct MaskLayer *mask_layer);
bool ED_mask_select_check(struct Mask *mask);
void ED_mask_spline_select_set(struct MaskSpline *spline, const bool do_select);
-void ED_mask_layer_select_set(struct MaskLayer *masklay, const bool do_select);
+void ED_mask_layer_select_set(struct MaskLayer *mask_layer, const bool do_select);
void ED_mask_select_toggle_all(struct Mask *mask, int action);
void ED_mask_select_flush_all(struct Mask *mask);
diff --git a/source/blender/editors/mask/mask_ops.c b/source/blender/editors/mask/mask_ops.c
index c91f431ad20..b40bddacb49 100644
--- a/source/blender/editors/mask/mask_ops.c
+++ b/source/blender/editors/mask/mask_ops.c
@@ -69,7 +69,7 @@ MaskSplinePoint *ED_mask_point_find_nearest(const bContext *C,
Mask *mask_orig,
const float normal_co[2],
const float threshold,
- MaskLayer **masklay_r,
+ MaskLayer **mask_layer_r,
MaskSpline **spline_r,
eMaskWhichHandle *which_handle_r,
float *score)
@@ -77,7 +77,7 @@ MaskSplinePoint *ED_mask_point_find_nearest(const bContext *C,
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
- MaskLayer *point_masklay = NULL;
+ MaskLayer *point_mask_layer = NULL;
MaskSpline *point_spline = NULL;
MaskSplinePoint *point = NULL;
float co[2];
@@ -95,17 +95,17 @@ MaskSplinePoint *ED_mask_point_find_nearest(const bContext *C,
co[0] = normal_co[0] * scalex;
co[1] = normal_co[1] * scaley;
- for (MaskLayer *masklay_orig = mask_orig->masklayers.first,
- *masklay_eval = mask_eval->masklayers.first;
- masklay_orig != NULL;
- masklay_orig = masklay_orig->next, masklay_eval = masklay_eval->next) {
+ for (MaskLayer *mask_layer_orig = mask_orig->masklayers.first,
+ *mask_layer_eval = mask_eval->masklayers.first;
+ mask_layer_orig != NULL;
+ mask_layer_orig = mask_layer_orig->next, mask_layer_eval = mask_layer_eval->next) {
- if (masklay_orig->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer_orig->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (MaskSpline *spline_orig = masklay_orig->splines.first,
- *spline_eval = masklay_eval->splines.first;
+ for (MaskSpline *spline_orig = mask_layer_orig->splines.first,
+ *spline_eval = mask_layer_eval->splines.first;
spline_orig != NULL;
spline_orig = spline_orig->next, spline_eval = spline_eval->next) {
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline_eval);
@@ -124,7 +124,7 @@ MaskSplinePoint *ED_mask_point_find_nearest(const bContext *C,
if (cur_len_sq < len_sq) {
point_spline = spline_orig;
- point_masklay = masklay_orig;
+ point_mask_layer = mask_layer_orig;
point = cur_point_orig;
len_sq = cur_len_sq;
which_handle = MASK_WHICH_HANDLE_NONE;
@@ -174,7 +174,7 @@ MaskSplinePoint *ED_mask_point_find_nearest(const bContext *C,
}
if (cur_len_sq <= len_sq && cur_which_handle != MASK_WHICH_HANDLE_NONE) {
- point_masklay = masklay_orig;
+ point_mask_layer = mask_layer_orig;
point_spline = spline_orig;
point = cur_point_orig;
len_sq = cur_len_sq;
@@ -185,8 +185,8 @@ MaskSplinePoint *ED_mask_point_find_nearest(const bContext *C,
}
if (len_sq < threshold_sq) {
- if (masklay_r) {
- *masklay_r = point_masklay;
+ if (mask_layer_r) {
+ *mask_layer_r = point_mask_layer;
}
if (spline_r) {
@@ -204,8 +204,8 @@ MaskSplinePoint *ED_mask_point_find_nearest(const bContext *C,
return point;
}
- if (masklay_r) {
- *masklay_r = NULL;
+ if (mask_layer_r) {
+ *mask_layer_r = NULL;
}
if (spline_r) {
@@ -223,7 +223,7 @@ bool ED_mask_feather_find_nearest(const bContext *C,
Mask *mask_orig,
const float normal_co[2],
const float threshold,
- MaskLayer **masklay_r,
+ MaskLayer **mask_layer_r,
MaskSpline **spline_r,
MaskSplinePoint **point_r,
MaskSplinePointUW **uw_r,
@@ -232,7 +232,7 @@ bool ED_mask_feather_find_nearest(const bContext *C,
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
- MaskLayer *point_masklay = NULL;
+ MaskLayer *point_mask_layer = NULL;
MaskSpline *point_spline = NULL;
MaskSplinePoint *point = NULL;
MaskSplinePointUW *uw = NULL;
@@ -250,13 +250,13 @@ bool ED_mask_feather_find_nearest(const bContext *C,
co[0] = normal_co[0] * scalex;
co[1] = normal_co[1] * scaley;
- for (MaskLayer *masklay_orig = mask_orig->masklayers.first,
- *masklay_eval = mask_eval->masklayers.first;
- masklay_orig != NULL;
- masklay_orig = masklay_orig->next, masklay_eval = masklay_eval->next) {
+ for (MaskLayer *mask_layer_orig = mask_orig->masklayers.first,
+ *mask_layer_eval = mask_eval->masklayers.first;
+ mask_layer_orig != NULL;
+ mask_layer_orig = mask_layer_orig->next, mask_layer_eval = mask_layer_eval->next) {
- for (MaskSpline *spline_orig = masklay_orig->splines.first,
- *spline_eval = masklay_eval->splines.first;
+ for (MaskSpline *spline_orig = mask_layer_orig->splines.first,
+ *spline_eval = mask_layer_eval->splines.first;
spline_orig != NULL;
spline_orig = spline_orig->next, spline_eval = spline_eval->next) {
// MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
@@ -264,7 +264,7 @@ bool ED_mask_feather_find_nearest(const bContext *C,
int i, tot_feather_point;
float(*feather_points)[2], (*fp)[2];
- if (masklay_orig->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer_orig->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
@@ -291,7 +291,7 @@ bool ED_mask_feather_find_nearest(const bContext *C,
uw = &cur_point_orig->uw[j - 1];
}
- point_masklay = masklay_orig;
+ point_mask_layer = mask_layer_orig;
point_spline = spline_orig;
point = cur_point_orig;
len = cur_len_sq;
@@ -306,8 +306,8 @@ bool ED_mask_feather_find_nearest(const bContext *C,
}
if (len < threshold_sq) {
- if (masklay_r) {
- *masklay_r = point_masklay;
+ if (mask_layer_r) {
+ *mask_layer_r = point_mask_layer;
}
if (spline_r) {
@@ -329,8 +329,8 @@ bool ED_mask_feather_find_nearest(const bContext *C,
return true;
}
- if (masklay_r) {
- *masklay_r = NULL;
+ if (mask_layer_r) {
+ *mask_layer_r = NULL;
}
if (spline_r) {
@@ -428,9 +428,9 @@ void MASK_OT_new(wmOperatorType *ot)
RNA_def_string(ot->srna, "name", NULL, MAX_ID_NAME - 2, "Name", "Name of new mask");
}
-/******************** create new masklay *********************/
+/******************** create new mask layer *********************/
-static int masklay_new_exec(bContext *C, wmOperator *op)
+static int mask_layer_new_exec(bContext *C, wmOperator *op)
{
Mask *mask = CTX_data_edit_mask(C);
char name[MAX_ID_NAME - 2];
@@ -454,7 +454,7 @@ void MASK_OT_layer_new(wmOperatorType *ot)
ot->idname = "MASK_OT_layer_new";
/* api callbacks */
- ot->exec = masklay_new_exec;
+ ot->exec = mask_layer_new_exec;
ot->poll = ED_maskedit_poll;
/* flags */
@@ -466,13 +466,13 @@ void MASK_OT_layer_new(wmOperatorType *ot)
/******************** remove mask layer *********************/
-static int masklay_remove_exec(bContext *C, wmOperator *UNUSED(op))
+static int mask_layer_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay = BKE_mask_layer_active(mask);
+ MaskLayer *mask_layer = BKE_mask_layer_active(mask);
- if (masklay) {
- BKE_mask_layer_remove(mask, masklay);
+ if (mask_layer) {
+ BKE_mask_layer_remove(mask, mask_layer);
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
DEG_id_tag_update(&mask->id, ID_RECALC_COPY_ON_WRITE);
@@ -489,7 +489,7 @@ void MASK_OT_layer_remove(wmOperatorType *ot)
ot->idname = "MASK_OT_layer_remove";
/* api callbacks */
- ot->exec = masklay_remove_exec;
+ ot->exec = mask_layer_remove_exec;
ot->poll = ED_maskedit_poll;
/* flags */
@@ -511,7 +511,7 @@ typedef struct SlidePointData {
short event_invoke_type;
int action;
Mask *mask;
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
MaskSpline *spline, *orig_spline;
MaskSplinePoint *point;
MaskSplinePointUW *uw;
@@ -719,7 +719,7 @@ static void *slide_point_customdata(bContext *C, wmOperator *op, const wmEvent *
Mask *mask = CTX_data_edit_mask(C);
SlidePointData *customdata = NULL;
- MaskLayer *masklay, *cv_masklay, *feather_masklay;
+ MaskLayer *mask_layer, *cv_mask_layer, *feather_mask_layer;
MaskSpline *spline, *cv_spline, *feather_spline;
MaskSplinePoint *point, *cv_point, *feather_point;
MaskSplinePointUW *uw = NULL;
@@ -733,13 +733,13 @@ static void *slide_point_customdata(bContext *C, wmOperator *op, const wmEvent *
ED_mask_get_size(sa, &width, &height);
cv_point = ED_mask_point_find_nearest(
- C, mask, co, threshold, &cv_masklay, &cv_spline, &which_handle, &cv_score);
+ C, mask, co, threshold, &cv_mask_layer, &cv_spline, &which_handle, &cv_score);
if (ED_mask_feather_find_nearest(C,
mask,
co,
threshold,
- &feather_masklay,
+ &feather_mask_layer,
&feather_spline,
&feather_point,
&uw,
@@ -747,7 +747,7 @@ static void *slide_point_customdata(bContext *C, wmOperator *op, const wmEvent *
if (slide_feather || !cv_point || feather_score < cv_score) {
action = SLIDE_ACTION_FEATHER;
- masklay = feather_masklay;
+ mask_layer = feather_mask_layer;
spline = feather_spline;
point = feather_point;
}
@@ -761,13 +761,13 @@ static void *slide_point_customdata(bContext *C, wmOperator *op, const wmEvent *
action = SLIDE_ACTION_POINT;
}
- masklay = cv_masklay;
+ mask_layer = cv_mask_layer;
spline = cv_spline;
point = cv_point;
}
if (action == SLIDE_ACTION_NONE) {
- if (spline_under_mouse_get(C, mask, co, &masklay, &spline)) {
+ if (spline_under_mouse_get(C, mask, co, &mask_layer, &spline)) {
action = SLIDE_ACTION_SPLINE;
point = NULL;
}
@@ -777,7 +777,7 @@ static void *slide_point_customdata(bContext *C, wmOperator *op, const wmEvent *
customdata = MEM_callocN(sizeof(SlidePointData), "mask slide point data");
customdata->event_invoke_type = event->type;
customdata->mask = mask;
- customdata->masklay = masklay;
+ customdata->mask_layer = mask_layer;
customdata->spline = spline;
customdata->point = point;
customdata->width = width;
@@ -790,7 +790,7 @@ static void *slide_point_customdata(bContext *C, wmOperator *op, const wmEvent *
if (customdata->action != SLIDE_ACTION_SPLINE) {
customdata->old_h1 = point->bezt.h1;
customdata->old_h2 = point->bezt.h2;
- select_sliding_point(mask, masklay, spline, point, which_handle);
+ select_sliding_point(mask, mask_layer, spline, point, which_handle);
check_sliding_handle_type(point, which_handle);
}
@@ -850,8 +850,8 @@ static int slide_point_invoke(bContext *C, wmOperator *op, const wmEvent *event)
WM_event_add_modal_handler(C, op);
- slidedata->masklay->act_spline = slidedata->spline;
- slidedata->masklay->act_point = slidedata->point;
+ slidedata->mask_layer->act_spline = slidedata->spline;
+ slidedata->mask_layer->act_point = slidedata->point;
WM_event_add_notifier(C, NC_MASK | ND_SELECT, mask);
@@ -1140,7 +1140,7 @@ static int slide_point_modal(bContext *C, wmOperator *op, const wmEvent *event)
/* dont key sliding feather uw's */
if ((data->action == SLIDE_ACTION_FEATHER && data->uw) == false) {
if (IS_AUTOKEY_ON(scene)) {
- ED_mask_layer_shape_auto_key(data->masklay, CFRA);
+ ED_mask_layer_shape_auto_key(data->mask_layer, CFRA);
}
}
@@ -1586,16 +1586,16 @@ void MASK_OT_slide_spline_curvature(wmOperatorType *ot)
static int cyclic_toggle_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
MaskSpline *spline;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
if (ED_mask_spline_select_check(spline)) {
spline->flag ^= MASK_SPLINE_CYCLIC;
}
@@ -1666,18 +1666,18 @@ static void delete_feather_points(MaskSplinePoint *point)
static int delete_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
bool changed = false;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
MaskSpline *spline;
int mask_layer_shape_ofs = 0;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- spline = masklay->splines.first;
+ spline = mask_layer->splines.first;
while (spline) {
const int tot_point_orig = spline->tot_point;
@@ -1695,15 +1695,15 @@ static int delete_exec(bContext *C, wmOperator *UNUSED(op))
if (count == 0) {
/* delete the whole spline */
- BLI_remlink(&masklay->splines, spline);
+ BLI_remlink(&mask_layer->splines, spline);
BKE_mask_spline_free(spline);
- if (spline == masklay->act_spline) {
- masklay->act_spline = NULL;
- masklay->act_point = NULL;
+ if (spline == mask_layer->act_spline) {
+ mask_layer->act_spline = NULL;
+ mask_layer->act_point = NULL;
}
- BKE_mask_layer_shape_changed_remove(masklay, mask_layer_shape_ofs, tot_point_orig);
+ BKE_mask_layer_shape_changed_remove(mask_layer, mask_layer_shape_ofs, tot_point_orig);
}
else {
MaskSplinePoint *new_points;
@@ -1715,8 +1715,8 @@ static int delete_exec(bContext *C, wmOperator *UNUSED(op))
MaskSplinePoint *point = &spline->points[i];
if (!MASKPOINT_ISSEL_ANY(point)) {
- if (point == masklay->act_point) {
- masklay->act_point = &new_points[j];
+ if (point == mask_layer->act_point) {
+ mask_layer->act_point = &new_points[j];
}
delete_feather_points(point);
@@ -1725,14 +1725,14 @@ static int delete_exec(bContext *C, wmOperator *UNUSED(op))
j++;
}
else {
- if (point == masklay->act_point) {
- masklay->act_point = NULL;
+ if (point == mask_layer->act_point) {
+ mask_layer->act_point = NULL;
}
BKE_mask_point_free(point);
spline->tot_point--;
- BKE_mask_layer_shape_changed_remove(masklay, mask_layer_shape_ofs + j, 1);
+ BKE_mask_layer_shape_changed_remove(mask_layer, mask_layer_shape_ofs + j, 1);
}
}
@@ -1750,8 +1750,8 @@ static int delete_exec(bContext *C, wmOperator *UNUSED(op))
/* not essential but confuses users when there are keys with no data!
* assume if they delete all data from the layer they also dont care about keys */
- if (BLI_listbase_is_empty(&masklay->splines)) {
- BKE_mask_layer_free_shapes(masklay);
+ if (BLI_listbase_is_empty(&mask_layer->splines)) {
+ BKE_mask_layer_free_shapes(mask_layer);
}
}
@@ -1787,22 +1787,22 @@ static int mask_switch_direction_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
bool changed = false;
/* do actual selection */
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
MaskSpline *spline;
bool changed_layer = false;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
if (ED_mask_spline_select_check(spline)) {
- BKE_mask_spline_direction_switch(masklay, spline);
+ BKE_mask_spline_direction_switch(mask_layer, spline);
changed = true;
changed_layer = true;
}
@@ -1810,7 +1810,7 @@ static int mask_switch_direction_exec(bContext *C, wmOperator *UNUSED(op))
if (changed_layer) {
if (IS_AUTOKEY_ON(scene)) {
- ED_mask_layer_shape_auto_key(masklay, CFRA);
+ ED_mask_layer_shape_auto_key(mask_layer, CFRA);
}
}
}
@@ -1847,21 +1847,21 @@ static int mask_normals_make_consistent_exec(bContext *C, wmOperator *UNUSED(op)
{
Scene *scene = CTX_data_scene(C);
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
int i;
bool changed = false;
/* do actual selection */
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
MaskSpline *spline;
bool changed_layer = false;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
@@ -1875,7 +1875,7 @@ static int mask_normals_make_consistent_exec(bContext *C, wmOperator *UNUSED(op)
if (changed_layer) {
if (IS_AUTOKEY_ON(scene)) {
- ED_mask_layer_shape_auto_key(masklay, CFRA);
+ ED_mask_layer_shape_auto_key(mask_layer, CFRA);
}
}
}
@@ -1913,20 +1913,20 @@ void MASK_OT_normals_make_consistent(wmOperatorType *ot)
static int set_handle_type_exec(bContext *C, wmOperator *op)
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
int handle_type = RNA_enum_get(op->ptr, "type");
bool changed = false;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
MaskSpline *spline;
int i;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
@@ -1999,15 +1999,15 @@ void MASK_OT_handle_type_set(wmOperatorType *ot)
static int mask_hide_view_clear_exec(bContext *C, wmOperator *op)
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
bool changed = false;
const bool select = RNA_boolean_get(op->ptr, "select");
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
- if (masklay->restrictflag & OB_RESTRICT_VIEWPORT) {
- ED_mask_layer_select_set(masklay, select);
- masklay->restrictflag &= ~OB_RESTRICT_VIEWPORT;
+ if (mask_layer->restrictflag & OB_RESTRICT_VIEWPORT) {
+ ED_mask_layer_select_set(mask_layer, select);
+ mask_layer->restrictflag &= ~OB_RESTRICT_VIEWPORT;
changed = true;
}
}
@@ -2044,32 +2044,32 @@ void MASK_OT_hide_view_clear(wmOperatorType *ot)
static int mask_hide_view_set_exec(bContext *C, wmOperator *op)
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
const bool unselected = RNA_boolean_get(op->ptr, "unselected");
bool changed = false;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
- if (masklay->restrictflag & MASK_RESTRICT_SELECT) {
+ if (mask_layer->restrictflag & MASK_RESTRICT_SELECT) {
continue;
}
if (!unselected) {
- if (ED_mask_layer_select_check(masklay)) {
- ED_mask_layer_select_set(masklay, false);
+ if (ED_mask_layer_select_check(mask_layer)) {
+ ED_mask_layer_select_set(mask_layer, false);
- masklay->restrictflag |= OB_RESTRICT_VIEWPORT;
+ mask_layer->restrictflag |= OB_RESTRICT_VIEWPORT;
changed = true;
- if (masklay == BKE_mask_layer_active(mask)) {
+ if (mask_layer == BKE_mask_layer_active(mask)) {
BKE_mask_layer_active_set(mask, NULL);
}
}
}
else {
- if (!ED_mask_layer_select_check(masklay)) {
- masklay->restrictflag |= OB_RESTRICT_VIEWPORT;
+ if (!ED_mask_layer_select_check(mask_layer)) {
+ mask_layer->restrictflag |= OB_RESTRICT_VIEWPORT;
changed = true;
- if (masklay == BKE_mask_layer_active(mask)) {
+ if (mask_layer == BKE_mask_layer_active(mask)) {
BKE_mask_layer_active_set(mask, NULL);
}
}
@@ -2108,18 +2108,18 @@ void MASK_OT_hide_view_set(wmOperatorType *ot)
static int mask_feather_weight_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
bool changed = false;
int i;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
MaskSpline *spline;
- if (masklay->restrictflag & (MASK_RESTRICT_SELECT | MASK_RESTRICT_VIEW)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_SELECT | MASK_RESTRICT_VIEW)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
diff --git a/source/blender/editors/mask/mask_relationships.c b/source/blender/editors/mask/mask_relationships.c
index 75b2aee3570..b72edd3977b 100644
--- a/source/blender/editors/mask/mask_relationships.c
+++ b/source/blender/editors/mask/mask_relationships.c
@@ -43,17 +43,17 @@
static int mask_parent_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
MaskSpline *spline;
int i;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
@@ -89,7 +89,7 @@ void MASK_OT_parent_clear(wmOperatorType *ot)
static int mask_parent_set_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
/* parent info */
SpaceClip *sc = CTX_wm_space_clip(C);
@@ -141,15 +141,15 @@ static int mask_parent_set_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_CANCELLED;
}
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
MaskSpline *spline;
int i;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
diff --git a/source/blender/editors/mask/mask_select.c b/source/blender/editors/mask/mask_select.c
index 2b3bd1b72c9..17bf8df7236 100644
--- a/source/blender/editors/mask/mask_select.c
+++ b/source/blender/editors/mask/mask_select.c
@@ -68,15 +68,15 @@ bool ED_mask_spline_select_check(MaskSpline *spline)
return false;
}
-bool ED_mask_layer_select_check(MaskLayer *masklay)
+bool ED_mask_layer_select_check(MaskLayer *mask_layer)
{
MaskSpline *spline;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
return false;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
if (ED_mask_spline_select_check(spline)) {
return true;
}
@@ -87,10 +87,10 @@ bool ED_mask_layer_select_check(MaskLayer *masklay)
bool ED_mask_select_check(Mask *mask)
{
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- if (ED_mask_layer_select_check(masklay)) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ if (ED_mask_layer_select_check(mask_layer)) {
return true;
}
}
@@ -117,24 +117,24 @@ void ED_mask_spline_select_set(MaskSpline *spline, const bool do_select)
}
}
-void ED_mask_layer_select_set(MaskLayer *masklay, const bool do_select)
+void ED_mask_layer_select_set(MaskLayer *mask_layer, const bool do_select)
{
MaskSpline *spline;
- if (masklay->restrictflag & MASK_RESTRICT_SELECT) {
+ if (mask_layer->restrictflag & MASK_RESTRICT_SELECT) {
if (do_select == true) {
return;
}
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
ED_mask_spline_select_set(spline, do_select);
}
}
void ED_mask_select_toggle_all(Mask *mask, int action)
{
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
if (action == SEL_TOGGLE) {
if (ED_mask_select_check(mask)) {
@@ -145,9 +145,9 @@ void ED_mask_select_toggle_all(Mask *mask, int action)
}
}
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
- if (masklay->restrictflag & MASK_RESTRICT_VIEW) {
+ if (mask_layer->restrictflag & MASK_RESTRICT_VIEW) {
continue;
}
@@ -156,10 +156,10 @@ void ED_mask_select_toggle_all(Mask *mask, int action)
* if one day we need to re-use such functionality, they can be split out */
MaskSpline *spline;
- if (masklay->restrictflag & MASK_RESTRICT_SELECT) {
+ if (mask_layer->restrictflag & MASK_RESTRICT_SELECT) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
int i;
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
@@ -168,26 +168,26 @@ void ED_mask_select_toggle_all(Mask *mask, int action)
}
}
else {
- ED_mask_layer_select_set(masklay, (action == SEL_SELECT) ? true : false);
+ ED_mask_layer_select_set(mask_layer, (action == SEL_SELECT) ? true : false);
}
}
}
void ED_mask_select_flush_all(Mask *mask)
{
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
MaskSpline *spline;
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
int i;
spline->flag &= ~SELECT;
- /* intentionally _dont_ do this in the masklay loop
+ /* intentionally _dont_ do this in the mask layer loop
* so we clear flags on all splines */
- if (masklay->restrictflag & MASK_RESTRICT_VIEW) {
+ if (mask_layer->restrictflag & MASK_RESTRICT_VIEW) {
continue;
}
@@ -270,7 +270,7 @@ void MASK_OT_select_all(wmOperatorType *ot)
static int select_exec(bContext *C, wmOperator *op)
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
MaskSpline *spline;
MaskSplinePoint *point = NULL;
float co[2];
@@ -284,7 +284,7 @@ static int select_exec(bContext *C, wmOperator *op)
RNA_float_get_array(op->ptr, "location", co);
point = ED_mask_point_find_nearest(
- C, mask, co, threshold, &masklay, &spline, &which_handle, NULL);
+ C, mask, co, threshold, &mask_layer, &spline, &which_handle, NULL);
if (extend == false && deselect == false && toggle == false) {
ED_mask_select_toggle_all(mask, SEL_DESELECT);
@@ -293,8 +293,8 @@ static int select_exec(bContext *C, wmOperator *op)
if (point) {
if (which_handle != MASK_WHICH_HANDLE_NONE) {
if (extend) {
- masklay->act_spline = spline;
- masklay->act_point = point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = point;
BKE_mask_point_select_set_handle(point, which_handle, true);
}
@@ -302,8 +302,8 @@ static int select_exec(bContext *C, wmOperator *op)
BKE_mask_point_select_set_handle(point, which_handle, false);
}
else {
- masklay->act_spline = spline;
- masklay->act_point = point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = point;
if (!MASKPOINT_ISSEL_HANDLE(point, which_handle)) {
BKE_mask_point_select_set_handle(point, which_handle, true);
@@ -315,8 +315,8 @@ static int select_exec(bContext *C, wmOperator *op)
}
else {
if (extend) {
- masklay->act_spline = spline;
- masklay->act_point = point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = point;
BKE_mask_point_select_set(point, true);
}
@@ -324,8 +324,8 @@ static int select_exec(bContext *C, wmOperator *op)
BKE_mask_point_select_set(point, false);
}
else {
- masklay->act_spline = spline;
- masklay->act_point = point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = point;
if (!MASKPOINT_ISSEL_ANY(point)) {
BKE_mask_point_select_set(point, true);
@@ -336,8 +336,8 @@ static int select_exec(bContext *C, wmOperator *op)
}
}
- masklay->act_spline = spline;
- masklay->act_point = point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = point;
ED_mask_select_flush_all(mask);
@@ -350,11 +350,11 @@ static int select_exec(bContext *C, wmOperator *op)
MaskSplinePointUW *uw;
if (ED_mask_feather_find_nearest(
- C, mask, co, threshold, &masklay, &spline, &point, &uw, NULL)) {
+ C, mask, co, threshold, &mask_layer, &spline, &point, &uw, NULL)) {
if (extend) {
- masklay->act_spline = spline;
- masklay->act_point = point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = point;
if (uw) {
uw->flag |= SELECT;
@@ -366,8 +366,8 @@ static int select_exec(bContext *C, wmOperator *op)
}
}
else {
- masklay->act_spline = spline;
- masklay->act_point = point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = point;
if (uw) {
if (!(uw->flag & SELECT)) {
@@ -454,7 +454,7 @@ static int box_select_exec(bContext *C, wmOperator *op)
ARegion *ar = CTX_wm_region(C);
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
int i;
rcti rect;
@@ -475,14 +475,14 @@ static int box_select_exec(bContext *C, wmOperator *op)
ED_mask_point_pos(sa, ar, rect.xmax, rect.ymax, &rectf.xmax, &rectf.ymax);
/* do actual selection */
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
MaskSpline *spline;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
for (i = 0; i < spline->tot_point; i++) {
@@ -548,7 +548,7 @@ static bool do_lasso_select_mask(bContext *C,
ARegion *ar = CTX_wm_region(C);
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
int i;
rcti rect;
@@ -564,14 +564,14 @@ static bool do_lasso_select_mask(bContext *C,
BLI_lasso_boundbox(&rect, mcords, moves);
/* do actual selection */
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
MaskSpline *spline;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
for (i = 0; i < spline->tot_point; i++) {
@@ -678,7 +678,7 @@ static int circle_select_exec(bContext *C, wmOperator *op)
ARegion *ar = CTX_wm_region(C);
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
int i;
float zoomx, zoomy, offset[2], ellipse[2];
@@ -709,14 +709,14 @@ static int circle_select_exec(bContext *C, wmOperator *op)
}
/* do actual selection */
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
MaskSpline *spline;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
for (i = 0; i < spline->tot_point; i++) {
@@ -778,7 +778,7 @@ static int mask_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmE
ARegion *ar = CTX_wm_region(C);
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
MaskSpline *spline;
MaskSplinePoint *point = NULL;
float co[2];
@@ -788,12 +788,12 @@ static int mask_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmE
ED_mask_mouse_pos(sa, ar, event->mval, co);
- point = ED_mask_point_find_nearest(C, mask, co, threshold, &masklay, &spline, NULL, NULL);
+ point = ED_mask_point_find_nearest(C, mask, co, threshold, &mask_layer, &spline, NULL, NULL);
if (point) {
ED_mask_spline_select_set(spline, do_select);
- masklay->act_spline = spline;
- masklay->act_point = point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = point;
changed = true;
}
@@ -836,19 +836,19 @@ void MASK_OT_select_linked_pick(wmOperatorType *ot)
static int mask_select_linked_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
bool changed = false;
/* do actual selection */
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
MaskSpline *spline;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
if (ED_mask_spline_select_check(spline)) {
ED_mask_spline_select_set(spline, true);
changed = true;
@@ -892,16 +892,16 @@ void MASK_OT_select_linked(wmOperatorType *ot)
static int mask_select_more_less(bContext *C, bool more)
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
MaskSpline *spline;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
const bool cyclic = (spline->flag & MASK_SPLINE_CYCLIC) != 0;
bool start_sel, end_sel, prev_sel, cur_sel;
int i;
diff --git a/source/blender/editors/mask/mask_shapekey.c b/source/blender/editors/mask/mask_shapekey.c
index 1abe805192d..886f7efb1c5 100644
--- a/source/blender/editors/mask/mask_shapekey.c
+++ b/source/blender/editors/mask/mask_shapekey.c
@@ -51,18 +51,18 @@ static int mask_shape_key_insert_exec(bContext *C, wmOperator *UNUSED(op))
Scene *scene = CTX_data_scene(C);
const int frame = CFRA;
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
bool changed = false;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskLayerShape *masklay_shape;
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ MaskLayerShape *mask_layer_shape;
- if (!ED_mask_layer_select_check(masklay)) {
+ if (!ED_mask_layer_select_check(mask_layer)) {
continue;
}
- masklay_shape = BKE_mask_layer_shape_verify_frame(masklay, frame);
- BKE_mask_layer_shape_from_mask(masklay, masklay_shape);
+ mask_layer_shape = BKE_mask_layer_shape_verify_frame(mask_layer, frame);
+ BKE_mask_layer_shape_from_mask(mask_layer, mask_layer_shape);
changed = true;
}
@@ -97,20 +97,20 @@ static int mask_shape_key_clear_exec(bContext *C, wmOperator *UNUSED(op))
Scene *scene = CTX_data_scene(C);
const int frame = CFRA;
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
bool changed = false;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskLayerShape *masklay_shape;
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ MaskLayerShape *mask_layer_shape;
- if (!ED_mask_layer_select_check(masklay)) {
+ if (!ED_mask_layer_select_check(mask_layer)) {
continue;
}
- masklay_shape = BKE_mask_layer_shape_find_frame(masklay, frame);
+ mask_layer_shape = BKE_mask_layer_shape_find_frame(mask_layer, frame);
- if (masklay_shape) {
- BKE_mask_layer_shape_unlink(masklay, masklay_shape);
+ if (mask_layer_shape) {
+ BKE_mask_layer_shape_unlink(mask_layer, mask_layer_shape);
changed = true;
}
}
@@ -146,38 +146,38 @@ static int mask_shape_key_feather_reset_exec(bContext *C, wmOperator *UNUSED(op)
Scene *scene = CTX_data_scene(C);
const int frame = CFRA;
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
bool changed = false;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- if (masklay->splines_shapes.first) {
- MaskLayerShape *masklay_shape_reset;
- MaskLayerShape *masklay_shape;
+ if (mask_layer->splines_shapes.first) {
+ MaskLayerShape *mask_layer_shape_reset;
+ MaskLayerShape *mask_layer_shape;
/* get the shapekey of the current state */
- masklay_shape_reset = BKE_mask_layer_shape_alloc(masklay, frame);
+ mask_layer_shape_reset = BKE_mask_layer_shape_alloc(mask_layer, frame);
/* initialize from mask - as if inseting a keyframe */
- BKE_mask_layer_shape_from_mask(masklay, masklay_shape_reset);
+ BKE_mask_layer_shape_from_mask(mask_layer, mask_layer_shape_reset);
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape->next) {
- if (masklay_shape_reset->tot_vert == masklay_shape->tot_vert) {
+ if (mask_layer_shape_reset->tot_vert == mask_layer_shape->tot_vert) {
int i_abs = 0;
int i;
MaskSpline *spline;
MaskLayerShapeElem *shape_ele_src;
MaskLayerShapeElem *shape_ele_dst;
- shape_ele_src = (MaskLayerShapeElem *)masklay_shape_reset->data;
- shape_ele_dst = (MaskLayerShapeElem *)masklay_shape->data;
+ shape_ele_src = (MaskLayerShapeElem *)mask_layer_shape_reset->data;
+ shape_ele_dst = (MaskLayerShapeElem *)mask_layer_shape->data;
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
@@ -200,7 +200,7 @@ static int mask_shape_key_feather_reset_exec(bContext *C, wmOperator *UNUSED(op)
changed = true;
}
- BKE_mask_layer_shape_free(masklay_shape_reset);
+ BKE_mask_layer_shape_free(mask_layer_shape_reset);
}
}
@@ -243,80 +243,80 @@ static int mask_shape_key_rekey_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
const int frame = CFRA;
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
bool changed = false;
const bool do_feather = RNA_boolean_get(op->ptr, "feather");
const bool do_location = RNA_boolean_get(op->ptr, "location");
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
/* we need at least one point selected here to bother re-interpolating */
- if (!ED_mask_layer_select_check(masklay)) {
+ if (!ED_mask_layer_select_check(mask_layer)) {
continue;
}
- if (masklay->splines_shapes.first) {
- MaskLayerShape *masklay_shape, *masklay_shape_next;
- MaskLayerShape *masklay_shape_lastsel = NULL;
+ if (mask_layer->splines_shapes.first) {
+ MaskLayerShape *mask_layer_shape, *mask_layer_shape_next;
+ MaskLayerShape *mask_layer_shape_lastsel = NULL;
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape_next) {
- MaskLayerShape *masklay_shape_a = NULL;
- MaskLayerShape *masklay_shape_b = NULL;
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape_next) {
+ MaskLayerShape *mask_layer_shape_a = NULL;
+ MaskLayerShape *mask_layer_shape_b = NULL;
- masklay_shape_next = masklay_shape->next;
+ mask_layer_shape_next = mask_layer_shape->next;
/* find contiguous selections */
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
- if (masklay_shape_lastsel == NULL) {
- masklay_shape_lastsel = masklay_shape;
+ if (mask_layer_shape->flag & MASK_SHAPE_SELECT) {
+ if (mask_layer_shape_lastsel == NULL) {
+ mask_layer_shape_lastsel = mask_layer_shape;
}
- if ((masklay_shape->next == NULL) ||
- (((MaskLayerShape *)masklay_shape->next)->flag & MASK_SHAPE_SELECT) == 0) {
- masklay_shape_a = masklay_shape_lastsel;
- masklay_shape_b = masklay_shape;
- masklay_shape_lastsel = NULL;
+ if ((mask_layer_shape->next == NULL) ||
+ (((MaskLayerShape *)mask_layer_shape->next)->flag & MASK_SHAPE_SELECT) == 0) {
+ mask_layer_shape_a = mask_layer_shape_lastsel;
+ mask_layer_shape_b = mask_layer_shape;
+ mask_layer_shape_lastsel = NULL;
/* this will be freed below, step over selection */
- masklay_shape_next = masklay_shape->next;
+ mask_layer_shape_next = mask_layer_shape->next;
}
}
/* we have a from<>to? - re-interpolate! */
- if (masklay_shape_a && masklay_shape_b) {
+ if (mask_layer_shape_a && mask_layer_shape_b) {
ListBase shapes_tmp = {NULL, NULL};
- MaskLayerShape *masklay_shape_tmp;
- MaskLayerShape *masklay_shape_tmp_next;
- MaskLayerShape *masklay_shape_tmp_last = masklay_shape_b->next;
- MaskLayerShape *masklay_shape_tmp_rekey;
+ MaskLayerShape *mask_layer_shape_tmp;
+ MaskLayerShape *mask_layer_shape_tmp_next;
+ MaskLayerShape *mask_layer_shape_tmp_last = mask_layer_shape_b->next;
+ MaskLayerShape *mask_layer_shape_tmp_rekey;
/* move keys */
- for (masklay_shape_tmp = masklay_shape_a;
- masklay_shape_tmp && (masklay_shape_tmp != masklay_shape_tmp_last);
- masklay_shape_tmp = masklay_shape_tmp_next) {
- masklay_shape_tmp_next = masklay_shape_tmp->next;
- BLI_remlink(&masklay->splines_shapes, masklay_shape_tmp);
- BLI_addtail(&shapes_tmp, masklay_shape_tmp);
+ for (mask_layer_shape_tmp = mask_layer_shape_a;
+ mask_layer_shape_tmp && (mask_layer_shape_tmp != mask_layer_shape_tmp_last);
+ mask_layer_shape_tmp = mask_layer_shape_tmp_next) {
+ mask_layer_shape_tmp_next = mask_layer_shape_tmp->next;
+ BLI_remlink(&mask_layer->splines_shapes, mask_layer_shape_tmp);
+ BLI_addtail(&shapes_tmp, mask_layer_shape_tmp);
}
/* re-key, note: cant modify the keys here since it messes uop */
- for (masklay_shape_tmp = shapes_tmp.first; masklay_shape_tmp;
- masklay_shape_tmp = masklay_shape_tmp->next) {
- BKE_mask_layer_evaluate(masklay, masklay_shape_tmp->frame, true);
- masklay_shape_tmp_rekey = BKE_mask_layer_shape_verify_frame(masklay,
- masklay_shape_tmp->frame);
- BKE_mask_layer_shape_from_mask(masklay, masklay_shape_tmp_rekey);
- masklay_shape_tmp_rekey->flag = masklay_shape_tmp->flag & MASK_SHAPE_SELECT;
+ for (mask_layer_shape_tmp = shapes_tmp.first; mask_layer_shape_tmp;
+ mask_layer_shape_tmp = mask_layer_shape_tmp->next) {
+ BKE_mask_layer_evaluate(mask_layer, mask_layer_shape_tmp->frame, true);
+ mask_layer_shape_tmp_rekey = BKE_mask_layer_shape_verify_frame(
+ mask_layer, mask_layer_shape_tmp->frame);
+ BKE_mask_layer_shape_from_mask(mask_layer, mask_layer_shape_tmp_rekey);
+ mask_layer_shape_tmp_rekey->flag = mask_layer_shape_tmp->flag & MASK_SHAPE_SELECT;
}
/* restore unselected points and free copies */
- for (masklay_shape_tmp = shapes_tmp.first; masklay_shape_tmp;
- masklay_shape_tmp = masklay_shape_tmp_next) {
+ for (mask_layer_shape_tmp = shapes_tmp.first; mask_layer_shape_tmp;
+ mask_layer_shape_tmp = mask_layer_shape_tmp_next) {
/* restore */
int i_abs = 0;
int i;
@@ -324,16 +324,16 @@ static int mask_shape_key_rekey_exec(bContext *C, wmOperator *op)
MaskLayerShapeElem *shape_ele_src;
MaskLayerShapeElem *shape_ele_dst;
- masklay_shape_tmp_next = masklay_shape_tmp->next;
+ mask_layer_shape_tmp_next = mask_layer_shape_tmp->next;
/* we know this exists, added above */
- masklay_shape_tmp_rekey = BKE_mask_layer_shape_find_frame(masklay,
- masklay_shape_tmp->frame);
+ mask_layer_shape_tmp_rekey = BKE_mask_layer_shape_find_frame(
+ mask_layer, mask_layer_shape_tmp->frame);
- shape_ele_src = (MaskLayerShapeElem *)masklay_shape_tmp->data;
- shape_ele_dst = (MaskLayerShapeElem *)masklay_shape_tmp_rekey->data;
+ shape_ele_src = (MaskLayerShapeElem *)mask_layer_shape_tmp->data;
+ shape_ele_dst = (MaskLayerShapeElem *)mask_layer_shape_tmp_rekey->data;
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (spline = mask_layer->splines.first; spline; spline = spline->next) {
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
@@ -356,7 +356,7 @@ static int mask_shape_key_rekey_exec(bContext *C, wmOperator *op)
}
}
- BKE_mask_layer_shape_free(masklay_shape_tmp);
+ BKE_mask_layer_shape_free(mask_layer_shape_tmp);
}
changed = true;
@@ -364,7 +364,7 @@ static int mask_shape_key_rekey_exec(bContext *C, wmOperator *op)
}
/* re-evaluate */
- BKE_mask_layer_evaluate(masklay, frame, true);
+ BKE_mask_layer_evaluate(mask_layer, frame, true);
}
}
@@ -401,21 +401,21 @@ void MASK_OT_shape_key_rekey(wmOperatorType *ot)
/* *** Shape Key Utils *** */
-void ED_mask_layer_shape_auto_key(MaskLayer *masklay, const int frame)
+void ED_mask_layer_shape_auto_key(MaskLayer *mask_layer, const int frame)
{
- MaskLayerShape *masklay_shape;
+ MaskLayerShape *mask_layer_shape;
- masklay_shape = BKE_mask_layer_shape_verify_frame(masklay, frame);
- BKE_mask_layer_shape_from_mask(masklay, masklay_shape);
+ mask_layer_shape = BKE_mask_layer_shape_verify_frame(mask_layer, frame);
+ BKE_mask_layer_shape_from_mask(mask_layer, mask_layer_shape);
}
bool ED_mask_layer_shape_auto_key_all(Mask *mask, const int frame)
{
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
bool changed = false;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- ED_mask_layer_shape_auto_key(masklay, frame);
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ ED_mask_layer_shape_auto_key(mask_layer, frame);
changed = true;
}
@@ -424,16 +424,16 @@ bool ED_mask_layer_shape_auto_key_all(Mask *mask, const int frame)
bool ED_mask_layer_shape_auto_key_select(Mask *mask, const int frame)
{
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
bool changed = false;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
- if (!ED_mask_layer_select_check(masklay)) {
+ if (!ED_mask_layer_select_check(mask_layer)) {
continue;
}
- ED_mask_layer_shape_auto_key(masklay, frame);
+ ED_mask_layer_shape_auto_key(mask_layer, frame);
changed = true;
}