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author | Pablo Dobarro <pablodp606@gmail.com> | 2019-09-10 16:18:51 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2019-09-10 16:19:48 +0300 |
commit | cfb3011e521499862aff55965479fcbebc1c44bd (patch) | |
tree | fdca039762864dec119ca09079c3f835564e5875 /source/blender/editors/mesh/CMakeLists.txt | |
parent | 0083c96125926d4e76525ff1bbd08a3f1f20307b (diff) |
Sculpt: Mask Extract operator
This operator extracts the paint mask to a new mesh object. It can extract the paint mask creating a boundary loop in the geometry, making it ready for adding a subdivision surface modifier.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D5384
Diffstat (limited to 'source/blender/editors/mesh/CMakeLists.txt')
-rw-r--r-- | source/blender/editors/mesh/CMakeLists.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/CMakeLists.txt b/source/blender/editors/mesh/CMakeLists.txt index d7d020ae19d..88da40b947f 100644 --- a/source/blender/editors/mesh/CMakeLists.txt +++ b/source/blender/editors/mesh/CMakeLists.txt @@ -55,6 +55,7 @@ set(SRC editmesh_knife.c editmesh_knife_project.c editmesh_loopcut.c + editmesh_mask_extract.c editmesh_path.c editmesh_polybuild.c editmesh_preselect_edgering.c |