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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-13 04:40:20 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-13 04:40:20 +0400
commit26ef6da24b3324fb6f8ab6cfe12f101f0d7dedb4 (patch)
tree375aa10e98780325086c215454f71cdeaef2de4b /source/blender/editors/mesh/editmesh.c
parent6fb0181b50461b529bb960950870de941711041e (diff)
2.5
* Objects now support up to 32767 material slots. It's easy to increase this further, but I prefer not to increase the memory usage of mesh faces, it seems unlikely that someone would create 32767 distinct materials? * Forward compatibility: the only thing you can potentially lose reading a 2.5 file in 2.4 is object linking (instead of default data), though usually that will go fine too. Reading files with > 32 material slots in 2.4 can start giving issues. * The ob->colbits variable is deprecated by the array ob->matbits but I didn't remove the ob->colbits updates in very few places it is set. * I hope I changed all the relevant things, various places just hardcoded the number 16 instead of using the MAXMAT define. * Join Objects operator back. This is using the version from the animsys2 branch coded by Joshua, which means it now supports joining of shape keys. * Fix for crash reading file saved during render.
Diffstat (limited to 'source/blender/editors/mesh/editmesh.c')
-rw-r--r--source/blender/editors/mesh/editmesh.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c
index cdd51a72f4f..6c66ae468fa 100644
--- a/source/blender/editors/mesh/editmesh.c
+++ b/source/blender/editors/mesh/editmesh.c
@@ -1132,7 +1132,7 @@ void load_editMesh(Scene *scene, Object *ob)
else
VECCOPY(mvert->co, eve->co);
- mvert->mat_nr= 255; /* what was this for, halos? */
+ mvert->mat_nr= 32767; /* what was this for, halos? */
/* vertex normal */
VECCOPY(nor, eve->no);
@@ -1218,14 +1218,14 @@ void load_editMesh(Scene *scene, Object *ob)
/* mat_nr in vertex */
if(me->totcol>1) {
mvert= me->mvert+mface->v1;
- if(mvert->mat_nr == (char)255) mvert->mat_nr= mface->mat_nr;
+ if(mvert->mat_nr == (char)32767) mvert->mat_nr= mface->mat_nr;
mvert= me->mvert+mface->v2;
- if(mvert->mat_nr == (char)255) mvert->mat_nr= mface->mat_nr;
+ if(mvert->mat_nr == (char)32767) mvert->mat_nr= mface->mat_nr;
mvert= me->mvert+mface->v3;
- if(mvert->mat_nr == (char)255) mvert->mat_nr= mface->mat_nr;
+ if(mvert->mat_nr == (char)32767) mvert->mat_nr= mface->mat_nr;
if(mface->v4) {
mvert= me->mvert+mface->v4;
- if(mvert->mat_nr == (char)255) mvert->mat_nr= mface->mat_nr;
+ if(mvert->mat_nr == (char)32767) mvert->mat_nr= mface->mat_nr;
}
}
@@ -1669,8 +1669,8 @@ typedef struct EditEdgeC
typedef struct EditFaceC
{
int v1, v2, v3, v4;
- unsigned char mat_nr, flag, f, h, fgonf;
- short pad1;
+ unsigned char flag, f, h, fgonf, pad1;
+ short mat_nr;
} EditFaceC;
typedef struct EditSelectionC{