diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-16 04:52:21 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-16 04:52:21 +0400 |
commit | 51fbc95e8c8699cd9ba2f7b1958df7270851af39 (patch) | |
tree | 3e2f2ce8595f38d79116ff1026a6995dc373b092 /source/blender/editors/mesh/editmesh.c | |
parent | 32cf82dbb394fa454a2bc0b93d166d1091b3c25e (diff) |
RNA
* Added icon to property and enum property items. The latter is
responsible for the large number of files changed.
* For RNA functions, added PROP_RNAPTR flag to ask for a PointerRNA
as argument instead of a C pointer, instead of doing it implicitly
with the AnyType type.
* Material: properly wrap diffuse/specular param variables, and
rename some things for consistency.
* MaterialTextureSlot: added "enabled" property (ma->septex).
* Image: make animated property editable.
* Image Editor: make some things editable, notifiers, respect state.
* Context: fix issue with screen not being set as ID.
Diffstat (limited to 'source/blender/editors/mesh/editmesh.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c index 40373c9f327..dd003d103d5 100644 --- a/source/blender/editors/mesh/editmesh.c +++ b/source/blender/editors/mesh/editmesh.c @@ -1434,10 +1434,10 @@ void remake_editMesh(Scene *scene, Object *ob) /* *************** Operator: separate parts *************/ static EnumPropertyItem prop_separate_types[] = { - {0, "SELECTED", "Selection", ""}, - {1, "MATERIAL", "By Material", ""}, - {2, "LOOSE", "By loose parts", ""}, - {0, NULL, NULL, NULL} + {0, "SELECTED", 0, "Selection", ""}, + {1, "MATERIAL", 0, "By Material", ""}, + {2, "LOOSE", 0, "By loose parts", ""}, + {0, NULL, 0, NULL, NULL} }; /* return 1: success */ |