diff options
author | Ton Roosendaal <ton@blender.org> | 2009-01-31 16:30:56 +0300 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2009-01-31 16:30:56 +0300 |
commit | 86a2a0f6947feab469a108eb7eb875fa5637d036 (patch) | |
tree | ff033132556d35991a488e6dc98807fa5b06b625 /source/blender/editors/mesh/editmesh.c | |
parent | 607a56cb7a0e5a7fef2214d60a723dd67e8209ab (diff) |
2.5
Edit Mesh:
- Added back "Edge Shortest Path select"
It now also does regular selection, more fun!
It's mapped to CTRL+click now, and makes or clears selections
between current and previously activated edge.
Seam/Sharp/etc marking is a toolsetting mode still. These
options cannot become properties easily, because the tool
uses the properties of selected edge to clear...
- Removed a whole bunch of G.f flags, related to mesh drawing.
It's all now local in me->drawflags. Here's the list of
removed old globals:
G_DRAWEDGES
G_DRAWFACES
G_DRAWNORMALS
G_DRAW_VNORMALS
G_ALLEDGES
G_HIDDENEDGES
G_DRAWCREASES
G_DRAWSEAMS
G_DRAWSHARP
G_DRAWBWEIGHTS
G_DRAW_EDGELEN
G_DRAW_FACEAREA
G_DRAW_EDGEANG
Diffstat (limited to 'source/blender/editors/mesh/editmesh.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c index 58041120a42..77371fdbd20 100644 --- a/source/blender/editors/mesh/editmesh.c +++ b/source/blender/editors/mesh/editmesh.c @@ -643,7 +643,7 @@ static int edgeDrawFlagInfo_cmp(const void *av, const void *bv) } #endif -static void edge_drawflags(EditMesh *em) +static void edge_drawflags(Mesh *me, EditMesh *em) { EditVert *eve; EditEdge *eed, *e1, *e2, *e3, *e4; @@ -692,7 +692,7 @@ static void edge_drawflags(EditMesh *em) efa= efa->next; } - if(G.f & G_ALLEDGES) { + if(me->drawflag & ME_ALLEDGES) { efa= em->faces.first; while(efa) { if(efa->e1->f2>=2) efa->e1->f2= 1; @@ -1042,7 +1042,7 @@ void load_editMesh(Scene *scene, Object *ob) /* eed->f1 : flag for dynaface (cylindertest, old engine) */ /* eve->f1 : flag for dynaface (sphere test, old engine) */ /* eve->f2 : being used in vertexnormals */ - edge_drawflags(em); + edge_drawflags(me, em); EM_stats_update(em); @@ -1146,9 +1146,9 @@ void load_editMesh(Scene *scene, Object *ob) eve->tmp.l = a++; /* counter */ mvert->flag= 0; - if(eve->f1==1) mvert->flag |= ME_SPHERETEST; mvert->flag |= (eve->f & SELECT); if (eve->h) mvert->flag |= ME_HIDE; + mvert->bweight= (char)(255.0*eve->bweight); eve= eve->next; |