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authorCampbell Barton <ideasman42@gmail.com>2010-06-09 23:20:05 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-06-09 23:20:05 +0400
commit6b21085ed5d8bcd827859345105d7b37e1049d4b (patch)
tree46d673a44b1723e7d307755ab27269f837aa39d5 /source/blender/editors/mesh/editmesh_add.c
parent1028284301d7a5d45bf968e12bc094e3393e56f9 (diff)
enable adding objects in background mode by not using the context to get the object added.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_add.c')
-rw-r--r--source/blender/editors/mesh/editmesh_add.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index 857423f8ab3..f0e6f40af30 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -1269,6 +1269,7 @@ static void make_prim_ext(bContext *C, float *loc, float *rot, int enter_editmod
Object *obedit= CTX_data_edit_object(C);
int newob = 0;
float mat[4][4];
+ int scale;
if(obedit==NULL || obedit->type!=OB_MESH) {
obedit= ED_object_add_type(C, OB_MESH, loc, rot, FALSE, layer);
@@ -1279,8 +1280,10 @@ static void make_prim_ext(bContext *C, float *loc, float *rot, int enter_editmod
}
else DAG_id_flush_update(&obedit->id, OB_RECALC_DATA);
- dia *= ED_object_new_primitive_matrix(C, loc, rot, mat);
- depth *= ED_object_new_primitive_matrix(C, loc, rot, mat);
+ scale= ED_object_new_primitive_matrix(C, obedit, loc, rot, mat);
+
+ dia *= scale;
+ depth *= scale;
make_prim(obedit, type, mat, tot, seg, subdiv, dia, depth, ext, fill);