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authorCampbell Barton <ideasman42@gmail.com>2009-03-29 06:15:13 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-03-29 06:15:13 +0400
commit931527e648acfbc2c7b71b59ce661dad9a4c1038 (patch)
treea00b98e524fb8ea459d1f915524ee3a08fb7c747 /source/blender/editors/mesh/editmesh_add.c
parent4a164ce520c8b8a5f4e8ff90aef7050694562dc9 (diff)
- use clear, set, add, enable, disable and toggle as a prefix in operator names
- use select as a suffix eg UV_OT_loop_select -> UV_OT_select_loop - Each select all operator was using slightly different wording... select_all, deselect_all, de_select_all, select_de_select_all -> select_all_toggle - selection -> select - POSE_OT_select_connected -> POSE_OT_select_linked to match other operators - NODE_OT_delete_selection -> NODE_OT_delete since its not used in other operators - ANIM_OT_previewrange_define -> ANIM_OT_previewrange_set to match other operators - NODE_OT_fit_all -> NODE_OT_view_all to match other operators - View2D_OT_* -> VIEW2D_OT_* to match VIEW3D - View2D_OT_view_downscroll -> VIEW2D_OT_scroll_down more logical - removed MARKER_OT_mouseselect_extend and made extend a boolean property of MARKER_OT_mouseselect - MARKER_OT_mouseselect -> MARKER_OT_select - GROUP_OT_group_remove -> GROUP_OT_objects_remove more logical since its removing objects from groups - MESH_OT_removedoublesflag -> MESH_OT_remove_doubles - redundant words MESH_OT_split_mesh -> MESH_OT_split, OBJECT_OT_object_delete -> OBJECT_OT_delete renamed selection operator properties extend_select -> extend column_select -> column select_children_only -> children_only ... Since these are all in the context of selection operators there is no need for the extra 'select' in the property name. Updated docs http://www.graphicall.org/ftp/ideasman42/html/bpyoperator-module.html
Diffstat (limited to 'source/blender/editors/mesh/editmesh_add.c')
-rw-r--r--source/blender/editors/mesh/editmesh_add.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index aa4c132bf3a..04d90453d57 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -351,11 +351,11 @@ static int make_fgon_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
-void MESH_OT_make_fgon(struct wmOperatorType *ot)
+void MESH_OT_fgon_make(struct wmOperatorType *ot)
{
/* identifiers */
ot->name= "Make F-gon";
- ot->idname= "MESH_OT_make_fgon";
+ ot->idname= "MESH_OT_fgon_make";
/* api callbacks */
ot->exec= make_fgon_exec;
@@ -380,11 +380,11 @@ static int clear_fgon_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
-void MESH_OT_clear_fgon(struct wmOperatorType *ot)
+void MESH_OT_fgon_clear(struct wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear F-gon";
- ot->idname= "MESH_OT_clear_fgon";
+ ot->idname= "MESH_OT_fgon_clear";
/* api callbacks */
ot->exec= clear_fgon_exec;