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authorCampbell Barton <ideasman42@gmail.com>2021-06-14 15:56:01 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-06-14 15:56:01 +0300
commit8083527f90d1556f576cf102d4143749677c45e0 (patch)
tree347f2be8a4aaa305a8e6a1125dbf5f7fb3174b13 /source/blender/editors/mesh/editmesh_add.c
parent1d2eb461b528cc309ad6d2fa94ce1e910e93d8be (diff)
Edit Mesh: use params arg for update function, add calc_normals arg
Rename function EDBM_update_generic to EDBM_update, use a parameters argument for better readability. Also add calc_normals argument, which will have benefits when calculating normals and tessellation together is optimized.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_add.c')
-rw-r--r--source/blender/editors/mesh/editmesh_add.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index 18e231893d4..a64b90e15a3 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -95,7 +95,12 @@ static void make_prim_finish(bContext *C,
EDBM_selectmode_flush_ex(em, SCE_SELECT_VERTEX);
/* only recalc editmode tessface if we are staying in editmode */
- EDBM_update_generic(obedit->data, !exit_editmode, true);
+ EDBM_update(obedit->data,
+ &(const struct EDBMUpdate_Params){
+ .calc_looptri = !exit_editmode,
+ .calc_normals = false,
+ .is_destructive = true,
+ });
/* userdef */
if (exit_editmode) {