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author | Campbell Barton <ideasman42@gmail.com> | 2017-08-10 02:44:42 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-08-10 02:44:42 +0300 |
commit | 7cb65cc03833f1bda969a55f68983c542691be02 (patch) | |
tree | 2e95689bba614cdbc537007387cf82a5a06d4cb9 /source/blender/editors/mesh/editmesh_bisect.c | |
parent | 5fac99ca7a1943260bbb293b926ede7deb7f039c (diff) |
Manipulator: rename grab enum
We'll want some 3D shapes, so name existing shapes 2D
Diffstat (limited to 'source/blender/editors/mesh/editmesh_bisect.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_bisect.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_bisect.c b/source/blender/editors/mesh/editmesh_bisect.c index 9f011140e49..5f50ce1f37b 100644 --- a/source/blender/editors/mesh/editmesh_bisect.c +++ b/source/blender/editors/mesh/editmesh_bisect.c @@ -626,7 +626,7 @@ static void manipulator_mesh_bisect_setup(const bContext *C, wmManipulatorGroup UI_GetThemeColor3fv(TH_MANIPULATOR_SECONDARY, man->rotate_c->color); RNA_enum_set(man->translate_z->ptr, "draw_style", ED_MANIPULATOR_ARROW_STYLE_NORMAL); - RNA_enum_set(man->translate_c->ptr, "draw_style", ED_MANIPULATOR_GRAB_STYLE_RING); + RNA_enum_set(man->translate_c->ptr, "draw_style", ED_MANIPULATOR_GRAB_STYLE_RING_2D); WM_manipulator_set_flag(man->translate_c, WM_MANIPULATOR_DRAW_VALUE, true); WM_manipulator_set_flag(man->rotate_c, WM_MANIPULATOR_DRAW_VALUE, true); |