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authorCampbell Barton <ideasman42@gmail.com>2017-10-19 14:44:51 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-10-19 14:44:51 +0300
commit8f495326bf12c5f23bd6bd7c1e4d71147593f663 (patch)
tree3010abf0c8212d4d71ca89e143a79a5025bd3e99 /source/blender/editors/mesh/editmesh_bisect.c
parent42dbae5d28b182684026a8791354819b0da907fc (diff)
Fix operators adding manipulators multiple times
Running spin or bisect twice in a row added widget groups each time.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_bisect.c')
-rw-r--r--source/blender/editors/mesh/editmesh_bisect.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_bisect.c b/source/blender/editors/mesh/editmesh_bisect.c
index c9f083e2089..ca84de74b3d 100644
--- a/source/blender/editors/mesh/editmesh_bisect.c
+++ b/source/blender/editors/mesh/editmesh_bisect.c
@@ -200,7 +200,7 @@ static int mesh_bisect_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
View3D *v3d = CTX_wm_view3d(C);
if (v3d && (v3d->twtype & V3D_MANIPULATOR_DRAW)) {
- WM_manipulator_group_type_add("MESH_WGT_bisect");
+ WM_manipulator_group_type_ensure("MESH_WGT_bisect");
}
}
#endif
@@ -675,6 +675,9 @@ static void manipulator_mesh_bisect_draw_prepare(
const bContext *UNUSED(C), wmManipulatorGroup *mgroup)
{
ManipulatorGroup *man = mgroup->customdata;
+ if (man->data.op->next) {
+ man->data.op = WM_operator_last_redo((bContext *)man->data.context);
+ }
manipulator_mesh_bisect_update_from_op(man);
}