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authorCampbell Barton <ideasman42@gmail.com>2021-06-14 15:56:01 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-06-14 15:56:01 +0300
commit8083527f90d1556f576cf102d4143749677c45e0 (patch)
tree347f2be8a4aaa305a8e6a1125dbf5f7fb3174b13 /source/blender/editors/mesh/editmesh_bisect.c
parent1d2eb461b528cc309ad6d2fa94ce1e910e93d8be (diff)
Edit Mesh: use params arg for update function, add calc_normals arg
Rename function EDBM_update_generic to EDBM_update, use a parameters argument for better readability. Also add calc_normals argument, which will have benefits when calculating normals and tessellation together is optimized.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_bisect.c')
-rw-r--r--source/blender/editors/mesh/editmesh_bisect.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_bisect.c b/source/blender/editors/mesh/editmesh_bisect.c
index ea35d5a9e26..fe627d38f46 100644
--- a/source/blender/editors/mesh/editmesh_bisect.c
+++ b/source/blender/editors/mesh/editmesh_bisect.c
@@ -383,7 +383,12 @@ static int mesh_bisect_exec(bContext *C, wmOperator *op)
bm, bmop.slots_out, "geom_cut.out", BM_VERT | BM_EDGE, BM_ELEM_SELECT, true);
if (EDBM_op_finish(em, &bmop, op, true)) {
- EDBM_update_generic(obedit->data, true, true);
+ EDBM_update(obedit->data,
+ &(const struct EDBMUpdate_Params){
+ .calc_looptri = true,
+ .calc_normals = false,
+ .is_destructive = true,
+ });
EDBM_selectmode_flush(em);
ret = OPERATOR_FINISHED;
}