diff options
author | Monique Dewanchand <mdewanchand> | 2022-09-14 22:30:20 +0300 |
---|---|---|
committer | Monique <mdewanchand@atmind.nl> | 2022-09-14 22:30:56 +0300 |
commit | 23276bcc37acc54f1e1814abdf482a432523c3a6 (patch) | |
tree | 8677bacc96fb953fb27625a6ae563aa1ae5e1769 /source/blender/editors/mesh/editmesh_extrude.c | |
parent | 1a4854898000661dd7cf57492a7a75cb60ea63ef (diff) |
Adding `const Scene*` parameter in many areas.
Related to {D15885} that requires scene parameter
to be added in many places. To speed up the review process
the adding of the scene parameter was added in a separate
patch.
Reviewed By: mont29
Maniphest Tasks: T73411
Differential Revision: https://developer.blender.org/D15930
Diffstat (limited to 'source/blender/editors/mesh/editmesh_extrude.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_extrude.c | 20 |
1 files changed, 13 insertions, 7 deletions
diff --git a/source/blender/editors/mesh/editmesh_extrude.c b/source/blender/editors/mesh/editmesh_extrude.c index 330008d92d1..15e20d13e79 100644 --- a/source/blender/editors/mesh/editmesh_extrude.c +++ b/source/blender/editors/mesh/editmesh_extrude.c @@ -281,10 +281,11 @@ static int edbm_extrude_repeat_exec(bContext *C, wmOperator *op) mul_v3_fl(offset, scale_offset); + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( - view_layer, CTX_wm_view3d(C), &objects_len); + scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { float offset_local[3], tmat[3][3]; @@ -418,10 +419,11 @@ static bool edbm_extrude_mesh(Object *obedit, BMEditMesh *em, wmOperator *op) /* extrude without transform */ static int edbm_extrude_region_exec(bContext *C, wmOperator *op) { + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( - view_layer, CTX_wm_view3d(C), &objects_len); + scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *obedit = objects[ob_index]; @@ -477,10 +479,11 @@ void MESH_OT_extrude_region(wmOperatorType *ot) /* extrude without transform */ static int edbm_extrude_context_exec(bContext *C, wmOperator *op) { + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( - view_layer, CTX_wm_view3d(C), &objects_len); + scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *obedit = objects[ob_index]; @@ -531,10 +534,11 @@ void MESH_OT_extrude_context(wmOperatorType *ot) static int edbm_extrude_verts_exec(bContext *C, wmOperator *op) { + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( - view_layer, CTX_wm_view3d(C), &objects_len); + scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *obedit = objects[ob_index]; @@ -584,10 +588,11 @@ void MESH_OT_extrude_verts_indiv(wmOperatorType *ot) static int edbm_extrude_edges_exec(bContext *C, wmOperator *op) { const bool use_normal_flip = RNA_boolean_get(op->ptr, "use_normal_flip"); + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( - view_layer, CTX_wm_view3d(C), &objects_len); + scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *obedit = objects[ob_index]; @@ -637,10 +642,11 @@ void MESH_OT_extrude_edges_indiv(wmOperatorType *ot) static int edbm_extrude_faces_exec(bContext *C, wmOperator *op) { + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( - view_layer, CTX_wm_view3d(C), &objects_len); + scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *obedit = objects[ob_index]; @@ -710,7 +716,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const w uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( - vc.view_layer, vc.v3d, &objects_len); + vc.scene, vc.view_layer, vc.v3d, &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *obedit = objects[ob_index]; ED_view3d_viewcontext_init_object(&vc, obedit); |