diff options
author | Julian Eisel <julian@blender.org> | 2020-03-06 18:56:42 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2020-03-06 19:19:23 +0300 |
commit | b2ee1770d4c31078518f4ec9edd5196a41345162 (patch) | |
tree | 6b7f6ff9057322245fc3b3407bece3f1c0cb3eb5 /source/blender/editors/mesh/editmesh_extrude.c | |
parent | b825a95ec311a169d33fe21e28418f11a516c82f (diff) |
Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea.
Part of https://developer.blender.org/T74432.
This is mostly a batch rename with some manual fixing. Only single word
variable names are changed, no prefixed/suffixed names.
Brecht van Lommel and Campbell Barton both gave me a green light for
this convention change.
Also ran clan clang format on affected files.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_extrude.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_extrude.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/mesh/editmesh_extrude.c b/source/blender/editors/mesh/editmesh_extrude.c index b653484322a..3e79b7f1b9d 100644 --- a/source/blender/editors/mesh/editmesh_extrude.c +++ b/source/blender/editors/mesh/editmesh_extrude.c @@ -746,9 +746,9 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const w if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) { float co1[2], co2[2]; - if ((ED_view3d_project_float_object(vc.ar, eed->v1->co, co1, V3D_PROJ_TEST_NOP) == + if ((ED_view3d_project_float_object(vc.region, eed->v1->co, co1, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) && - (ED_view3d_project_float_object(vc.ar, eed->v2->co, co2, V3D_PROJ_TEST_NOP) == + (ED_view3d_project_float_object(vc.region, eed->v2->co, co2, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK)) { /* 2D rotate by 90d while adding. * (x, y) = (y, -x) @@ -786,7 +786,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const w copy_v3_v3(ofs, local_center); mul_m4_v3(vc.obedit->obmat, ofs); /* view space */ - ED_view3d_win_to_3d_int(vc.v3d, vc.ar, ofs, event->mval, ofs); + ED_view3d_win_to_3d_int(vc.v3d, vc.region, ofs, event->mval, ofs); mul_m4_v3(vc.obedit->imat, ofs); // back in object space sub_v3_v3(ofs, local_center); @@ -820,7 +820,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const w /* also project the source, for retopo workflow */ if (use_proj) { - EDBM_project_snap_verts(C, depsgraph, vc.ar, vc.obedit, vc.em); + EDBM_project_snap_verts(C, depsgraph, vc.region, vc.obedit, vc.em); } } @@ -836,7 +836,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const w BMOIter oiter; copy_v3_v3(local_center, cursor); - ED_view3d_win_to_3d_int(vc.v3d, vc.ar, local_center, event->mval, local_center); + ED_view3d_win_to_3d_int(vc.v3d, vc.region, local_center, event->mval, local_center); mul_m4_v3(vc.obedit->imat, local_center); // back in object space @@ -853,7 +853,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const w } if (use_proj) { - EDBM_project_snap_verts(C, depsgraph, vc.ar, vc.obedit, vc.em); + EDBM_project_snap_verts(C, depsgraph, vc.region, vc.obedit, vc.em); } /* This normally happens when pushing undo but modal operators |