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authorCampbell Barton <ideasman42@gmail.com>2018-07-11 11:38:01 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-07-11 11:49:18 +0300
commitc17611af951e46fb82bf43d7449240f2f829b78f (patch)
tree51992764ea21b663b68c6aabb11fea843d115474 /source/blender/editors/mesh/editmesh_extrude_spin.c
parent64d40c82c324f7029e27ff59a4b1ca3200cddbef (diff)
Manipulator: changes for overlay options
There are now 3 categories in the overlay popover: - Navigation - Active (camera, lamp... etc) - Tool (manipulator) The user preference for mini axis now controls if the mini axis displays minimal or a full-interactive widget. Part of design: T55863
Diffstat (limited to 'source/blender/editors/mesh/editmesh_extrude_spin.c')
-rw-r--r--source/blender/editors/mesh/editmesh_extrude_spin.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_extrude_spin.c b/source/blender/editors/mesh/editmesh_extrude_spin.c
index f98d7dacac8..5c1b9ccc178 100644
--- a/source/blender/editors/mesh/editmesh_extrude_spin.c
+++ b/source/blender/editors/mesh/editmesh_extrude_spin.c
@@ -511,7 +511,7 @@ static int edbm_spin_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(e
#ifdef USE_MANIPULATOR
if (ret & OPERATOR_FINISHED) {
/* Setup manipulators */
- if (v3d && (v3d->twflag & V3D_MANIPULATOR_DRAW)) {
+ if (v3d && ((v3d->mpr_flag & V3D_MANIPULATOR_HIDE) == 0)) {
WM_manipulator_group_type_ensure("MESH_WGT_spin");
}
}