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author | Campbell Barton <ideasman42@gmail.com> | 2019-04-13 21:36:53 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-13 21:58:25 +0300 |
commit | 14884cda1ff5677cacff7a038efa5440f5e15a5c (patch) | |
tree | 554eaab14782a13ed19fbe8fb40e044da3385eb7 /source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c | |
parent | 6815efc3ff852b65ee673109c182ec53365a7828 (diff) |
Gizmo: move transform to a persistent option
Based on feedback from animators, this is useful to keep as a view
option (as in 2.7x).
Now the transform gizmos can be enabled from the popover,
the tools still work for location/scale/rotation.
The transform tool has been removed.
See T63518
Diffstat (limited to 'source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c b/source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c index 9884ded4f0a..1ff7d835aad 100644 --- a/source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c +++ b/source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c @@ -241,7 +241,7 @@ static void gizmo_mesh_spin_init_draw_prepare( { Scene *scene = CTX_data_scene(C); - const TransformOrientationSlot *orient_slot = BKE_scene_orientation_slot_get(scene, SCE_GIZMO_SHOW_ROTATE); + const TransformOrientationSlot *orient_slot = BKE_scene_orientation_slot_get(scene, SCE_ORIENT_ROTATE); switch (orient_slot->type) { case V3D_ORIENT_VIEW: { |