diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-09-26 07:31:57 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-09-26 07:36:23 +0300 |
commit | f5c4cc877eb7fd6383f160a8d371dab93b36632d (patch) | |
tree | b366449435ef965ff2edacd62fa1e14caf80ee74 /source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c | |
parent | bd79ea03cb80e9d614d726f5c55c0c8d5cebe307 (diff) |
Spin Tool: option (disabled) for gizmos to follow selection
Disable since this causes multiple axis to overlap too often.
It's also glitchy since we don't have a good way to detect
changes to selection.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c | 70 |
1 files changed, 68 insertions, 2 deletions
diff --git a/source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c b/source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c index 002620b2b60..326a5c025e7 100644 --- a/source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c +++ b/source/blender/editors/mesh/editmesh_extrude_spin_gizmo.c @@ -48,6 +48,16 @@ #include "ED_gizmo_library.h" #include "ED_undo.h" +/** + * Orient the handles towards the selection (can be slow with high-poly mesh!). + */ +// Disable for now, issues w/ refresh and '+' icons overlap. +// #define USE_SELECT_CENTER + +#ifdef USE_SELECT_CENTER +# include "BKE_editmesh.h" +#endif + static const float dial_angle_partial = M_PI / 2; static const float dial_angle_partial_margin = 0.92f; @@ -71,6 +81,11 @@ typedef struct GizmoGroupData_SpinInit { wmOperatorType *ot_spin; PropertyRNA *ot_spin_gizmo_axis_prop; float orient_mat[3][3]; +#ifdef USE_SELECT_CENTER + float select_center[3]; + float select_center_ortho_axis[3][3]; + bool use_select_center; +#endif } data; } GizmoGroupData_SpinInit; @@ -295,8 +310,19 @@ static void gizmo_mesh_spin_init_refresh(const bContext *C, wmGizmoGroup *gzgrou ED_transform_calc_orientation_from_type(C, ggd->data.orient_mat); for (int i = 0; i < 3; i++) { const int axis_ortho = (i + 2) % 3; + const float *axis_ortho_vec = ggd->data.orient_mat[axis_ortho]; +#ifdef USE_SELECT_CENTER + if (ggd->data.use_select_center) { + float delta[3]; + sub_v3_v3v3(delta, ggd->data.select_center, ggd->gizmos.xyz_view[0]->matrix_basis[3]); + project_plane_normalized_v3_v3v3(ggd->data.select_center_ortho_axis[i], delta, ggd->data.orient_mat[i]); + if (normalize_v3(ggd->data.select_center_ortho_axis[i]) != 0.0f) { + axis_ortho_vec = ggd->data.select_center_ortho_axis[i]; + } + } +#endif gizmo_mesh_spin_init_refresh_axis_orientation( - gzgroup, i, ggd->data.orient_mat[i], ggd->data.orient_mat[axis_ortho]); + gzgroup, i, ggd->data.orient_mat[i], axis_ortho_vec); } { @@ -304,11 +330,51 @@ static void gizmo_mesh_spin_init_refresh(const bContext *C, wmGizmoGroup *gzgrou gzgroup, 3, rv3d->viewinv[2], NULL); } + +#ifdef USE_SELECT_CENTER + { + Object *obedit = CTX_data_edit_object(C); + BMEditMesh *em = BKE_editmesh_from_object(obedit); + float select_center[3] = {0}; + int totsel = 0; + + BMesh *bm = em->bm; + BMVert *eve; + BMIter iter; + + BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) { + if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) { + if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) { + totsel++; + add_v3_v3(select_center, eve->co); + } + } + } + if (totsel) { + mul_v3_fl(select_center, 1.0f / totsel); + mul_m4_v3(obedit->obmat, select_center); + copy_v3_v3(ggd->data.select_center, select_center); + ggd->data.use_select_center = true; + } + else { + ggd->data.use_select_center = false; + } + } +#endif + for (int i = 0; i < ARRAY_SIZE(ggd->gizmos.icon_button); i++) { const int axis_ortho = (i + 2) % 3; + const float *axis_ortho_vec = ggd->data.orient_mat[axis_ortho]; float offset = INIT_SCALE_BASE / INIT_SCALE_BUTTON; float offset_vec[3]; - mul_v3_v3fl(offset_vec, ggd->data.orient_mat[axis_ortho], offset); + +#ifdef USE_SELECT_CENTER + if (ggd->data.use_select_center && !is_zero_v3(ggd->data.select_center_ortho_axis[i])) { + axis_ortho_vec = ggd->data.select_center_ortho_axis[i]; + } +#endif + + mul_v3_v3fl(offset_vec, axis_ortho_vec, offset); for (int j = 0; j < 2; j++) { wmGizmo *gz = ggd->gizmos.icon_button[i][j]; float mat3[3][3]; |