diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-06-14 15:56:01 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-06-14 15:56:01 +0300 |
commit | 8083527f90d1556f576cf102d4143749677c45e0 (patch) | |
tree | 347f2be8a4aaa305a8e6a1125dbf5f7fb3174b13 /source/blender/editors/mesh/editmesh_intersect.c | |
parent | 1d2eb461b528cc309ad6d2fa94ce1e910e93d8be (diff) |
Edit Mesh: use params arg for update function, add calc_normals arg
Rename function EDBM_update_generic to EDBM_update, use a parameters
argument for better readability.
Also add calc_normals argument, which will have benefits when
calculating normals and tessellation together is optimized.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_intersect.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_intersect.c | 24 |
1 files changed, 18 insertions, 6 deletions
diff --git a/source/blender/editors/mesh/editmesh_intersect.c b/source/blender/editors/mesh/editmesh_intersect.c index d1f228e951a..f2691580a9d 100644 --- a/source/blender/editors/mesh/editmesh_intersect.c +++ b/source/blender/editors/mesh/editmesh_intersect.c @@ -116,8 +116,12 @@ static void edbm_intersect_select(BMEditMesh *em, struct Mesh *me, bool do_selec } } - EDBM_mesh_normals_update(em); - EDBM_update_generic(me, true, true); + EDBM_update(me, + &(const struct EDBMUpdate_Params){ + .calc_looptri = true, + .calc_normals = true, + .is_destructive = true, + }); } /* -------------------------------------------------------------------- */ @@ -963,8 +967,12 @@ static int edbm_face_split_by_edges_exec(bContext *C, wmOperator *UNUSED(op)) } #endif - EDBM_mesh_normals_update(em); - EDBM_update_generic(obedit->data, true, true); + EDBM_update(obedit->data, + &(const struct EDBMUpdate_Params){ + .calc_looptri = true, + .calc_normals = true, + .is_destructive = true, + }); #ifdef USE_NET_ISLAND_CONNECT /* we may have remaining isolated regions remaining, @@ -1068,8 +1076,12 @@ static int edbm_face_split_by_edges_exec(bContext *C, wmOperator *UNUSED(op)) BLI_ghash_free(face_edge_map, NULL, NULL); - EDBM_mesh_normals_update(em); - EDBM_update_generic(obedit->data, true, true); + EDBM_update(obedit->data, + &(const struct EDBMUpdate_Params){ + .calc_looptri = true, + .calc_normals = true, + .is_destructive = true, + }); } BLI_stack_free(edges_loose); |