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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-27 16:49:59 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-27 16:49:59 +0300
commit58adc586612e695d04033f2029362f279a9c05a4 (patch)
tree0ebe8d1958f179e54a07eb44456002d46816a593 /source/blender/editors/mesh/editmesh_knife.c
parent0f6b2504f80edddc76c104e9df0722fbb7d484a7 (diff)
parenta247b53084760498ca81eb6bdb901dee8f3a02ca (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/mesh/editmesh_knife.c')
-rw-r--r--source/blender/editors/mesh/editmesh_knife.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index e2f13139718..e48fb6d9ecb 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -482,7 +482,7 @@ static KnifeEdge *get_bm_knife_edge(KnifeTool_OpData *kcd, BMEdge *e)
/* Record the index in kcd->em->looptris of first looptri triple for a given face,
* given an index for some triple in that array.
* This assumes that all of the triangles for a given face are contiguous
- * in that array (as they are by the current tesselation routines).
+ * in that array (as they are by the current tessellation routines).
* Actually store index + 1 in the hash, because 0 looks like "no entry"
* to hash lookup routine; will reverse this in the get routine.
* Doing this lazily rather than all at once for all faces.
@@ -1250,7 +1250,7 @@ static bool knife_ray_intersect_face(
lv2 = kcd->cagecos[BM_elem_index_get(tri[1]->v)];
lv3 = kcd->cagecos[BM_elem_index_get(tri[2]->v)];
/* using epsilon test in case ray is directly through an internal
- * tesselation edge and might not hit either tesselation tri with
+ * tessellation edge and might not hit either tessellation tri with
* an exact test;
* we will exclude hits near real edges by a later test */
if (isect_ray_tri_epsilon_v3(v1, raydir, lv1, lv2, lv3, &lambda, ray_tri_uv, KNIFE_FLT_EPS)) {
@@ -2220,7 +2220,7 @@ static int knife_update_active(KnifeTool_OpData *kcd)
/* if no hits are found this would normally default to (0, 0, 0) so instead
* get a point at the mouse ray closest to the previous point.
* Note that drawing lines in `free-space` isn't properly supported
- * but theres no guarantee (0, 0, 0) has any geometry either - campbell */
+ * but there's no guarantee (0, 0, 0) has any geometry either - campbell */
if (kcd->curr.vert == NULL && kcd->curr.edge == NULL && kcd->curr.bmface == NULL) {
float origin[3];
float origin_ofs[3];