diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-08-24 02:16:45 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-08-24 02:16:45 +0400 |
commit | f6c323aa42e94c4750f52940b47a0d57b503c1b9 (patch) | |
tree | 486b03bf59d3e022443c8e290f354265d0126578 /source/blender/editors/mesh/editmesh_lib.c | |
parent | 1be4eda552aa97aa5f5fe43fd34196c57425a7c2 (diff) |
- move more active properties into their collections:
scene.active_keying_set --> scene.keying_sets.active
...same for active_uv_texture. active_vertex_color, active_keyconfig,
- move mesh.add_uv_layer() and mesh.add_vertex_color() into their collections
also have them return the newly created layer and dont set the layer active.
uvtex = mesh.uv_layers.new(name)
vcol = mesh.vertex_colors.new(name)
Diffstat (limited to 'source/blender/editors/mesh/editmesh_lib.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_lib.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/mesh/editmesh_lib.c b/source/blender/editors/mesh/editmesh_lib.c index a5c6a3e5a02..d34cca0d358 100644 --- a/source/blender/editors/mesh/editmesh_lib.c +++ b/source/blender/editors/mesh/editmesh_lib.c @@ -967,13 +967,13 @@ static void update_data_blocks(EditMesh *em, CustomData *olddata, CustomData *da } } -void EM_add_data_layer(EditMesh *em, CustomData *data, int type) +void EM_add_data_layer(EditMesh *em, CustomData *data, int type, const char *name) { CustomData olddata; olddata= *data; olddata.layers= (olddata.layers)? MEM_dupallocN(olddata.layers): NULL; - CustomData_add_layer(data, type, CD_CALLOC, NULL, 0); + CustomData_add_layer_named(data, type, CD_CALLOC, NULL, 0, name); update_data_blocks(em, &olddata, data); if (olddata.layers) MEM_freeN(olddata.layers); |