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authorCampbell Barton <ideasman42@gmail.com>2014-03-11 08:34:19 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-03-11 08:34:19 +0400
commit57dba739176153e052d77611ff0e554f05984686 (patch)
tree317fc95876975a9743d6da1eb44513ed8bd2237d /source/blender/editors/mesh/editmesh_loopcut.c
parent23fbc9f22f3dfd7151c4396a17fbe586b0594d81 (diff)
View3d: take pixelsize into account for selection distance
Diffstat (limited to 'source/blender/editors/mesh/editmesh_loopcut.c')
-rw-r--r--source/blender/editors/mesh/editmesh_loopcut.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index bc4281904b8..9a02a9761b0 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -440,7 +440,7 @@ static void loopcut_update_edge(RingSelOpData *lcd, BMEdge *e, const int preview
static void loopcut_mouse_move(RingSelOpData *lcd, const int previewlines)
{
- float dist = 75.0f;
+ float dist = ED_view3d_select_dist_px();
BMEdge *e = EDBM_edge_find_nearest(&lcd->vc, &dist);
loopcut_update_edge(lcd, e, previewlines);
}