diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-11-07 06:56:58 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-11-07 06:56:58 +0300 |
commit | 231cceaa46d71f949d80bc2136487f75eda727d7 (patch) | |
tree | e02000ffcf84efd9188d754bc851e96296e961b8 /source/blender/editors/mesh/editmesh_mods.c | |
parent | e764868741ba9218eedcb1041e99c4a08ffe7533 (diff) |
patch [#24577] MESH_OT_noise. Adds missing 2.4x noise vertex displace functionality.
from Dan Eicher (dna)
Also added a factor option so you can adjust the amount of noise applied.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_mods.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_mods.c | 73 |
1 files changed, 51 insertions, 22 deletions
diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c index 309ee6b57e2..d83f25299be 100644 --- a/source/blender/editors/mesh/editmesh_mods.c +++ b/source/blender/editors/mesh/editmesh_mods.c @@ -59,6 +59,7 @@ editmesh_mods.c, UI level access, no geometry changes #include "BKE_material.h" #include "BKE_paint.h" #include "BKE_report.h" +#include "BKE_texture.h" #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" @@ -4425,48 +4426,76 @@ void MESH_OT_vertices_smooth(wmOperatorType *ot) RNA_def_boolean(ot->srna, "zaxis", 1, "Z-Axis", "Smooth along the Z axis."); } -void vertexnoise(Object *obedit, EditMesh *em) +static int mesh_noise_exec(bContext *C, wmOperator *op) { + Object *obedit= CTX_data_edit_object(C); + EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data)); Material *ma; Tex *tex; EditVert *eve; - float b2, ofs, vec[3]; + float fac= RNA_float_get(op->ptr, "factor"); + + if(em==NULL) return OPERATOR_FINISHED; - if(em==NULL) return; - ma= give_current_material(obedit, obedit->actcol); if(ma==0 || ma->mtex[0]==0 || ma->mtex[0]->tex==0) { - return; + return OPERATOR_FINISHED; } - tex= ma->mtex[0]->tex; - - ofs= tex->turbul/200.0; - - eve= (struct EditVert *)em->verts.first; - while(eve) { - if(eve->f & SELECT) { - - if(tex->type==TEX_STUCCI) { - + tex= give_current_material_texture(ma); + + + if(tex->type==TEX_STUCCI) { + float b2, vec[3]; + float ofs= tex->turbul/200.0; + for(eve= em->verts.first; eve; eve= eve->next) { + if(eve->f & SELECT) { b2= BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1], eve->co[2]); if(tex->stype) ofs*=(b2*b2); - vec[0]= 0.2*(b2-BLI_hnoise(tex->noisesize, eve->co[0]+ofs, eve->co[1], eve->co[2])); - vec[1]= 0.2*(b2-BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1]+ofs, eve->co[2])); - vec[2]= 0.2*(b2-BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1], eve->co[2]+ofs)); + vec[0]= fac*(b2-BLI_hnoise(tex->noisesize, eve->co[0]+ofs, eve->co[1], eve->co[2])); + vec[1]= fac*(b2-BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1]+ofs, eve->co[2])); + vec[2]= fac*(b2-BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1], eve->co[2]+ofs)); add_v3_v3(eve->co, vec); } - else { + } + } + else { + for(eve= em->verts.first; eve; eve= eve->next) { + if(eve->f & SELECT) { float tin, dum; externtex(ma->mtex[0], eve->co, &tin, &dum, &dum, &dum, &dum, 0); - eve->co[2]+= 0.05*tin; + eve->co[2]+= fac*tin; } } - eve= eve->next; } recalc_editnormals(em); -// DAG_id_flush_update(obedit->data, OB_RECALC_DATA); + + BKE_mesh_end_editmesh(obedit->data, em); + + DAG_id_flush_update(obedit->data, OB_RECALC_DATA); + WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data); + + return OPERATOR_FINISHED; +} + +void MESH_OT_noise(wmOperatorType *ot) +{ + PropertyRNA *prop; + + /* identifiers */ + ot->name= "Noise"; + ot->description= "Use vertex coordinate as texture coordinate"; + ot->idname= "MESH_OT_noise"; + + /* api callbacks */ + ot->exec= mesh_noise_exec; + ot->poll= ED_operator_editmesh; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + prop= RNA_def_float(ot->srna, "factor", 0.1f, -FLT_MAX, FLT_MAX, "Factor", "", 0.0f, 1.0f); } |