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authorCampbell Barton <ideasman42@gmail.com>2021-06-14 15:56:01 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-06-14 15:56:01 +0300
commit8083527f90d1556f576cf102d4143749677c45e0 (patch)
tree347f2be8a4aaa305a8e6a1125dbf5f7fb3174b13 /source/blender/editors/mesh/editmesh_path.c
parent1d2eb461b528cc309ad6d2fa94ce1e910e93d8be (diff)
Edit Mesh: use params arg for update function, add calc_normals arg
Rename function EDBM_update_generic to EDBM_update, use a parameters argument for better readability. Also add calc_normals argument, which will have benefits when calculating normals and tessellation together is optimized.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_path.c')
-rw-r--r--source/blender/editors/mesh/editmesh_path.c21
1 files changed, 18 insertions, 3 deletions
diff --git a/source/blender/editors/mesh/editmesh_path.c b/source/blender/editors/mesh/editmesh_path.c
index b7f671a4157..593545ddcef 100644
--- a/source/blender/editors/mesh/editmesh_path.c
+++ b/source/blender/editors/mesh/editmesh_path.c
@@ -270,7 +270,12 @@ static void mouse_mesh_shortest_path_vert(Scene *UNUSED(scene),
}
}
- EDBM_update_generic(obedit->data, false, false);
+ EDBM_update(obedit->data,
+ &(const struct EDBMUpdate_Params){
+ .calc_looptri = false,
+ .calc_normals = false,
+ .is_destructive = false,
+ });
}
/** \} */
@@ -474,7 +479,12 @@ static void mouse_mesh_shortest_path_edge(Scene *scene,
}
}
- EDBM_update_generic(obedit->data, false, false);
+ EDBM_update(obedit->data,
+ &(const struct EDBMUpdate_Params){
+ .calc_looptri = false,
+ .calc_normals = false,
+ .is_destructive = false,
+ });
if (op_params->edge_mode == EDGE_MODE_TAG_SEAM) {
ED_uvedit_live_unwrap(scene, &obedit, 1);
@@ -591,7 +601,12 @@ static void mouse_mesh_shortest_path_face(Scene *UNUSED(scene),
BM_mesh_active_face_set(bm, f_dst_last);
}
- EDBM_update_generic(obedit->data, false, false);
+ EDBM_update(obedit->data,
+ &(const struct EDBMUpdate_Params){
+ .calc_looptri = false,
+ .calc_normals = false,
+ .is_destructive = false,
+ });
}
/** \} */