diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-06-14 15:56:01 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-06-14 15:56:01 +0300 |
commit | 8083527f90d1556f576cf102d4143749677c45e0 (patch) | |
tree | 347f2be8a4aaa305a8e6a1125dbf5f7fb3174b13 /source/blender/editors/mesh/editmesh_path.c | |
parent | 1d2eb461b528cc309ad6d2fa94ce1e910e93d8be (diff) |
Edit Mesh: use params arg for update function, add calc_normals arg
Rename function EDBM_update_generic to EDBM_update, use a parameters
argument for better readability.
Also add calc_normals argument, which will have benefits when
calculating normals and tessellation together is optimized.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_path.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_path.c | 21 |
1 files changed, 18 insertions, 3 deletions
diff --git a/source/blender/editors/mesh/editmesh_path.c b/source/blender/editors/mesh/editmesh_path.c index b7f671a4157..593545ddcef 100644 --- a/source/blender/editors/mesh/editmesh_path.c +++ b/source/blender/editors/mesh/editmesh_path.c @@ -270,7 +270,12 @@ static void mouse_mesh_shortest_path_vert(Scene *UNUSED(scene), } } - EDBM_update_generic(obedit->data, false, false); + EDBM_update(obedit->data, + &(const struct EDBMUpdate_Params){ + .calc_looptri = false, + .calc_normals = false, + .is_destructive = false, + }); } /** \} */ @@ -474,7 +479,12 @@ static void mouse_mesh_shortest_path_edge(Scene *scene, } } - EDBM_update_generic(obedit->data, false, false); + EDBM_update(obedit->data, + &(const struct EDBMUpdate_Params){ + .calc_looptri = false, + .calc_normals = false, + .is_destructive = false, + }); if (op_params->edge_mode == EDGE_MODE_TAG_SEAM) { ED_uvedit_live_unwrap(scene, &obedit, 1); @@ -591,7 +601,12 @@ static void mouse_mesh_shortest_path_face(Scene *UNUSED(scene), BM_mesh_active_face_set(bm, f_dst_last); } - EDBM_update_generic(obedit->data, false, false); + EDBM_update(obedit->data, + &(const struct EDBMUpdate_Params){ + .calc_looptri = false, + .calc_normals = false, + .is_destructive = false, + }); } /** \} */ |