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author | Campbell Barton <ideasman42@gmail.com> | 2022-01-06 05:54:52 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2022-01-06 05:54:52 +0300 |
commit | 499fec6f79a26c9c9d2d61b90bda2e4cec424f81 (patch) | |
tree | 828271035f950a504f11a8bdb3454516835d0800 /source/blender/editors/mesh/editmesh_path.c | |
parent | aa363ec2ae9382c052f024284dcdb77ac495c177 (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/editors/mesh/editmesh_path.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_path.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_path.c b/source/blender/editors/mesh/editmesh_path.c index 30a453a32ee..e48b5d8255e 100644 --- a/source/blender/editors/mesh/editmesh_path.c +++ b/source/blender/editors/mesh/editmesh_path.c @@ -377,7 +377,7 @@ static void edgetag_ensure_cd_flag(Mesh *me, const char edge_mode) } } -/* mesh shortest path select, uses prev-selected edge */ +/* Mesh shortest path select, uses previously-selected edge. */ /* since you want to create paths with multiple selects, it doesn't have extend option */ static void mouse_mesh_shortest_path_edge(Scene *scene, |