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author | Campbell Barton <ideasman42@gmail.com> | 2018-11-26 05:49:17 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-11-26 06:02:09 +0300 |
commit | 74938480083a908a5d1fad448f1214b214727bf3 (patch) | |
tree | cbc5ddb594a7676e87a10fa9f2ddcbc6acef2316 /source/blender/editors/mesh/editmesh_polybuild.c | |
parent | b4e037fe14052619e23863ca08524c97181b3292 (diff) |
3D View: remove 3D cursor
Use 3D cursor from the scene (was previously used for local-view).
Diffstat (limited to 'source/blender/editors/mesh/editmesh_polybuild.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_polybuild.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_polybuild.c b/source/blender/editors/mesh/editmesh_polybuild.c index 6021f15e58f..292799e618f 100644 --- a/source/blender/editors/mesh/editmesh_polybuild.c +++ b/source/blender/editors/mesh/editmesh_polybuild.c @@ -185,7 +185,7 @@ static int edbm_polybuild_face_at_cursor_invoke( if (ele_act == NULL || ele_act->head.htype == BM_FACE) { /* Just add vert */ - copy_v3_v3(center, ED_view3d_cursor3d_get(vc.scene, vc.v3d)->location); + copy_v3_v3(center, vc.scene->cursor.location); mul_v3_m4v3(center, vc.obedit->obmat, center); ED_view3d_win_to_3d_int(vc.v3d, vc.ar, center, event->mval, center); mul_m4_v3(vc.obedit->imat, center); |