diff options
author | Thomas Dinges <blender@dingto.org> | 2013-04-07 19:09:06 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-04-07 19:09:06 +0400 |
commit | 858ff6b69626bf8385debe06436b2f2abba56f45 (patch) | |
tree | f32c8f31043e57a0f64afd80d98ba06fbd8c51cc /source/blender/editors/mesh/editmesh_rip.c | |
parent | c0ab8a15c344afdc513513444f0969766ea50db9 (diff) |
Fix for [#34898] Typo in error message of mathutils.Vector
* Also fixed some more cases of "more then" -> "more than".
Diffstat (limited to 'source/blender/editors/mesh/editmesh_rip.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_rip.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c index 23920e7424e..47e08bd5c7e 100644 --- a/source/blender/editors/mesh/editmesh_rip.c +++ b/source/blender/editors/mesh/editmesh_rip.c @@ -185,7 +185,7 @@ static float edbm_rip_edge_side_measure(BMEdge *e, BMLoop *e_l, * - Deselect the edge loop facing away. * * Limitation! - * This currently works very poorly with intersecting edge islands (verts with more then 2 tagged edges) + * This currently works very poorly with intersecting edge islands (verts with more than 2 tagged edges) * This is nice to but for now not essential. * * - campbell. @@ -916,7 +916,7 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator *op, const wmEvent *eve BMLoop *l_b = l_a->radial_next; /* find the best face to follow, this way the edge won't point away from - * the mouse when there are more then 4 (takes the shortest face fan around) */ + * the mouse when there are more than 4 (takes the shortest face fan around) */ l = (edbm_rip_edge_side_measure(e2, l_a, ar, projectMat, fmval) < edbm_rip_edge_side_measure(e2, l_b, ar, projectMat, fmval)) ? l_a : l_b; |