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authorCampbell Barton <ideasman42@gmail.com>2012-04-21 16:14:07 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-04-21 16:14:07 +0400
commit96b024333edf31fb02881b1c2fbacaf556a49439 (patch)
tree6afcb426213979c4963215f1d91abcf40da20ec9 /source/blender/editors/mesh/editmesh_rip.c
parentf910abaddaec82dde3bd27ae3fa720b37f2359fc (diff)
fix [#31047] ctrl+mouse select in edit-mode does not select external object
fix [#30535] Shortest Path Select not working well in vertex mode. regression from after bmesh merge, Ctrl+Right mouse for selecting shortest path is meant for edge mode only.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_rip.c')
-rw-r--r--source/blender/editors/mesh/editmesh_rip.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c
index c68d2a91460..946eaf8d3c8 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -663,7 +663,7 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator *op, wmEvent *event)
}
/* note: the output of the bmesh operator is ignored, since we built
- * the contiguous loop pairs to split already, its possibe that some
+ * the contiguous loop pairs to split already, its possible that some
* edge did not split even though it was tagged which would not work
* as expected (but not crash), however there are checks to ensure
* tagged edges will split. So far its not been an issue. */