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author | Campbell Barton <ideasman42@gmail.com> | 2012-09-07 09:54:54 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-09-07 09:54:54 +0400 |
commit | acfff7a65f551f8d7313a93137b1beb4c338ff27 (patch) | |
tree | 6d9eb871d81c0fdf684914d8e5ccca1d5f93f4be /source/blender/editors/mesh/editmesh_rip.c | |
parent | e70beaacf495f737057bc8b7d0f02818a17acc51 (diff) |
fixes for weight paint mode:
- sample weight didnt work when the object was transformed.
- sample weight didnt work when vertex selection was enabled.
- 'All faces' option is used by weight paint mode, but there was no UI access.
add ED_mesh_pick_face_vert(). which uses the face selection buffer but returns the closest vertex.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_rip.c')
0 files changed, 0 insertions, 0 deletions