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authorCampbell Barton <ideasman42@gmail.com>2012-04-20 18:59:24 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-04-20 18:59:24 +0400
commitf62774505320a9e68001b9d3c1f655e354268473 (patch)
tree9cadbccd54ca5982693d2d43b5f9cd9107c985dd /source/blender/editors/mesh/editmesh_rip.c
parentcb3dc8ff0ecb502716a1ca623a7079a647d0b3e7 (diff)
aparently `yards` are not used a lot, suppress their use in button display (input still knows about them) - was reported as a bug.
also fix minor rip bug where active selection was lost.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_rip.c')
-rw-r--r--source/blender/editors/mesh/editmesh_rip.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c
index 751f0296e2d..7333bf9aa49 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -567,6 +567,9 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, wmEvent *event)
if (v_best) {
BM_elem_select_set(bm, v_best, TRUE);
+ if (ese.ele) {
+ EDBM_editselection_store(em, &v_best->head);
+ }
}
}