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authorCampbell Barton <ideasman42@gmail.com>2015-05-02 09:05:32 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-05-02 09:24:46 +0300
commit53d08ec50634e88eb67339333f9c13cfae03f85d (patch)
tree542a4673a96c9ac9f88e6a1f019f9c423fe52ce8 /source/blender/editors/mesh/editmesh_rip.c
parentf283b959e7d4ebd3fc2cddc480d2f08cef662caf (diff)
BMesh: BM_mesh_edgesplit
Did quite a few checks not to tag bad splits (which wasn't working perfectly) Instead rely on BM_vert_separate not to create invalid geometry.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_rip.c')
-rw-r--r--source/blender/editors/mesh/editmesh_rip.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c
index 05bd677ba6f..cc462bb75a8 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -941,7 +941,7 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator *op, const wmEvent *eve
fill_uloop_pairs = edbm_tagged_loop_pairs_to_fill(bm);
}
- BM_mesh_edgesplit(em->bm, true, true, true, true);
+ BM_mesh_edgesplit(em->bm, true, true, true);
/* note: the output of the bmesh operator is ignored, since we built
* the contiguous loop pairs to split already, its possible that some