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authormano-wii <germano.costa@ig.com.br>2019-08-07 18:43:04 +0300
committermano-wii <germano.costa@ig.com.br>2019-08-07 18:43:31 +0300
commit764cc75e1f92abefa3adf4ece3bbfe99e5227599 (patch)
treec77ed3b31fdeaeecce20d0414b88cd5c7ac042b9 /source/blender/editors/mesh/editmesh_select.c
parent9d7d34c12af5525d969a8806bc059dbb7a499d0f (diff)
Edit Mesh Selection: Move ED_view3d_select_ functions to bf_draw
It is easier to deal with private values of the DRW_select engine and gives room for improvement. Reviewers: campbellbarton, fclem Differential Revision: https://developer.blender.org/D5415
Diffstat (limited to 'source/blender/editors/mesh/editmesh_select.c')
-rw-r--r--source/blender/editors/mesh/editmesh_select.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 844811390ea..2f4688e2de7 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -53,7 +53,6 @@
#include "ED_mesh.h"
#include "ED_screen.h"
#include "ED_transform.h"
-#include "ED_select_buffer_utils.h"
#include "ED_select_utils.h"
#include "ED_view3d.h"
@@ -69,6 +68,7 @@
#include "DEG_depsgraph_query.h"
#include "DRW_engine.h"
+#include "DRW_select_buffer.h"
#include "mesh_intern.h" /* own include */
@@ -203,7 +203,7 @@ static BMElem *edbm_select_id_bm_elem_get(Base **bases, const uint sel_id, uint
{
uint elem_id;
char elem_type = 0;
- bool success = DRW_select_elem_get(sel_id, &elem_id, r_base_index, &elem_type);
+ bool success = DRW_select_buffer_elem_get(sel_id, &elem_id, r_base_index, &elem_type);
if (success) {
Object *obedit = bases[*r_base_index]->object;
@@ -319,7 +319,7 @@ BMVert *EDBM_vert_find_nearest_ex(ViewContext *vc,
{
DRW_draw_select_id(vc->depsgraph, vc->ar, vc->v3d, bases, bases_len, SCE_SELECT_VERTEX);
- index = ED_select_buffer_find_nearest_to_point(vc->mval, 1, UINT_MAX, &dist_px);
+ index = DRW_select_buffer_find_nearest_to_point(vc->mval, 1, UINT_MAX, &dist_px);
if (index) {
eve = (BMVert *)edbm_select_id_bm_elem_get(bases, index, &base_index);
@@ -541,7 +541,7 @@ BMEdge *EDBM_edge_find_nearest_ex(ViewContext *vc,
{
DRW_draw_select_id(vc->depsgraph, vc->ar, vc->v3d, bases, bases_len, SCE_SELECT_EDGE);
- index = ED_select_buffer_find_nearest_to_point(vc->mval, 1, UINT_MAX, &dist_px);
+ index = DRW_select_buffer_find_nearest_to_point(vc->mval, 1, UINT_MAX, &dist_px);
if (index) {
eed = (BMEdge *)edbm_select_id_bm_elem_get(bases, index, &base_index);
@@ -747,7 +747,7 @@ BMFace *EDBM_face_find_nearest_ex(ViewContext *vc,
{
DRW_draw_select_id(vc->depsgraph, vc->ar, vc->v3d, bases, bases_len, SCE_SELECT_FACE);
- index = ED_select_buffer_sample_point(vc->mval);
+ index = DRW_select_buffer_sample_point(vc->mval);
if (index) {
efa = (BMFace *)edbm_select_id_bm_elem_get(bases, index, &base_index);