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author | Campbell Barton <ideasman42@gmail.com> | 2018-11-26 05:49:17 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-11-26 06:02:09 +0300 |
commit | 74938480083a908a5d1fad448f1214b214727bf3 (patch) | |
tree | cbc5ddb594a7676e87a10fa9f2ddcbc6acef2316 /source/blender/editors/mesh/editmesh_select.c | |
parent | b4e037fe14052619e23863ca08524c97181b3292 (diff) |
3D View: remove 3D cursor
Use 3D cursor from the scene (was previously used for local-view).
Diffstat (limited to 'source/blender/editors/mesh/editmesh_select.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_select.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c index d0e92587968..1191874b9a7 100644 --- a/source/blender/editors/mesh/editmesh_select.c +++ b/source/blender/editors/mesh/editmesh_select.c @@ -4368,7 +4368,7 @@ static int edbm_select_axis_exec(bContext *C, wmOperator *op) /* 3D view variables may be NULL, (no need to check in poll function). */ ED_transform_calc_orientation_from_type_ex( C, axis_mat, - scene, CTX_wm_view3d(C), CTX_wm_region_view3d(C), obedit, obedit, + scene, CTX_wm_region_view3d(C), obedit, obedit, orientation, V3D_AROUND_ACTIVE); const float *axis_vector = axis_mat[axis]; |