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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-03-25 12:20:19 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-03-25 12:20:19 +0400
commit3b711a6ed009b35bb69cd0ca878eeb8d55fa0e77 (patch)
treeb3fdb366cb49bdea5b57dfa6ba4a82635c68d0ee /source/blender/editors/mesh/editmesh_select.c
parenta2ebfc82dbe954acc432ae017ac62a30a11b6a16 (diff)
parente99a23fc6b33b5097eab44aac19c2a089ddebce6 (diff)
Merged changes in the trunk up to revision 45133.
Conflicts resolved: source/blender/blenloader/intern/readfile.c source/blender/blenloader/intern/writefile.c source/blender/bmesh/intern/bmesh_construct.c source/blender/bmesh/intern/bmesh_mesh_conv.c source/blender/bmesh/intern/bmesh_mesh_conv.h source/blender/editors/interface/interface_templates.c source/blender/editors/interface/resources.c source/blender/editors/mesh/bmesh_select.c source/blender/editors/mesh/bmesh_tools.c source/blender/editors/space_view3d/drawobject.c source/blender/render/intern/source/shadeoutput.c
Diffstat (limited to 'source/blender/editors/mesh/editmesh_select.c')
-rw-r--r--source/blender/editors/mesh/editmesh_select.c2778
1 files changed, 2778 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
new file mode 100644
index 00000000000..d0b39dc5cc8
--- /dev/null
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -0,0 +1,2778 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/mesh/editmesh_select.c
+ * \ingroup edmesh
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_rand.h"
+#include "BLI_array.h"
+#include "BLI_smallhash.h"
+#include "BLI_heap.h"
+
+#include "BKE_context.h"
+#include "BKE_displist.h"
+#include "BKE_depsgraph.h"
+#include "BKE_report.h"
+#include "BKE_paint.h"
+#include "BKE_tessmesh.h"
+
+#include "IMB_imbuf_types.h"
+#include "IMB_imbuf.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "ED_mesh.h"
+#include "ED_screen.h"
+#include "ED_view3d.h"
+
+#include "BIF_gl.h"
+
+#include "DNA_scene_types.h"
+#include "DNA_object_types.h"
+#include "DNA_mesh_types.h"
+
+#include "mesh_intern.h"
+
+
+/* ****************************** MIRROR **************** */
+
+void EDBM_select_mirrored(Object *UNUSED(obedit), BMEditMesh *em, int extend)
+{
+ BMVert *v1, *v2;
+ BMIter iter;
+
+ BM_ITER(v1, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BM_elem_flag_test(v1, BM_ELEM_SELECT) || BM_elem_flag_test(v1, BM_ELEM_HIDDEN)) {
+ BM_elem_flag_disable(v1, BM_ELEM_TAG);
+ }
+ else {
+ BM_elem_flag_enable(v1, BM_ELEM_TAG);
+ }
+ }
+
+ EDBM_CacheMirrorVerts(em, TRUE);
+
+ if (!extend)
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+
+ BM_ITER(v1, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BM_elem_flag_test(v1, BM_ELEM_TAG) || BM_elem_flag_test(v1, BM_ELEM_HIDDEN))
+ continue;
+
+ v2 = EDBM_GetMirrorVert(em, v1);
+ if (v2 && !BM_elem_flag_test(v2, BM_ELEM_HIDDEN)) {
+ BM_elem_select_set(em->bm, v2, TRUE);
+ }
+ }
+
+ EDBM_EndMirrorCache(em);
+}
+
+void EDBM_automerge(Scene *scene, Object *obedit, int update)
+{
+ BMEditMesh *em;
+
+ if ((scene->toolsettings->automerge) &&
+ (obedit && obedit->type == OB_MESH))
+ {
+ em = BMEdit_FromObject(obedit);
+ if (!em)
+ return;
+
+ BMO_op_callf(em->bm, "automerge verts=%hv dist=%f", BM_ELEM_SELECT, scene->toolsettings->doublimit);
+ if (update) {
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ }
+ }
+}
+
+/* ****************************** SELECTION ROUTINES **************** */
+
+unsigned int bm_solidoffs = 0, bm_wireoffs = 0, bm_vertoffs = 0; /* set in drawobject.c ... for colorindices */
+
+/* facilities for border select and circle select */
+static char *selbuf = NULL;
+
+/* opengl doesn't support concave... */
+static void draw_triangulated(int mcords[][2], short tot)
+{
+ ListBase lb = {NULL, NULL};
+ DispList *dl;
+ float *fp;
+ int a;
+
+ /* make displist */
+ dl = MEM_callocN(sizeof(DispList), "poly disp");
+ dl->type = DL_POLY;
+ dl->parts = 1;
+ dl->nr = tot;
+ dl->verts = fp = MEM_callocN(tot * 3 * sizeof(float), "poly verts");
+ BLI_addtail(&lb, dl);
+
+ for (a = 0; a < tot; a++, fp += 3) {
+ fp[0] = (float)mcords[a][0];
+ fp[1] = (float)mcords[a][1];
+ }
+
+ /* do the fill */
+ filldisplist(&lb, &lb, 0);
+
+ /* do the draw */
+ dl = lb.first; /* filldisplist adds in head of list */
+ if (dl->type == DL_INDEX3) {
+ int *index;
+
+ a = dl->parts;
+ fp = dl->verts;
+ index = dl->index;
+ glBegin(GL_TRIANGLES);
+ while (a--) {
+ glVertex3fv(fp + 3 * index[0]);
+ glVertex3fv(fp + 3 * index[1]);
+ glVertex3fv(fp + 3 * index[2]);
+ index += 3;
+ }
+ glEnd();
+ }
+
+ freedisplist(&lb);
+}
+
+
+/* reads rect, and builds selection array for quick lookup */
+/* returns if all is OK */
+int EDBM_init_backbuf_border(ViewContext *vc, short xmin, short ymin, short xmax, short ymax)
+{
+ struct ImBuf *buf;
+ unsigned int *dr;
+ int a;
+
+ if (vc->obedit == NULL || vc->v3d->drawtype < OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT) == 0) {
+ return 0;
+ }
+
+ buf = view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ if (buf == NULL) return 0;
+ if (bm_vertoffs == 0) return 0;
+
+ dr = buf->rect;
+
+ /* build selection lookup */
+ selbuf = MEM_callocN(bm_vertoffs + 1, "selbuf");
+
+ a = (xmax - xmin + 1) * (ymax - ymin + 1);
+ while (a--) {
+ if (*dr > 0 && *dr <= bm_vertoffs)
+ selbuf[*dr] = 1;
+ dr++;
+ }
+ IMB_freeImBuf(buf);
+ return 1;
+}
+
+int EDBM_check_backbuf(unsigned int index)
+{
+ if (selbuf == NULL) return 1;
+ if (index > 0 && index <= bm_vertoffs)
+ return selbuf[index];
+ return 0;
+}
+
+void EDBM_free_backbuf(void)
+{
+ if (selbuf) MEM_freeN(selbuf);
+ selbuf = NULL;
+}
+
+/* mcords is a polygon mask
+ * - grab backbuffer,
+ * - draw with black in backbuffer,
+ * - grab again and compare
+ * returns 'OK'
+ */
+int EDBM_mask_init_backbuf_border(ViewContext *vc, int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax)
+{
+ unsigned int *dr, *drm;
+ struct ImBuf *buf, *bufmask;
+ int a;
+
+ /* method in use for face selecting too */
+ if (vc->obedit == NULL) {
+ if (!(paint_facesel_test(vc->obact) || paint_vertsel_test(vc->obact))) {
+ return 0;
+ }
+ }
+ else if (vc->v3d->drawtype < OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT) == 0) {
+ return 0;
+ }
+
+ buf = view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ if (buf == NULL) return 0;
+ if (bm_vertoffs == 0) return 0;
+
+ dr = buf->rect;
+
+ /* draw the mask */
+ glDisable(GL_DEPTH_TEST);
+
+ glColor3ub(0, 0, 0);
+
+ /* yah, opengl doesn't do concave... tsk! */
+ ED_region_pixelspace(vc->ar);
+ draw_triangulated(mcords, tot);
+
+ glBegin(GL_LINE_LOOP); /* for zero sized masks, lines */
+ for (a = 0; a < tot; a++) {
+ glVertex2iv(mcords[a]);
+ }
+ glEnd();
+
+ glFinish(); /* to be sure readpixels sees mask */
+
+ /* grab mask */
+ bufmask = view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ drm = bufmask->rect;
+ if (bufmask == NULL) {
+ return 0; /* only when mem alloc fails, go crash somewhere else! */
+ }
+
+ /* build selection lookup */
+ selbuf = MEM_callocN(bm_vertoffs + 1, "selbuf");
+
+ a = (xmax - xmin + 1) * (ymax - ymin + 1);
+ while (a--) {
+ if (*dr > 0 && *dr <= bm_vertoffs && *drm == 0) selbuf[*dr] = 1;
+ dr++; drm++;
+ }
+ IMB_freeImBuf(buf);
+ IMB_freeImBuf(bufmask);
+
+ return 1;
+}
+
+/* circle shaped sample area */
+int EDBM_init_backbuf_circle(ViewContext *vc, short xs, short ys, short rads)
+{
+ struct ImBuf *buf;
+ unsigned int *dr;
+ short xmin, ymin, xmax, ymax, xc, yc;
+ int radsq;
+
+ /* method in use for face selecting too */
+ if (vc->obedit == NULL) {
+ if (!(paint_facesel_test(vc->obact) || paint_vertsel_test(vc->obact))) {
+ return 0;
+ }
+ }
+ else if (vc->v3d->drawtype < OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT) == 0) return 0;
+
+ xmin = xs - rads; xmax = xs + rads;
+ ymin = ys - rads; ymax = ys + rads;
+ buf = view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ if (bm_vertoffs == 0) return 0;
+ if (buf == NULL) return 0;
+
+ dr = buf->rect;
+
+ /* build selection lookup */
+ selbuf = MEM_callocN(bm_vertoffs + 1, "selbuf");
+ radsq = rads * rads;
+ for (yc = -rads; yc <= rads; yc++) {
+ for (xc = -rads; xc <= rads; xc++, dr++) {
+ if (xc * xc + yc * yc < radsq) {
+ if (*dr > 0 && *dr <= bm_vertoffs) selbuf[*dr] = 1;
+ }
+ }
+ }
+
+ IMB_freeImBuf(buf);
+ return 1;
+
+}
+
+static void findnearestvert__doClosest(void *userData, BMVert *eve, int x, int y, int index)
+{
+ struct { short mval[2], pass, select, strict; int dist, lastIndex, closestIndex; BMVert *closest; } *data = userData;
+
+ if (data->pass == 0) {
+ if (index <= data->lastIndex)
+ return;
+ }
+ else {
+ if (index > data->lastIndex)
+ return;
+ }
+
+ if (data->dist > 3) {
+ int temp = abs(data->mval[0] - x) + abs(data->mval[1] - y);
+ if (BM_elem_flag_test(eve, BM_ELEM_SELECT) == data->select) {
+ if (data->strict == 1) {
+ return;
+ }
+ else {
+ temp += 5;
+ }
+ }
+
+ if (temp < data->dist) {
+ data->dist = temp;
+ data->closest = eve;
+ data->closestIndex = index;
+ }
+ }
+}
+
+
+
+
+static unsigned int findnearestvert__backbufIndextest(void *handle, unsigned int index)
+{
+ BMEditMesh *em = (BMEditMesh *)handle;
+ BMVert *eve = BM_vert_at_index(em->bm, index - 1);
+
+ if (eve && BM_elem_flag_test(eve, BM_ELEM_SELECT)) return 0;
+ return 1;
+}
+/**
+ * findnearestvert
+ *
+ * dist (in/out): minimal distance to the nearest and at the end, actual distance
+ * sel: selection bias
+ * if SELECT, selected vertice are given a 5 pixel bias to make them further than unselect verts
+ * if 0, unselected vertice are given the bias
+ * strict: if 1, the vertice corresponding to the sel parameter are ignored and not just biased
+ */
+BMVert *EDBM_findnearestvert(ViewContext *vc, int *dist, short sel, short strict)
+{
+ if (vc->v3d->drawtype > OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
+ int distance;
+ unsigned int index;
+ BMVert *eve;
+
+ if (strict) {
+ index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_wireoffs, 0xFFFFFF, &distance,
+ strict, vc->em, findnearestvert__backbufIndextest);
+ }
+ else {
+ index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_wireoffs, 0xFFFFFF, &distance,
+ 0, NULL, NULL);
+ }
+
+ eve = BM_vert_at_index(vc->em->bm, index - 1);
+
+ if (eve && distance < *dist) {
+ *dist = distance;
+ return eve;
+ }
+ else {
+ return NULL;
+ }
+
+ }
+ else {
+ struct { short mval[2], pass, select, strict; int dist, lastIndex, closestIndex; BMVert *closest; } data;
+ static int lastSelectedIndex = 0;
+ static BMVert *lastSelected = NULL;
+
+ if (lastSelected && BM_vert_at_index(vc->em->bm, lastSelectedIndex) != lastSelected) {
+ lastSelectedIndex = 0;
+ lastSelected = NULL;
+ }
+
+ data.lastIndex = lastSelectedIndex;
+ data.mval[0] = vc->mval[0];
+ data.mval[1] = vc->mval[1];
+ data.select = sel;
+ data.dist = *dist;
+ data.strict = strict;
+ data.closest = NULL;
+ data.closestIndex = 0;
+
+ data.pass = 0;
+
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+
+ mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, V3D_CLIP_TEST_RV3D_CLIPPING);
+
+ if (data.dist > 3) {
+ data.pass = 1;
+ mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, V3D_CLIP_TEST_RV3D_CLIPPING);
+ }
+
+ *dist = data.dist;
+ lastSelected = data.closest;
+ lastSelectedIndex = data.closestIndex;
+
+ return data.closest;
+ }
+}
+
+/* returns labda for closest distance v1 to line-piece v2 - v3 */
+float labda_PdistVL2Dfl(const float v1[3], const float v2[3], const float v3[3])
+{
+ float rc[2], len;
+
+ rc[0] = v3[0] - v2[0];
+ rc[1] = v3[1] - v2[1];
+ len = rc[0] * rc[0] + rc[1] * rc[1];
+ if (len == 0.0f)
+ return 0.0f;
+
+ return (rc[0] * (v1[0] - v2[0]) + rc[1] * (v1[1] - v2[1])) / len;
+}
+
+/* note; uses v3d, so needs active 3d window */
+static void findnearestedge__doClosest(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int UNUSED(index))
+{
+ struct { ViewContext vc; float mval[2]; int dist; BMEdge *closest; } *data = userData;
+ float v1[2], v2[2];
+ int distance;
+
+ v1[0] = x0;
+ v1[1] = y0;
+ v2[0] = x1;
+ v2[1] = y1;
+
+ distance = dist_to_line_segment_v2(data->mval, v1, v2);
+
+ if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
+ distance += 5;
+ }
+
+ if (distance < data->dist) {
+ if (data->vc.rv3d->rflag & RV3D_CLIPPING) {
+ float labda = labda_PdistVL2Dfl(data->mval, v1, v2);
+ float vec[3];
+
+ vec[0] = eed->v1->co[0] + labda * (eed->v2->co[0] - eed->v1->co[0]);
+ vec[1] = eed->v1->co[1] + labda * (eed->v2->co[1] - eed->v1->co[1]);
+ vec[2] = eed->v1->co[2] + labda * (eed->v2->co[2] - eed->v1->co[2]);
+ mul_m4_v3(data->vc.obedit->obmat, vec);
+
+ if (ED_view3d_clipping_test(data->vc.rv3d, vec, TRUE) == 0) {
+ data->dist = distance;
+ data->closest = eed;
+ }
+ }
+ else {
+ data->dist = distance;
+ data->closest = eed;
+ }
+ }
+}
+BMEdge *EDBM_findnearestedge(ViewContext *vc, int *dist)
+{
+
+ if (vc->v3d->drawtype > OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
+ int distance;
+ unsigned int index;
+ BMEdge *eed;
+
+ view3d_validate_backbuf(vc);
+
+ index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_solidoffs, bm_wireoffs, &distance, 0, NULL, NULL);
+ eed = BM_edge_at_index(vc->em->bm, index - 1);
+
+ if (eed && distance < *dist) {
+ *dist = distance;
+ return eed;
+ }
+ else {
+ return NULL;
+ }
+ }
+ else {
+ struct { ViewContext vc; float mval[2]; int dist; BMEdge *closest; } data;
+
+ data.vc = *vc;
+ data.mval[0] = vc->mval[0];
+ data.mval[1] = vc->mval[1];
+ data.dist = *dist;
+ data.closest = NULL;
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+
+ mesh_foreachScreenEdge(vc, findnearestedge__doClosest, &data, 2);
+
+ *dist = data.dist;
+ return data.closest;
+ }
+}
+
+static void findnearestface__getDistance(void *userData, BMFace *efa, int x, int y, int UNUSED(index))
+{
+ struct { short mval[2]; int dist; BMFace *toFace; } *data = userData;
+
+ if (efa == data->toFace) {
+ int temp = abs(data->mval[0] - x) + abs(data->mval[1] - y);
+
+ if (temp < data->dist)
+ data->dist = temp;
+ }
+}
+static void findnearestface__doClosest(void *userData, BMFace *efa, int x, int y, int index)
+{
+ struct { short mval[2], pass; int dist, lastIndex, closestIndex; BMFace *closest; } *data = userData;
+
+ if (data->pass == 0) {
+ if (index <= data->lastIndex)
+ return;
+ }
+ else {
+ if (index > data->lastIndex)
+ return;
+ }
+
+ if (data->dist > 3) {
+ int temp = abs(data->mval[0] - x) + abs(data->mval[1] - y);
+
+ if (temp < data->dist) {
+ data->dist = temp;
+ data->closest = efa;
+ data->closestIndex = index;
+ }
+ }
+}
+
+BMFace *EDBM_findnearestface(ViewContext *vc, int *dist)
+{
+
+ if (vc->v3d->drawtype > OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
+ unsigned int index;
+ BMFace *efa;
+
+ view3d_validate_backbuf(vc);
+
+ index = view3d_sample_backbuf(vc, vc->mval[0], vc->mval[1]);
+ efa = BM_face_at_index(vc->em->bm, index - 1);
+
+ if (efa) {
+ struct { short mval[2]; int dist; BMFace *toFace; } data;
+
+ data.mval[0] = vc->mval[0];
+ data.mval[1] = vc->mval[1];
+ data.dist = 0x7FFF; /* largest short */
+ data.toFace = efa;
+
+ mesh_foreachScreenFace(vc, findnearestface__getDistance, &data);
+
+ if (vc->em->selectmode == SCE_SELECT_FACE || data.dist < *dist) { /* only faces, no dist check */
+ *dist = data.dist;
+ return efa;
+ }
+ }
+
+ return NULL;
+ }
+ else {
+ struct { short mval[2], pass; int dist, lastIndex, closestIndex; BMFace *closest; } data;
+ static int lastSelectedIndex = 0;
+ static BMFace *lastSelected = NULL;
+
+ if (lastSelected && BM_face_at_index(vc->em->bm, lastSelectedIndex) != lastSelected) {
+ lastSelectedIndex = 0;
+ lastSelected = NULL;
+ }
+
+ data.lastIndex = lastSelectedIndex;
+ data.mval[0] = vc->mval[0];
+ data.mval[1] = vc->mval[1];
+ data.dist = *dist;
+ data.closest = NULL;
+ data.closestIndex = 0;
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+
+ data.pass = 0;
+ mesh_foreachScreenFace(vc, findnearestface__doClosest, &data);
+
+ if (data.dist > 3) {
+ data.pass = 1;
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+ mesh_foreachScreenFace(vc, findnearestface__doClosest, &data);
+ }
+
+ *dist = data.dist;
+ lastSelected = data.closest;
+ lastSelectedIndex = data.closestIndex;
+
+ return data.closest;
+ }
+}
+
+/* best distance based on screen coords.
+ * use em->selectmode to define how to use
+ * selected vertices and edges get disadvantage
+ * return 1 if found one
+ */
+static int unified_findnearest(ViewContext *vc, BMVert **r_eve, BMEdge **r_eed, BMFace **r_efa)
+{
+ BMEditMesh *em = vc->em;
+ int dist = 75;
+
+ *r_eve = NULL;
+ *r_eed = NULL;
+ *r_efa = NULL;
+
+ /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */
+ view3d_validate_backbuf(vc);
+
+ if (em->selectmode & SCE_SELECT_VERTEX)
+ *r_eve = EDBM_findnearestvert(vc, &dist, BM_ELEM_SELECT, 0);
+ if (em->selectmode & SCE_SELECT_FACE)
+ *r_efa = EDBM_findnearestface(vc, &dist);
+
+ dist -= 20; /* since edges select lines, we give dots advantage of 20 pix */
+ if (em->selectmode & SCE_SELECT_EDGE)
+ *r_eed = EDBM_findnearestedge(vc, &dist);
+
+ /* return only one of 3 pointers, for frontbuffer redraws */
+ if (*r_eed) {
+ *r_efa = NULL; *r_eve = NULL;
+ }
+ else if (*r_efa) {
+ *r_eve = NULL;
+ }
+
+ return (*r_eve || *r_eed || *r_efa);
+}
+
+/* **************** SIMILAR "group" SELECTS. FACE, EDGE AND VERTEX ************** */
+
+static EnumPropertyItem prop_similar_types[] = {
+ {SIMVERT_NORMAL, "NORMAL", 0, "Normal", ""},
+ {SIMVERT_FACE, "FACE", 0, "Amount of Adjacent Faces", ""},
+ {SIMVERT_VGROUP, "VGROUP", 0, "Vertex Groups", ""},
+
+ {SIMEDGE_LENGTH, "LENGTH", 0, "Length", ""},
+ {SIMEDGE_DIR, "DIR", 0, "Direction", ""},
+ {SIMEDGE_FACE, "FACE", 0, "Amount of Faces Around an Edge", ""},
+ {SIMEDGE_FACE_ANGLE, "FACE_ANGLE", 0, "Face Angles", ""},
+ {SIMEDGE_CREASE, "CREASE", 0, "Crease", ""},
+ {SIMEDGE_SEAM, "SEAM", 0, "Seam", ""},
+ {SIMEDGE_SHARP, "SHARP", 0, "Sharpness", ""},
+ {SIMEDGE_FREESTYLE, "FREESTYLE_EDGE", 0, "Freestyle Edge Marks", ""},
+
+ {SIMFACE_MATERIAL, "MATERIAL", 0, "Material", ""},
+ {SIMFACE_IMAGE, "IMAGE", 0, "Image", ""},
+ {SIMFACE_AREA, "AREA", 0, "Area", ""},
+ {SIMFACE_PERIMETER, "PERIMETER", 0, "Perimeter", ""},
+ {SIMFACE_NORMAL, "NORMAL", 0, "Normal", ""},
+ {SIMFACE_COPLANAR, "COPLANAR", 0, "Co-planar", ""},
+ {SIMFACE_FREESTYLE, "FREESTYLE_FACE", 0, "Freestyle Face Marks", ""},
+
+ {0, NULL, 0, NULL, NULL}
+};
+
+/* selects new faces/edges/verts based on the existing selection */
+
+static int similar_face_select_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(ob);
+ BMOperator bmop;
+
+ /* get the type from RNA */
+ int type = RNA_enum_get(op->ptr, "type");
+ float thresh = RNA_float_get(op->ptr, "threshold");
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "similarfaces faces=%hf type=%i thresh=%f", BM_ELEM_SELECT, type, thresh);
+
+ /* execute the operator */
+ BMO_op_exec(em->bm, &bmop);
+
+ /* clear the existing selection */
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+
+ /* select the output */
+ BMO_slot_buffer_hflag_enable(em->bm, &bmop, "faceout", BM_ALL, BM_ELEM_SELECT, TRUE);
+
+ /* finish the operator */
+ if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ /* dependencies graph and notification stuff */
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+/* ***************************************************** */
+
+/* EDGE GROUP */
+
+/* wrap the above function but do selection flushing edge to face */
+static int similar_edge_select_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(ob);
+ BMOperator bmop;
+
+ /* get the type from RNA */
+ int type = RNA_enum_get(op->ptr, "type");
+ float thresh = RNA_float_get(op->ptr, "threshold");
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "similaredges edges=%he type=%i thresh=%f", BM_ELEM_SELECT, type, thresh);
+
+ /* execute the operator */
+ BMO_op_exec(em->bm, &bmop);
+
+ /* clear the existing selection */
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+
+ /* select the output */
+ BMO_slot_buffer_hflag_enable(em->bm, &bmop, "edgeout", BM_ALL, BM_ELEM_SELECT, TRUE);
+ EDBM_selectmode_flush(em);
+
+ /* finish the operator */
+ if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ /* dependencies graph and notification stuff */
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+/* ********************************* */
+
+/*
+ * VERT GROUP
+ * mode 1: same normal
+ * mode 2: same number of face users
+ * mode 3: same vertex groups
+ */
+static int similar_vert_select_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(ob);
+ BMOperator bmop;
+ /* get the type from RNA */
+ int type = RNA_enum_get(op->ptr, "type");
+ float thresh = RNA_float_get(op->ptr, "threshold");
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "similarverts verts=%hv type=%i thresh=%f", BM_ELEM_SELECT, type, thresh);
+
+ /* execute the operator */
+ BMO_op_exec(em->bm, &bmop);
+
+ /* clear the existing selection */
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+
+ /* select the output */
+ BMO_slot_buffer_hflag_enable(em->bm, &bmop, "vertout", BM_ALL, BM_ELEM_SELECT, TRUE);
+
+ /* finish the operator */
+ if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ EDBM_selectmode_flush(em);
+
+ /* dependencies graph and notification stuff */
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+static int edbm_select_similar_exec(bContext *C, wmOperator *op)
+{
+ ToolSettings *ts = CTX_data_tool_settings(C);
+ PropertyRNA *prop = RNA_struct_find_property(op->ptr, "threshold");
+
+ int type = RNA_enum_get(op->ptr, "type");
+
+ if (!RNA_property_is_set(op->ptr, prop)) {
+ RNA_property_float_set(op->ptr, prop, ts->select_thresh);
+ }
+ else {
+ ts->select_thresh = RNA_property_float_get(op->ptr, prop);
+ }
+
+ if (type < 100) return similar_vert_select_exec(C, op);
+ else if (type < 200) return similar_edge_select_exec(C, op);
+ else return similar_face_select_exec(C, op);
+}
+
+static EnumPropertyItem *select_similar_type_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop),
+ int *free)
+{
+ Object *obedit = CTX_data_edit_object(C);
+
+ if (obedit && obedit->type == OB_MESH) {
+ EnumPropertyItem *item = NULL;
+ int a, totitem = 0;
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+
+ if (em->selectmode & SCE_SELECT_VERTEX) {
+ for (a = SIMVERT_NORMAL; a < SIMEDGE_LENGTH; a++) {
+ RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
+ }
+ }
+ else if (em->selectmode & SCE_SELECT_EDGE) {
+ for (a = SIMEDGE_LENGTH; a < SIMFACE_MATERIAL; a++) {
+ RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
+ }
+ }
+ else if (em->selectmode & SCE_SELECT_FACE) {
+ for (a = SIMFACE_MATERIAL; a <= SIMFACE_FREESTYLE; a++) {
+ RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
+ }
+ }
+ RNA_enum_item_end(&item, &totitem);
+
+ *free = 1;
+
+ return item;
+ }
+
+ return NULL;
+}
+
+void MESH_OT_select_similar(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Select Similar";
+ ot->idname = "MESH_OT_select_similar";
+
+ /* api callbacks */
+ ot->invoke = WM_menu_invoke;
+ ot->exec = edbm_select_similar_exec;
+ ot->poll = ED_operator_editmesh;
+ ot->description = "Select similar vertices, edges or faces by property types";
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ prop = ot->prop = RNA_def_enum(ot->srna, "type", prop_similar_types, SIMVERT_NORMAL, "Type", "");
+ RNA_def_enum_funcs(prop, select_similar_type_itemf);
+
+ RNA_def_float(ot->srna, "threshold", 0.0, 0.0, 1.0, "Threshold", "", 0.01, 1.0);
+}
+
+/* ***************************************************** */
+
+/* **************** LOOP SELECTS *************** */
+
+static void walker_select(BMEditMesh *em, int walkercode, void *start, int select)
+{
+ BMesh *bm = em->bm;
+ BMElem *ele;
+ BMWalker walker;
+
+ BMW_init(&walker, bm, walkercode,
+ BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP,
+ BMW_NIL_LAY);
+ ele = BMW_begin(&walker, start);
+ for ( ; ele; ele = BMW_step(&walker)) {
+ if (!select) {
+ BM_select_history_remove(bm, ele);
+ }
+ BM_elem_select_set(bm, ele, select);
+ }
+ BMW_end(&walker);
+}
+
+static int edbm_loop_multiselect_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMEdge *eed;
+ BMEdge **edarray;
+ int edindex;
+ int looptype = RNA_boolean_get(op->ptr, "ring");
+
+ BMIter iter;
+ int totedgesel = 0;
+
+ for (eed = BM_iter_new(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ eed; eed = BM_iter_step(&iter)) {
+
+ if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
+ totedgesel++;
+ }
+ }
+
+
+ edarray = MEM_mallocN(sizeof(BMEdge *) * totedgesel, "edge array");
+ edindex = 0;
+
+ for (eed = BM_iter_new(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ eed;
+ eed = BM_iter_step(&iter))
+ {
+
+ if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
+ edarray[edindex] = eed;
+ edindex++;
+ }
+ }
+
+ if (looptype) {
+ for (edindex = 0; edindex < totedgesel; edindex += 1) {
+ eed = edarray[edindex];
+ walker_select(em, BMW_EDGERING, eed, TRUE);
+ }
+ EDBM_selectmode_flush(em);
+ }
+ else {
+ for (edindex = 0; edindex < totedgesel; edindex += 1) {
+ eed = edarray[edindex];
+ walker_select(em, BMW_LOOP, eed, TRUE);
+ }
+ EDBM_selectmode_flush(em);
+ }
+ MEM_freeN(edarray);
+// if (EM_texFaceCheck())
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_loop_multi_select(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Multi Select Loops";
+ ot->idname = "MESH_OT_loop_multi_select";
+
+ /* api callbacks */
+ ot->exec = edbm_loop_multiselect_exec;
+ ot->poll = ED_operator_editmesh;
+ ot->description = "Select a loop of connected edges by connection type";
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "ring", 0, "Ring", "");
+}
+
+
+/* ***************** MAIN MOUSE SELECTION ************** */
+
+
+/* ***************** loop select (non modal) ************** */
+
+static void mouse_mesh_loop(bContext *C, int mval[2], short extend, short ring)
+{
+ ViewContext vc;
+ BMEditMesh *em;
+ BMEdge *eed;
+ int select = TRUE;
+ int dist = 50;
+
+ em_setup_viewcontext(C, &vc);
+ vc.mval[0] = mval[0];
+ vc.mval[1] = mval[1];
+ em = vc.em;
+
+ /* no afterqueue (yet), so we check it now, otherwise the bm_xxxofs indices are bad */
+ view3d_validate_backbuf(&vc);
+
+ eed = EDBM_findnearestedge(&vc, &dist);
+ if (eed) {
+ if (extend == 0) {
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+ }
+
+ if (BM_elem_flag_test(eed, BM_ELEM_SELECT) == 0) {
+ select = TRUE;
+ }
+ else if (extend) {
+ select = FALSE;
+ }
+
+ if (em->selectmode & SCE_SELECT_FACE) {
+ walker_select(em, BMW_FACELOOP, eed, select);
+ }
+ else if (em->selectmode & SCE_SELECT_EDGE) {
+ if (ring)
+ walker_select(em, BMW_EDGERING, eed, select);
+ else
+ walker_select(em, BMW_LOOP, eed, select);
+ }
+ else if (em->selectmode & SCE_SELECT_VERTEX) {
+ if (ring)
+ walker_select(em, BMW_EDGERING, eed, select);
+
+ else
+ walker_select(em, BMW_LOOP, eed, select);
+ }
+
+ EDBM_selectmode_flush(em);
+// if (EM_texFaceCheck())
+
+ /* sets as active, useful for other tools */
+ if (select) {
+ if (em->selectmode & SCE_SELECT_VERTEX) {
+ /* TODO: would be nice if the edge vertex chosen here
+ * was the one closer to the selection pointer, instead
+ * of arbitrarily selecting the first one */
+ EDBM_store_selection(em, eed->v1);
+ }
+ else if (em->selectmode & SCE_SELECT_EDGE) {
+ EDBM_store_selection(em, eed);
+ }
+ /* TODO: would be nice if the nearest face that
+ * belongs to the selected edge could be set to
+ * active here in face select mode */
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit);
+ }
+}
+
+static int edbm_select_loop_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+
+ view3d_operator_needs_opengl(C);
+
+ mouse_mesh_loop(C, event->mval, RNA_boolean_get(op->ptr, "extend"),
+ RNA_boolean_get(op->ptr, "ring"));
+
+ /* cannot do tweaks for as long this keymap is after transform map */
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_loop_select(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Loop Select";
+ ot->idname = "MESH_OT_loop_select";
+ ot->description = "Select a loop";
+
+ /* api callbacks */
+ ot->invoke = edbm_select_loop_invoke;
+ ot->poll = ED_operator_editmesh_region_view3d;
+ ot->description = "Select a loop of connected edges";
+
+ /* flags */
+ ot->flag = OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "Extend the selection");
+ RNA_def_boolean(ot->srna, "ring", 0, "Select Ring", "Select ring");
+}
+
+void MESH_OT_edgering_select(wmOperatorType *ot)
+{
+ /* description */
+ ot->name = "Edge Ring Select";
+ ot->idname = "MESH_OT_edgering_select";
+ ot->description = "Select an edge ring";
+
+ /* callbacks */
+ ot->invoke = edbm_select_loop_invoke;
+ ot->poll = ED_operator_editmesh_region_view3d;
+
+ /* flags */
+ ot->flag = OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the selection");
+ RNA_def_boolean(ot->srna, "ring", 1, "Select Ring", "Select ring");
+}
+
+/* ******************* edgetag_shortest_path and helpers ****************** */
+
+static float edgetag_cut_cost(BMEditMesh *UNUSED(em), BMEdge *e1, BMEdge *e2, BMVert *v)
+{
+ BMVert *v1 = (e1->v1 == v) ? e1->v2 : e1->v1;
+ BMVert *v2 = (e2->v1 == v) ? e2->v2 : e2->v1;
+ float cost, d1[3], d2[3];
+
+ /* The cost is based on the simple sum of the length of the two edgees... */
+ sub_v3_v3v3(d1, v->co, v1->co);
+ sub_v3_v3v3(d2, v2->co, v->co);
+ cost = len_v3(d1);
+ cost += len_v3(d2);
+
+ /* but is biased to give higher values to sharp turns, so that it will take
+ * paths with fewer "turns" when selecting between equal-weighted paths between
+ * the two edges */
+ cost = cost + 0.5f * cost * (2.0f - sqrt(fabs(dot_v3v3(d1, d2))));
+
+ return cost;
+}
+
+static void edgetag_add_adjacent(BMEditMesh *em, SmallHash *visithash, Heap *heap, int mednum, int vertnum,
+ int *nedges, int *edges, int *prevedge, float *cost)
+{
+ BMEdge *e1 = EDBM_get_edge_for_index(em, mednum);
+ BMVert *v = EDBM_get_vert_for_index(em, vertnum);
+ int startadj, endadj = nedges[vertnum + 1];
+
+ for (startadj = nedges[vertnum]; startadj < endadj; startadj++) {
+ int adjnum = edges[startadj];
+ BMEdge *e2 = EDBM_get_edge_for_index(em, adjnum);
+ float newcost;
+ float cutcost;
+
+ if (BLI_smallhash_haskey(visithash, (uintptr_t)e2))
+ continue;
+
+ cutcost = edgetag_cut_cost(em, e1, e2, v);
+ newcost = cost[mednum] + cutcost;
+
+ if (cost[adjnum] > newcost) {
+ cost[adjnum] = newcost;
+ prevedge[adjnum] = mednum;
+ BLI_heap_insert(heap, newcost, SET_INT_IN_POINTER(adjnum));
+ }
+ }
+}
+
+static void edgetag_context_set(BMEditMesh *em, Scene *scene, BMEdge *e, int val)
+{
+
+ switch (scene->toolsettings->edge_mode) {
+ case EDGE_MODE_SELECT:
+ BM_elem_select_set(em->bm, e, val);
+ break;
+ case EDGE_MODE_TAG_SEAM:
+ BM_elem_flag_set(e, BM_ELEM_SEAM, val);
+ break;
+ case EDGE_MODE_TAG_SHARP:
+ BM_elem_flag_set(e, BM_ELEM_SMOOTH, !val);
+ break;
+ case EDGE_MODE_TAG_FREESTYLE:
+ BM_elem_flag_set(e, BM_ELEM_FREESTYLE, val);
+ break;
+ case EDGE_MODE_TAG_CREASE:
+ {
+ float *crease = CustomData_bmesh_get(&em->bm->edata, e->head.data, CD_CREASE);
+ *crease = (val) ? 1.0f : 0.0f;
+ break;
+ }
+ case EDGE_MODE_TAG_BEVEL:
+ {
+ float *bweight = CustomData_bmesh_get(&em->bm->edata, e->head.data, CD_BWEIGHT);
+ *bweight = (val) ? 1.0f : 0.0f;
+ break;
+ }
+ }
+}
+
+static int edgetag_context_check(Scene *scene, BMEditMesh *em, BMEdge *e)
+{
+ switch (scene->toolsettings->edge_mode) {
+ case EDGE_MODE_SELECT:
+ return BM_elem_flag_test(e, BM_ELEM_SELECT) ? 1 : 0;
+ case EDGE_MODE_TAG_SEAM:
+ return BM_elem_flag_test(e, BM_ELEM_SEAM);
+ case EDGE_MODE_TAG_SHARP:
+ return !BM_elem_flag_test(e, BM_ELEM_SMOOTH);
+ case EDGE_MODE_TAG_FREESTYLE:
+ return !BM_elem_flag_test(e, BM_ELEM_FREESTYLE);
+ case EDGE_MODE_TAG_CREASE:
+ return BM_elem_float_data_get(&em->bm->edata, e, CD_CREASE) ? 1 : 0;
+ case EDGE_MODE_TAG_BEVEL:
+ return BM_elem_float_data_get(&em->bm->edata, e, CD_BWEIGHT) ? 1 : 0;
+ }
+ return 0;
+}
+
+static int edgetag_shortest_path(Scene *scene, BMEditMesh *em, BMEdge *source, BMEdge *target)
+{
+ BMEdge *e;
+ BMIter iter;
+ Heap *heap;
+ SmallHash visithash;
+ float *cost;
+ int i, totvert = 0, totedge = 0, *nedges, *edges, *prevedge, mednum = -1, nedgeswap = 0;
+ int targetnum;
+
+ BLI_smallhash_init(&visithash);
+
+ /* note, would pass BM_EDGE except we are looping over all edges anyway */
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT /* | BM_EDGE */);
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ e->oflags[0].f = 0; /* XXX, whats this for, BMESH_TODO, double check if this is needed */
+ if (BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
+ BLI_smallhash_insert(&visithash, (uintptr_t)e, NULL);
+ }
+
+ BM_elem_index_set(e, totedge); /* set_inline */
+ totedge++;
+ }
+ em->bm->elem_index_dirty &= ~BM_EDGE;
+
+ /* alloc */
+ totvert = em->bm->totvert;
+ nedges = MEM_callocN(sizeof(*nedges) * totvert + 1, "SeamPathNEdges");
+ edges = MEM_mallocN(sizeof(*edges) * totedge * 2, "SeamPathEdges");
+ prevedge = MEM_mallocN(sizeof(*prevedge) * totedge, "SeamPathPrevious");
+ cost = MEM_mallocN(sizeof(*cost) * totedge, "SeamPathCost");
+
+ /* count edges, compute adjacent edges offsets and fill adjacent */
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ nedges[BM_elem_index_get(e->v1) + 1]++;
+ nedges[BM_elem_index_get(e->v2) + 1]++;
+ }
+
+ for (i = 1; i < totvert; i++) {
+ int newswap = nedges[i + 1];
+ nedges[i + 1] = nedgeswap + nedges[i];
+ nedgeswap = newswap;
+ }
+ nedges[0] = nedges[1] = 0;
+
+ i = 0;
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ edges[nedges[BM_elem_index_get(e->v1) + 1]++] = i;
+ edges[nedges[BM_elem_index_get(e->v2) + 1]++] = i;
+
+ cost[i] = 1e20f;
+ prevedge[i] = -1;
+ i++;
+ }
+
+ /*
+ * Arrays are now filled as follows:
+ *
+ * nedges[n] = sum of the # of edges incident to all vertices numbered 0 through n - 1
+ * edges[edges[n]..edges[n - 1]] = the indices of of the edges incident to vertex n
+ *
+ * As the search continues, prevedge[n] will be the previous edge on the shortest
+ * path found so far to edge n. The visitedhash will of course contain entries
+ * for edges that have been visited, cost[n] will contain the length of the shortest
+ * path to edge n found so far, Finally, heap is a priority heap which is built on the
+ * the same data as the cost arry, but inverted: it is a worklist of edges prioritized
+ * by the shortest path found so far to the edge.
+ */
+
+#if 0 /* UNUSED */ /* this block does nothing, not sure why its here? - campbell */
+ for (i = 0; i < totvert; i++) {
+ int start = nedges[i], end = nedges[i + 1], cur;
+ for (cur = start; cur < end; cur++) {
+ BMEdge *e = EDBM_get_edge_for_index(em, edges[cur]);
+ }
+ }
+#endif
+
+ /* regular dijkstra shortest path, but over edges instead of vertices */
+ heap = BLI_heap_new();
+ BLI_heap_insert(heap, 0.0f, SET_INT_IN_POINTER(BM_elem_index_get(source)));
+ cost[BM_elem_index_get(source)] = 0.0f;
+ EDBM_init_index_arrays(em, 1, 1, 0);
+ targetnum = BM_elem_index_get(target);
+
+ while (!BLI_heap_empty(heap)) {
+ mednum = GET_INT_FROM_POINTER(BLI_heap_popmin(heap));
+ e = EDBM_get_edge_for_index(em, mednum);
+
+ if (mednum == targetnum)
+ break;
+
+ if (BLI_smallhash_haskey(&visithash, (uintptr_t)e))
+ continue;
+
+ BLI_smallhash_insert(&visithash, (uintptr_t)e, NULL);
+
+ edgetag_add_adjacent(em, &visithash, heap, mednum, BM_elem_index_get(e->v1), nedges, edges, prevedge, cost);
+ edgetag_add_adjacent(em, &visithash, heap, mednum, BM_elem_index_get(e->v2), nedges, edges, prevedge, cost);
+ }
+
+ if (mednum == targetnum) {
+ short allseams = 1;
+
+ /* Check whether the path is already completely tagged.
+ * if it is, the tags will be cleared instead of set. */
+ mednum = targetnum;
+ do {
+ e = EDBM_get_edge_for_index(em, mednum);
+ if (!edgetag_context_check(scene, em, e)) {
+ allseams = 0;
+ break;
+ }
+ mednum = prevedge[mednum];
+ } while (mednum != BM_elem_index_get(source));
+
+ /* Follow path back and source and add or remove tags */
+ mednum = targetnum;
+ do {
+ e = EDBM_get_edge_for_index(em, mednum);
+ if (allseams)
+ edgetag_context_set(em, scene, e, 0);
+ else
+ edgetag_context_set(em, scene, e, 1);
+ mednum = prevedge[mednum];
+ } while (mednum != -1);
+ }
+
+ EDBM_free_index_arrays(em);
+ MEM_freeN(nedges);
+ MEM_freeN(edges);
+ MEM_freeN(prevedge);
+ MEM_freeN(cost);
+ BLI_heap_free(heap, NULL);
+ BLI_smallhash_release(&visithash);
+
+ return 1;
+}
+
+/* ******************* mesh shortest path select, uses prev-selected edge ****************** */
+
+/* since you want to create paths with multiple selects, it doesn't have extend option */
+static void mouse_mesh_shortest_path(bContext *C, int mval[2])
+{
+ Object *ob = CTX_data_edit_object(C);
+ ViewContext vc;
+ BMEditMesh *em;
+ BMEdge *e;
+ int dist = 50;
+
+ em_setup_viewcontext(C, &vc);
+ vc.mval[0] = mval[0];
+ vc.mval[1] = mval[1];
+ em = vc.em;
+
+ e = EDBM_findnearestedge(&vc, &dist);
+ if (e) {
+ Mesh *me = vc.obedit->data;
+ int path = 0;
+
+ if (em->bm->selected.last) {
+ BMEditSelection *ese = em->bm->selected.last;
+
+ if (ese && ese->htype == BM_EDGE) {
+ BMEdge *e_act;
+ e_act = (BMEdge *)ese->ele;
+ if (e_act != e) {
+ if (edgetag_shortest_path(vc.scene, em, e_act, e)) {
+ EDBM_remove_selection(em, e_act);
+ path = 1;
+ }
+ }
+ }
+ }
+ if (path == 0) {
+ int act = (edgetag_context_check(vc.scene, em, e) == 0);
+ edgetag_context_set(em, vc.scene, e, act); /* switch the edge option */
+ }
+
+ EDBM_selectmode_flush(em);
+
+ /* even if this is selected it may not be in the selection list */
+ if (edgetag_context_check(vc.scene, em, e) == 0)
+ EDBM_remove_selection(em, e);
+ else
+ EDBM_store_selection(em, e);
+
+ /* force drawmode for mesh */
+ switch (CTX_data_tool_settings(C)->edge_mode) {
+
+ case EDGE_MODE_TAG_SEAM:
+ me->drawflag |= ME_DRAWSEAMS;
+ break;
+ case EDGE_MODE_TAG_SHARP:
+ me->drawflag |= ME_DRAWSHARP;
+ break;
+ case EDGE_MODE_TAG_CREASE:
+ me->drawflag |= ME_DRAWCREASES;
+ break;
+ case EDGE_MODE_TAG_BEVEL:
+ me->drawflag |= ME_DRAWBWEIGHTS;
+ break;
+ case EDGE_MODE_TAG_FREESTYLE:
+ me->drawflag |= ME_DRAW_FREESTYLE_EDGE;
+ break;
+ }
+
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+ }
+}
+
+
+static int edbm_shortest_path_select_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
+{
+
+ view3d_operator_needs_opengl(C);
+
+ mouse_mesh_shortest_path(C, event->mval);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_shortest_path(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Shortest Path Select";
+ ot->idname = "MESH_OT_select_shortest_path";
+
+ /* api callbacks */
+ ot->invoke = edbm_shortest_path_select_invoke;
+ ot->poll = ED_operator_editmesh;
+ ot->description = "Select shortest path between two selections";
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "");
+}
+
+/* ************************************************** */
+/* here actual select happens */
+/* gets called via generic mouse select operator */
+int mouse_mesh(bContext *C, const int mval[2], short extend)
+{
+ ViewContext vc;
+ BMVert *eve = NULL;
+ BMEdge *eed = NULL;
+ BMFace *efa = NULL;
+
+ /* setup view context for argument to callbacks */
+ em_setup_viewcontext(C, &vc);
+ vc.mval[0] = mval[0];
+ vc.mval[1] = mval[1];
+
+ if (unified_findnearest(&vc, &eve, &eed, &efa)) {
+
+ if (extend == 0) EDBM_flag_disable_all(vc.em, BM_ELEM_SELECT);
+
+ if (efa) {
+ /* set the last selected face */
+ BM_active_face_set(vc.em->bm, efa);
+
+ if (!BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
+ EDBM_store_selection(vc.em, efa);
+ BM_elem_select_set(vc.em->bm, efa, TRUE);
+ }
+ else if (extend) {
+ EDBM_remove_selection(vc.em, efa);
+ BM_elem_select_set(vc.em->bm, efa, FALSE);
+ }
+ }
+ else if (eed) {
+ if (!BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
+ EDBM_store_selection(vc.em, eed);
+ BM_elem_select_set(vc.em->bm, eed, TRUE);
+ }
+ else if (extend) {
+ EDBM_remove_selection(vc.em, eed);
+ BM_elem_select_set(vc.em->bm, eed, FALSE);
+ }
+ }
+ else if (eve) {
+ if (!BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
+ EDBM_store_selection(vc.em, eve);
+ BM_elem_select_set(vc.em->bm, eve, TRUE);
+ }
+ else if (extend) {
+ EDBM_remove_selection(vc.em, eve);
+ BM_elem_select_set(vc.em->bm, eve, FALSE);
+ }
+ }
+
+ EDBM_selectmode_flush(vc.em);
+
+// if (EM_texFaceCheck()) {
+
+ if (efa && efa->mat_nr != vc.obedit->actcol - 1) {
+ vc.obedit->actcol = efa->mat_nr + 1;
+ vc.em->mat_nr = efa->mat_nr;
+// BIF_preview_changed(ID_MA);
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit);
+ return 1;
+ }
+
+ return 0;
+}
+
+static void EDBM_strip_selections(BMEditMesh *em)
+{
+ BMEditSelection *ese, *nextese;
+
+ if (!(em->selectmode & SCE_SELECT_VERTEX)) {
+ ese = em->bm->selected.first;
+ while (ese) {
+ nextese = ese->next;
+ if (ese->htype == BM_VERT) BLI_freelinkN(&(em->bm->selected), ese);
+ ese = nextese;
+ }
+ }
+ if (!(em->selectmode & SCE_SELECT_EDGE)) {
+ ese = em->bm->selected.first;
+ while (ese) {
+ nextese = ese->next;
+ if (ese->htype == BM_EDGE) BLI_freelinkN(&(em->bm->selected), ese);
+ ese = nextese;
+ }
+ }
+ if (!(em->selectmode & SCE_SELECT_FACE)) {
+ ese = em->bm->selected.first;
+ while (ese) {
+ nextese = ese->next;
+ if (ese->htype == BM_FACE) BLI_freelinkN(&(em->bm->selected), ese);
+ ese = nextese;
+ }
+ }
+}
+
+/* when switching select mode, makes sure selection is consistent for editing */
+/* also for paranoia checks to make sure edge or face mode works */
+void EDBM_selectmode_set(BMEditMesh *em)
+{
+ BMVert *eve;
+ BMEdge *eed;
+ BMFace *efa;
+ BMIter iter;
+
+ em->bm->selectmode = em->selectmode;
+
+ EDBM_strip_selections(em); /* strip BMEditSelections from em->selected that are not relevant to new mode */
+
+ if (em->selectmode & SCE_SELECT_VERTEX) {
+ EDBM_select_flush(em);
+ }
+ else if (em->selectmode & SCE_SELECT_EDGE) {
+ /* deselect vertices, and select again based on edge select */
+ eve = BM_iter_new(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for ( ; eve; eve = BM_iter_step(&iter)) BM_elem_select_set(em->bm, eve, FALSE);
+
+ eed = BM_iter_new(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed = BM_iter_step(&iter)) {
+ if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
+ BM_elem_select_set(em->bm, eed, TRUE);
+ }
+ }
+
+ /* selects faces based on edge status */
+ EDBM_selectmode_flush(em);
+ }
+ else if (em->selectmode & SCE_SELECT_FACE) {
+ /* deselect eges, and select again based on face select */
+ eed = BM_iter_new(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed = BM_iter_step(&iter)) BM_elem_select_set(em->bm, eed, FALSE);
+
+ efa = BM_iter_new(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa = BM_iter_step(&iter)) {
+ if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
+ BM_elem_select_set(em->bm, efa, TRUE);
+ }
+ }
+ }
+}
+
+void EDBM_convertsel(BMEditMesh *em, short oldmode, short selectmode)
+{
+ BMEdge *eed;
+ BMFace *efa;
+ BMIter iter;
+
+ /* have to find out what the selectionmode was previously */
+ if (oldmode == SCE_SELECT_VERTEX) {
+ if (selectmode == SCE_SELECT_EDGE) {
+ /* select all edges associated with every selected vertex */
+ eed = BM_iter_new(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed = BM_iter_step(&iter)) {
+ if ((BM_elem_flag_test(eed->v1, BM_ELEM_SELECT) ||
+ BM_elem_flag_test(eed->v2, BM_ELEM_SELECT)))
+ {
+ BM_elem_select_set(em->bm, eed, TRUE);
+ }
+ }
+ }
+ else if (selectmode == SCE_SELECT_FACE) {
+ BMIter liter;
+ BMLoop *l;
+
+ /* select all faces associated with every selected vertex */
+ efa = BM_iter_new(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa = BM_iter_step(&iter)) {
+ l = BM_iter_new(&liter, em->bm, BM_LOOPS_OF_FACE, efa);
+ for (; l; l = BM_iter_step(&liter)) {
+ if (BM_elem_flag_test(l->v, BM_ELEM_SELECT)) {
+ BM_elem_select_set(em->bm, efa, TRUE);
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ if (oldmode == SCE_SELECT_EDGE) {
+ if (selectmode == SCE_SELECT_FACE) {
+ BMIter liter;
+ BMLoop *l;
+
+ /* select all faces associated with every selected vertex */
+ efa = BM_iter_new(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa = BM_iter_step(&iter)) {
+ l = BM_iter_new(&liter, em->bm, BM_LOOPS_OF_FACE, efa);
+ for (; l; l = BM_iter_step(&liter)) {
+ if (BM_elem_flag_test(l->v, BM_ELEM_SELECT)) {
+ BM_elem_select_set(em->bm, efa, TRUE);
+ break;
+ }
+ }
+ }
+ }
+ }
+}
+
+
+void EDBM_deselect_by_material(BMEditMesh *em, const short index, const short select)
+{
+ BMIter iter;
+ BMFace *efa;
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN))
+ continue;
+ if (efa->mat_nr == index) {
+ BM_elem_select_set(em->bm, efa, select);
+ }
+ }
+}
+
+void EDBM_select_toggle_all(BMEditMesh *em) /* exported for UV */
+{
+ if (em->bm->totvertsel || em->bm->totedgesel || em->bm->totfacesel)
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+ else
+ EDBM_flag_enable_all(em, BM_ELEM_SELECT);
+}
+
+void EDBM_select_swap(BMEditMesh *em) /* exported for UV */
+{
+ BMIter iter;
+ BMVert *eve;
+ BMEdge *eed;
+ BMFace *efa;
+
+ if (em->bm->selectmode & SCE_SELECT_VERTEX) {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_elem_flag_test(eve, BM_ELEM_HIDDEN))
+ continue;
+ BM_elem_select_set(em->bm, eve, !BM_elem_flag_test(eve, BM_ELEM_SELECT));
+ }
+ }
+ else if (em->selectmode & SCE_SELECT_EDGE) {
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_elem_flag_test(eed, BM_ELEM_HIDDEN))
+ continue;
+ BM_elem_select_set(em->bm, eed, !BM_elem_flag_test(eed, BM_ELEM_SELECT));
+ }
+ }
+ else {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN))
+ continue;
+ BM_elem_select_set(em->bm, efa, !BM_elem_flag_test(efa, BM_ELEM_SELECT));
+ }
+
+ }
+// if (EM_texFaceCheck())
+}
+
+int EDBM_select_interior_faces(BMEditMesh *em)
+{
+ BMesh *bm = em->bm;
+ BMIter iter;
+ BMIter eiter;
+ BMFace *efa;
+ BMEdge *eed;
+ int ok;
+ int change = FALSE;
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN))
+ continue;
+
+
+ ok = TRUE;
+ BM_ITER(eed, &eiter, bm, BM_EDGES_OF_FACE, efa) {
+ if (BM_edge_face_count(eed) < 3) {
+ ok = FALSE;
+ break;
+ }
+ }
+
+ if (ok) {
+ BM_elem_select_set(bm, efa, TRUE);
+ change = TRUE;
+ }
+ }
+
+ return change;
+}
+
+static void linked_limit_default(bContext *C, wmOperator *op)
+{
+ if (!RNA_struct_property_is_set(op->ptr, "limit")) {
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ if (em->selectmode == SCE_SELECT_FACE)
+ RNA_boolean_set(op->ptr, "limit", TRUE);
+ else
+ RNA_boolean_set(op->ptr, "limit", FALSE);
+ }
+}
+
+static int edbm_select_linked_pick_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ ViewContext vc;
+ BMesh *bm;
+ BMWalker walker;
+ BMEditMesh *em;
+ BMVert *eve;
+ BMEdge *e, *eed;
+ BMFace *efa;
+ int sel = !RNA_boolean_get(op->ptr, "deselect");
+
+ int limit;
+
+ linked_limit_default(C, op);
+
+ limit = RNA_boolean_get(op->ptr, "limit");
+
+ /* unified_finednearest needs ogl */
+ view3d_operator_needs_opengl(C);
+
+ /* setup view context for argument to callbacks */
+ em_setup_viewcontext(C, &vc);
+ em = vc.em;
+
+ if (em->bm->totedge == 0)
+ return OPERATOR_CANCELLED;
+
+ bm = em->bm;
+
+ vc.mval[0] = event->mval[0];
+ vc.mval[1] = event->mval[1];
+
+ /* return warning! */
+
+ if (unified_findnearest(&vc, &eve, &eed, &efa) == 0) {
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_CANCELLED;
+ }
+
+ if (em->selectmode == SCE_SELECT_FACE) {
+ BMIter iter;
+
+ if (efa == NULL)
+ return OPERATOR_CANCELLED;
+
+ if (limit) {
+ /* hflag no-seam --> bmo-tag */
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ /* BMESH_TODO, don't use 'BM_ELEM_SELECT' here, its a HFLAG only! */
+ BMO_elem_flag_set(bm, e, BM_ELEM_SELECT, !BM_elem_flag_test(e, BM_ELEM_SEAM));
+ }
+ }
+
+ /* walk */
+ BMW_init(&walker, bm, BMW_ISLAND,
+ BMW_MASK_NOP, limit ? BM_ELEM_SELECT : BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP,
+ BMW_NIL_LAY);
+
+ e = BMW_begin(&walker, efa);
+ for (; efa; efa = BMW_step(&walker)) {
+ BM_elem_select_set(bm, efa, sel);
+ }
+ BMW_end(&walker);
+ }
+ else {
+ if (efa) {
+ eed = BM_FACE_FIRST_LOOP(efa)->e;
+ }
+ else if (!eed) {
+ if (!eve || !eve->e)
+ return OPERATOR_CANCELLED;
+
+ eed = eve->e;
+ }
+
+ BMW_init(&walker, bm, BMW_SHELL,
+ BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP,
+ BMW_NIL_LAY);
+
+ e = BMW_begin(&walker, eed->v1);
+ for ( ; e; e = BMW_step(&walker)) {
+ BM_elem_select_set(bm, e, sel);
+ }
+ BMW_end(&walker);
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_linked_pick(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Linked";
+ ot->idname = "MESH_OT_select_linked_pick";
+
+ /* api callbacks */
+ ot->invoke = edbm_select_linked_pick_invoke;
+ ot->poll = ED_operator_editmesh;
+ ot->description = "(De)select all vertices linked to the edge under the mouse cursor";
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", "");
+ RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "");
+}
+
+
+static int edbm_select_linked_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMesh *bm = em->bm;
+ BMIter iter;
+ BMVert *v;
+ BMEdge *e;
+ BMWalker walker;
+
+ int limit;
+
+ linked_limit_default(C, op);
+
+ limit = RNA_boolean_get(op->ptr, "limit");
+
+ if (em->selectmode == SCE_SELECT_FACE) {
+ BMFace *efa;
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_elem_flag_set(efa, BM_ELEM_TAG, (BM_elem_flag_test(efa, BM_ELEM_SELECT) &&
+ !BM_elem_flag_test(efa, BM_ELEM_HIDDEN)));
+ }
+
+ if (limit) {
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ /* BMESH_TODO, don't use 'BM_ELEM_SELECT' here, its a HFLAG only! */
+ BMO_elem_flag_set(bm, e, BM_ELEM_SELECT, !BM_elem_flag_test(e, BM_ELEM_SEAM));
+ }
+ }
+
+ BMW_init(&walker, bm, BMW_ISLAND,
+ BMW_MASK_NOP, limit ? BM_ELEM_SELECT : BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP,
+ BMW_NIL_LAY);
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
+ e = BMW_begin(&walker, efa);
+ for (; efa; efa = BMW_step(&walker)) {
+ BM_elem_select_set(bm, efa, TRUE);
+ }
+ }
+ }
+ BMW_end(&walker);
+ }
+ else {
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
+ BM_elem_flag_enable(v, BM_ELEM_TAG);
+ }
+ else {
+ BM_elem_flag_disable(v, BM_ELEM_TAG);
+ }
+ }
+
+ BMW_init(&walker, em->bm, BMW_SHELL,
+ BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP,
+ BMW_NIL_LAY);
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
+ e = BMW_begin(&walker, v);
+ for (; e; e = BMW_step(&walker)) {
+ BM_elem_select_set(em->bm, e->v1, TRUE);
+ BM_elem_select_set(em->bm, e->v2, TRUE);
+ }
+ }
+ }
+ BMW_end(&walker);
+ }
+ EDBM_selectmode_flush_ex(em, SCE_SELECT_VERTEX);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_linked(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Linked All";
+ ot->idname = "MESH_OT_select_linked";
+
+ /* api callbacks */
+ ot->exec = edbm_select_linked_exec;
+ ot->poll = ED_operator_editmesh;
+ ot->description = "Select all vertices linked to the active mesh";
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "");
+}
+
+/* ******************** **************** */
+
+static int edbm_select_more_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+
+ EDBM_select_more(em);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_more(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select More";
+ ot->idname = "MESH_OT_select_more";
+ ot->description = "Select more vertices, edges or faces connected to initial selection";
+
+ /* api callbacks */
+ ot->exec = edbm_select_more_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int edbm_select_less_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+
+ EDBM_select_less(em);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_less(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Less";
+ ot->idname = "MESH_OT_select_less";
+ ot->description = "Deselect vertices, edges or faces at the boundary of each selection region";
+
+ /* api callbacks */
+ ot->exec = edbm_select_less_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* Walk all reachable elements of the same type as h_act in breadth-first
+ * order, starting from h_act. Deselects elements if the depth when they
+ * are reached is not a multiple of "nth". */
+static void walker_deselect_nth(BMEditMesh *em, int nth, int offset, BMHeader *h_act)
+{
+ BMElem *ele;
+ BMesh *bm = em->bm;
+ BMWalker walker;
+ BMIter iter;
+ int walktype = 0, itertype = 0, flushtype = 0;
+ short mask_vert = 0, mask_edge = 0, mask_loop = 0, mask_face = 0;
+
+ /* No active element from which to start - nothing to do */
+ if (h_act == NULL) {
+ return;
+ }
+
+ /* Determine which type of iter, walker, and select flush to use
+ * based on type of the elements being deselected */
+ switch (h_act->htype) {
+ case BM_VERT:
+ itertype = BM_VERTS_OF_MESH;
+ walktype = BMW_CONNECTED_VERTEX;
+ flushtype = SCE_SELECT_VERTEX;
+ mask_vert = BM_ELEM_SELECT;
+ break;
+ case BM_EDGE:
+ itertype = BM_EDGES_OF_MESH;
+ walktype = BMW_SHELL;
+ flushtype = SCE_SELECT_EDGE;
+ mask_edge = BM_ELEM_SELECT;
+ break;
+ case BM_FACE:
+ itertype = BM_FACES_OF_MESH;
+ walktype = BMW_ISLAND;
+ flushtype = SCE_SELECT_FACE;
+ mask_face = BM_ELEM_SELECT;
+ break;
+ }
+
+ /* Walker restrictions uses BMO flags, not header flags,
+ * so transfer BM_ELEM_SELECT from HFlags onto a BMO flag layer. */
+ BMO_push(bm, NULL);
+ BM_ITER(ele, &iter, bm, itertype, NULL) {
+ if (BM_elem_flag_test(ele, BM_ELEM_SELECT)) {
+ /* BMESH_TODO, don't use 'BM_ELEM_SELECT' here, its a HFLAG only! */
+ BMO_elem_flag_enable(bm, (BMElemF *)ele, BM_ELEM_SELECT);
+ }
+ }
+
+ /* Walk over selected elements starting at active */
+ BMW_init(&walker, bm, walktype,
+ mask_vert, mask_edge, mask_loop, mask_face,
+ BMW_NIL_LAY);
+
+ BLI_assert(walker.order == BMW_BREADTH_FIRST);
+ for (ele = BMW_begin(&walker, h_act); ele != NULL; ele = BMW_step(&walker)) {
+ /* Deselect elements that aren't at "nth" depth from active */
+ if ((offset + BMW_current_depth(&walker)) % nth) {
+ BM_elem_select_set(bm, ele, FALSE);
+ }
+ }
+ BMW_end(&walker);
+
+ BMO_pop(bm);
+
+ /* Flush selection up */
+ EDBM_selectmode_flush_ex(em, flushtype);
+}
+
+static void deselect_nth_active(BMEditMesh *em, BMVert **r_eve, BMEdge **r_eed, BMFace **r_efa)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+ BMIter iter;
+ BMEditSelection *ese;
+
+ *r_eve = NULL;
+ *r_eed = NULL;
+ *r_efa = NULL;
+
+ EDBM_selectmode_flush(em);
+ ese = (BMEditSelection *)em->bm->selected.last;
+
+ if (ese) {
+ switch (ese->htype) {
+ case BM_VERT:
+ *r_eve = (BMVert *)ese->ele;
+ return;
+ case BM_EDGE:
+ *r_eed = (BMEdge *)ese->ele;
+ return;
+ case BM_FACE:
+ *r_efa = (BMFace *)ese->ele;
+ return;
+ }
+ }
+
+ if (em->selectmode & SCE_SELECT_VERTEX) {
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
+ *r_eve = v;
+ return;
+ }
+ }
+ }
+ else if (em->selectmode & SCE_SELECT_EDGE) {
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
+ *r_eed = e;
+ return;
+ }
+ }
+ }
+ else if (em->selectmode & SCE_SELECT_FACE) {
+ f = BM_active_face_get(em->bm, TRUE);
+ if (f) {
+ *r_efa = f;
+ return;
+ }
+ }
+}
+
+static int EM_deselect_nth(BMEditMesh *em, int nth, int offset)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+
+ deselect_nth_active(em, &v, &e, &f);
+
+ if (v) {
+ walker_deselect_nth(em, nth, offset, &v->head);
+ return 1;
+ }
+ else if (e) {
+ walker_deselect_nth(em, nth, offset, &e->head);
+ return 1;
+ }
+ else if (f) {
+ walker_deselect_nth(em, nth, offset, &f->head);
+ return 1;
+ }
+
+ return 0;
+}
+
+static int edbm_select_nth_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ int nth = RNA_int_get(op->ptr, "nth");
+ int offset = RNA_int_get(op->ptr, "offset");
+
+ offset = MIN2(nth, offset);
+
+ if (EM_deselect_nth(em, nth, offset) == 0) {
+ BKE_report(op->reports, RPT_ERROR, "Mesh has no active vert/edge/face");
+ return OPERATOR_CANCELLED;
+ }
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+
+void MESH_OT_select_nth(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Nth";
+ ot->description = "";
+ ot->idname = "MESH_OT_select_nth";
+
+ /* api callbacks */
+ ot->exec = edbm_select_nth_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_int(ot->srna, "nth", 2, 2, 100, "Nth Selection", "", 1, INT_MAX);
+ RNA_def_int(ot->srna, "offset", 0, 0, 100, "Offset", "", 0, INT_MAX);
+}
+
+void em_setup_viewcontext(bContext *C, ViewContext *vc)
+{
+ view3d_set_viewcontext(C, vc);
+
+ if (vc->obedit) {
+ Mesh *me = vc->obedit->data;
+ vc->em = me->edit_btmesh;
+ }
+}
+
+/* poll call for mesh operators requiring a view3d context */
+int EM_view3d_poll(bContext *C)
+{
+ if (ED_operator_editmesh(C) && ED_operator_view3d_active(C))
+ return 1;
+
+ return 0;
+}
+
+
+static int edbm_select_sharp_edges_exec(bContext *C, wmOperator *op)
+{
+ /* Find edges that have exactly two neighboring faces,
+ * check the angle between those faces, and if angle is
+ * small enough, select the edge
+ */
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMIter iter;
+ BMEdge *e;
+ BMLoop *l1, *l2;
+ float sharp = RNA_float_get(op->ptr, "sharpness"), angle;
+
+ sharp = DEG2RADF(sharp);
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_elem_flag_test(e, BM_ELEM_HIDDEN) || !e->l)
+ continue;
+
+ l1 = e->l;
+ l2 = l1->radial_next;
+
+ if (l1 == l2)
+ continue;
+
+ /* edge has exactly two neighboring faces, check angle */
+ angle = angle_normalized_v3v3(l1->f->no, l2->f->no);
+
+ if (fabsf(angle) > sharp) {
+ BM_elem_select_set(em->bm, e, TRUE);
+ }
+
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_edges_select_sharp(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Sharp Edges";
+ ot->description = "Marked selected edges as sharp";
+ ot->idname = "MESH_OT_edges_select_sharp";
+
+ /* api callbacks */
+ ot->exec = edbm_select_sharp_edges_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_float(ot->srna, "sharpness", 1.0f, 0.01f, FLT_MAX, "sharpness", "", 1.0f, 180.0f);
+}
+
+static int edbm_select_linked_flat_faces_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMIter iter, liter, liter2;
+ BMFace *f, **stack = NULL;
+ BLI_array_declare(stack);
+ BMLoop *l, *l2;
+ float sharp = RNA_float_get(op->ptr, "sharpness");
+ int i;
+
+ sharp = (sharp * M_PI) / 180.0;
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_elem_flag_disable(f, BM_ELEM_TAG);
+ }
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_elem_flag_test(f, BM_ELEM_HIDDEN) || !BM_elem_flag_test(f, BM_ELEM_SELECT) || BM_elem_flag_test(f, BM_ELEM_TAG))
+ continue;
+
+ BLI_array_empty(stack);
+ i = 1;
+
+ BLI_array_growone(stack);
+ stack[i - 1] = f;
+
+ while (i) {
+ f = stack[i - 1];
+ i--;
+
+ BM_elem_select_set(em->bm, f, TRUE);
+
+ BM_elem_flag_enable(f, BM_ELEM_TAG);
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
+ BM_ITER(l2, &liter2, em->bm, BM_LOOPS_OF_LOOP, l) {
+ float angle;
+
+ if (BM_elem_flag_test(l2->f, BM_ELEM_TAG) || BM_elem_flag_test(l2->f, BM_ELEM_HIDDEN))
+ continue;
+
+ /* edge has exactly two neighboring faces, check angle */
+ angle = angle_normalized_v3v3(f->no, l2->f->no);
+
+ /* invalidate: edge too sharp */
+ if (angle < sharp) {
+ BLI_array_growone(stack);
+ stack[i] = l2->f;
+ i++;
+ }
+ }
+ }
+ }
+ }
+
+ BLI_array_free(stack);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_faces_select_linked_flat(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Linked Flat Faces";
+ ot->description = "Select linked faces by angle";
+ ot->idname = "MESH_OT_faces_select_linked_flat";
+
+ /* api callbacks */
+ ot->exec = edbm_select_linked_flat_faces_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_float(ot->srna, "sharpness", 1.0f, 0.01f, FLT_MAX, "sharpness", "", 1.0f, 180.0f);
+}
+
+static int edbm_select_non_manifold_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMVert *v;
+ BMEdge *e;
+ BMIter iter;
+
+ /* Selects isolated verts, and edges that do not have 2 neighboring
+ * faces
+ */
+
+ if (em->selectmode == SCE_SELECT_FACE) {
+ BKE_report(op->reports, RPT_ERROR, "Doesn't work in face selection mode");
+ return OPERATOR_CANCELLED;
+ }
+
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BM_elem_flag_test(v, BM_ELEM_HIDDEN) && !BM_vert_is_manifold(v)) {
+ BM_elem_select_set(em->bm, v, TRUE);
+ }
+ }
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN) && BM_edge_face_count(e) != 2) {
+ BM_elem_select_set(em->bm, e, TRUE);
+ }
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_non_manifold(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Non Manifold";
+ ot->description = "Select all non-manifold vertices or edges";
+ ot->idname = "MESH_OT_select_non_manifold";
+
+ /* api callbacks */
+ ot->exec = edbm_select_non_manifold_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int edbm_select_random_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMVert *eve;
+ BMEdge *eed;
+ BMFace *efa;
+ BMIter iter;
+ float randfac = RNA_float_get(op->ptr, "percent") / 100.0f;
+
+ BLI_srand(BLI_rand()); /* random seed */
+
+ if (!RNA_boolean_get(op->ptr, "extend"))
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+
+ if (em->selectmode & SCE_SELECT_VERTEX) {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN) && BLI_frand() < randfac) {
+ BM_elem_select_set(em->bm, eve, TRUE);
+ }
+ }
+ EDBM_selectmode_flush(em);
+ }
+ else if (em->selectmode & SCE_SELECT_EDGE) {
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) && BLI_frand() < randfac) {
+ BM_elem_select_set(em->bm, eed, TRUE);
+ }
+ }
+ EDBM_selectmode_flush(em);
+ }
+ else {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN) && BLI_frand() < randfac) {
+ BM_elem_select_set(em->bm, efa, TRUE);
+ }
+ }
+ EDBM_selectmode_flush(em);
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_random(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Random";
+ ot->description = "Randomly select vertices";
+ ot->idname = "MESH_OT_select_random";
+
+ /* api callbacks */
+ ot->exec = edbm_select_random_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_float_percentage(ot->srna, "percent", 50.f, 0.0f, 100.0f,
+ "Percent", "Percentage of elements to select randomly", 0.f, 100.0f);
+ RNA_def_boolean(ot->srna, "extend", 0,
+ "Extend Selection", "Extend selection instead of deselecting everything first");
+}
+
+static int edbm_select_next_loop_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMFace *f;
+ BMVert *v;
+ BMIter iter;
+
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ BM_elem_flag_disable(v, BM_ELEM_TAG);
+ }
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BMLoop *l;
+ BMIter liter;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
+ if (BM_elem_flag_test(l->v, BM_ELEM_SELECT)) {
+ BM_elem_flag_enable(l->next->v, BM_ELEM_TAG);
+ BM_elem_select_set(em->bm, l->v, FALSE);
+ }
+ }
+ }
+
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
+ BM_elem_select_set(em->bm, v, TRUE);
+ }
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_next_loop(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Next Loop";
+ ot->idname = "MESH_OT_select_next_loop";
+ ot->description = "";
+
+ /* api callbacks */
+ ot->exec = edbm_select_next_loop_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+
+static int edbm_region_to_loop_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMFace *f;
+ BMEdge *e;
+ BMIter iter;
+ ViewContext vc;
+
+ em_setup_viewcontext(C, &vc);
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ BM_elem_flag_disable(e, BM_ELEM_TAG);
+ }
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BMLoop *l1, *l2;
+ BMIter liter1, liter2;
+
+ BM_ITER(l1, &liter1, em->bm, BM_LOOPS_OF_FACE, f) {
+ int tot = 0, totsel = 0;
+
+ BM_ITER(l2, &liter2, em->bm, BM_LOOPS_OF_EDGE, l1->e) {
+ tot++;
+ totsel += BM_elem_flag_test(l2->f, BM_ELEM_SELECT) != 0;
+ }
+
+ if ((tot != totsel && totsel > 0) || (totsel == 1 && tot == 1))
+ BM_elem_flag_enable(l1->e, BM_ELEM_TAG);
+ }
+ }
+
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_elem_flag_test(e, BM_ELEM_TAG) && !BM_elem_flag_test(e, BM_ELEM_HIDDEN))
+ BM_edge_select_set(em->bm, e, TRUE);
+ }
+
+ /* If in face-only select mode, switch to edge select mode so that
+ * an edge-only selection is not inconsistent state */
+ if (em->selectmode == SCE_SELECT_FACE) {
+ em->selectmode = SCE_SELECT_EDGE;
+ EDBM_selectmode_set(em);
+ EDBM_selectmode_to_scene(C);
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_region_to_loop(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Boundary Loop";
+ ot->idname = "MESH_OT_region_to_loop";
+
+ /* api callbacks */
+ ot->exec = edbm_region_to_loop_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int loop_find_region(BMEditMesh *em, BMLoop *l, int flag,
+ SmallHash *fhash, BMFace ***region_out)
+{
+ BLI_array_declare(region);
+ BLI_array_declare(stack);
+ BMFace **region = NULL;
+ BMFace **stack = NULL;
+ BMFace *f;
+
+ BLI_array_append(stack, l->f);
+ BLI_smallhash_insert(fhash, (uintptr_t)l->f, NULL);
+
+ while (BLI_array_count(stack) > 0) {
+ BMIter liter1, liter2;
+ BMLoop *l1, *l2;
+
+ f = BLI_array_pop(stack);
+ BLI_array_append(region, f);
+
+ BM_ITER(l1, &liter1, em->bm, BM_LOOPS_OF_FACE, f) {
+ if (BM_elem_flag_test(l1->e, flag))
+ continue;
+
+ BM_ITER(l2, &liter2, em->bm, BM_LOOPS_OF_EDGE, l1->e) {
+ if (BLI_smallhash_haskey(fhash, (uintptr_t)l2->f))
+ continue;
+
+ BLI_array_append(stack, l2->f);
+ BLI_smallhash_insert(fhash, (uintptr_t)l2->f, NULL);
+ }
+ }
+ }
+
+ BLI_array_free(stack);
+
+ *region_out = region;
+ return BLI_array_count(region);
+}
+
+static int verg_radial(const void *va, const void *vb)
+{
+ BMEdge *e1 = *((void **)va);
+ BMEdge *e2 = *((void **)vb);
+ int a, b;
+
+ a = BM_edge_face_count(e1);
+ b = BM_edge_face_count(e2);
+
+ if (a > b) return -1;
+ if (a == b) return 0;
+ if (a < b) return 1;
+
+ return -1;
+}
+
+static int loop_find_regions(BMEditMesh *em, int selbigger)
+{
+ SmallHash visithash;
+ BMIter iter;
+ BMEdge *e, **edges = NULL;
+ BLI_array_declare(edges);
+ BMFace *f;
+ int count = 0, i;
+
+ BLI_smallhash_init(&visithash);
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_elem_flag_disable(f, BM_ELEM_TAG);
+ }
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
+ BLI_array_append(edges, e);
+ BM_elem_flag_enable(e, BM_ELEM_TAG);
+ }
+ else {
+ BM_elem_flag_disable(e, BM_ELEM_TAG);
+ }
+ }
+
+ /* sort edges by radial cycle length */
+ qsort(edges, BLI_array_count(edges), sizeof(void *), verg_radial);
+
+ for (i = 0; i < BLI_array_count(edges); i++) {
+ BMIter liter;
+ BMLoop *l;
+ BMFace **region = NULL, **region_out;
+ int c, tot = 0;
+
+ e = edges[i];
+
+ if (!BM_elem_flag_test(e, BM_ELEM_TAG))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_EDGE, e) {
+ if (BLI_smallhash_haskey(&visithash, (uintptr_t)l->f))
+ continue;
+
+ c = loop_find_region(em, l, BM_ELEM_SELECT, &visithash, &region_out);
+
+ if (!region || (selbigger ? c >= tot : c < tot)) {
+ /* this region is the best seen so far */
+ tot = c;
+ if (region) {
+ /* free the previous best */
+ MEM_freeN(region);
+ }
+ /* track the current region as the new best */
+ region = region_out;
+ }
+ else {
+ /* this region is not as good as best so far, just free it */
+ MEM_freeN(region_out);
+ }
+ }
+
+ if (region) {
+ int j;
+
+ for (j = 0; j < tot; j++) {
+ BM_elem_flag_enable(region[j], BM_ELEM_TAG);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, region[j]) {
+ BM_elem_flag_disable(l->e, BM_ELEM_TAG);
+ }
+ }
+
+ count += tot;
+
+ MEM_freeN(region);
+ }
+ }
+
+ BLI_array_free(edges);
+ BLI_smallhash_release(&visithash);
+
+ return count;
+}
+
+static int edbm_loop_to_region_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMIter iter;
+ BMFace *f;
+ int selbigger = RNA_boolean_get(op->ptr, "select_bigger");
+ int a, b;
+
+ /* find the set of regions with smallest number of total faces */
+ a = loop_find_regions(em, selbigger);
+ b = loop_find_regions(em, !selbigger);
+
+ if ((a <= b) ^ selbigger) {
+ loop_find_regions(em, selbigger);
+ }
+
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_elem_flag_test(f, BM_ELEM_TAG) && !BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
+ BM_face_select_set(em->bm, f, TRUE);
+ }
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_loop_to_region(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Loop Inner-Region";
+ ot->idname = "MESH_OT_loop_to_region";
+
+ /* api callbacks */
+ ot->exec = edbm_loop_to_region_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "select_bigger", 0, "Select Bigger", "Select bigger regions instead of smaller ones");
+}