diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-03-25 12:20:19 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-03-25 12:20:19 +0400 |
commit | 3b711a6ed009b35bb69cd0ca878eeb8d55fa0e77 (patch) | |
tree | b3fdb366cb49bdea5b57dfa6ba4a82635c68d0ee /source/blender/editors/mesh/editmesh_select.c | |
parent | a2ebfc82dbe954acc432ae017ac62a30a11b6a16 (diff) | |
parent | e99a23fc6b33b5097eab44aac19c2a089ddebce6 (diff) |
Merged changes in the trunk up to revision 45133.
Conflicts resolved:
source/blender/blenloader/intern/readfile.c
source/blender/blenloader/intern/writefile.c
source/blender/bmesh/intern/bmesh_construct.c
source/blender/bmesh/intern/bmesh_mesh_conv.c
source/blender/bmesh/intern/bmesh_mesh_conv.h
source/blender/editors/interface/interface_templates.c
source/blender/editors/interface/resources.c
source/blender/editors/mesh/bmesh_select.c
source/blender/editors/mesh/bmesh_tools.c
source/blender/editors/space_view3d/drawobject.c
source/blender/render/intern/source/shadeoutput.c
Diffstat (limited to 'source/blender/editors/mesh/editmesh_select.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_select.c | 2778 |
1 files changed, 2778 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c new file mode 100644 index 00000000000..d0b39dc5cc8 --- /dev/null +++ b/source/blender/editors/mesh/editmesh_select.c @@ -0,0 +1,2778 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/editors/mesh/editmesh_select.c + * \ingroup edmesh + */ + +#include "MEM_guardedalloc.h" + +#include "BLI_blenlib.h" +#include "BLI_math.h" +#include "BLI_rand.h" +#include "BLI_array.h" +#include "BLI_smallhash.h" +#include "BLI_heap.h" + +#include "BKE_context.h" +#include "BKE_displist.h" +#include "BKE_depsgraph.h" +#include "BKE_report.h" +#include "BKE_paint.h" +#include "BKE_tessmesh.h" + +#include "IMB_imbuf_types.h" +#include "IMB_imbuf.h" + +#include "WM_api.h" +#include "WM_types.h" + +#include "RNA_access.h" +#include "RNA_define.h" + +#include "ED_mesh.h" +#include "ED_screen.h" +#include "ED_view3d.h" + +#include "BIF_gl.h" + +#include "DNA_scene_types.h" +#include "DNA_object_types.h" +#include "DNA_mesh_types.h" + +#include "mesh_intern.h" + + +/* ****************************** MIRROR **************** */ + +void EDBM_select_mirrored(Object *UNUSED(obedit), BMEditMesh *em, int extend) +{ + BMVert *v1, *v2; + BMIter iter; + + BM_ITER(v1, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { + if (!BM_elem_flag_test(v1, BM_ELEM_SELECT) || BM_elem_flag_test(v1, BM_ELEM_HIDDEN)) { + BM_elem_flag_disable(v1, BM_ELEM_TAG); + } + else { + BM_elem_flag_enable(v1, BM_ELEM_TAG); + } + } + + EDBM_CacheMirrorVerts(em, TRUE); + + if (!extend) + EDBM_flag_disable_all(em, BM_ELEM_SELECT); + + BM_ITER(v1, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { + if (!BM_elem_flag_test(v1, BM_ELEM_TAG) || BM_elem_flag_test(v1, BM_ELEM_HIDDEN)) + continue; + + v2 = EDBM_GetMirrorVert(em, v1); + if (v2 && !BM_elem_flag_test(v2, BM_ELEM_HIDDEN)) { + BM_elem_select_set(em->bm, v2, TRUE); + } + } + + EDBM_EndMirrorCache(em); +} + +void EDBM_automerge(Scene *scene, Object *obedit, int update) +{ + BMEditMesh *em; + + if ((scene->toolsettings->automerge) && + (obedit && obedit->type == OB_MESH)) + { + em = BMEdit_FromObject(obedit); + if (!em) + return; + + BMO_op_callf(em->bm, "automerge verts=%hv dist=%f", BM_ELEM_SELECT, scene->toolsettings->doublimit); + if (update) { + DAG_id_tag_update(obedit->data, OB_RECALC_DATA); + } + } +} + +/* ****************************** SELECTION ROUTINES **************** */ + +unsigned int bm_solidoffs = 0, bm_wireoffs = 0, bm_vertoffs = 0; /* set in drawobject.c ... for colorindices */ + +/* facilities for border select and circle select */ +static char *selbuf = NULL; + +/* opengl doesn't support concave... */ +static void draw_triangulated(int mcords[][2], short tot) +{ + ListBase lb = {NULL, NULL}; + DispList *dl; + float *fp; + int a; + + /* make displist */ + dl = MEM_callocN(sizeof(DispList), "poly disp"); + dl->type = DL_POLY; + dl->parts = 1; + dl->nr = tot; + dl->verts = fp = MEM_callocN(tot * 3 * sizeof(float), "poly verts"); + BLI_addtail(&lb, dl); + + for (a = 0; a < tot; a++, fp += 3) { + fp[0] = (float)mcords[a][0]; + fp[1] = (float)mcords[a][1]; + } + + /* do the fill */ + filldisplist(&lb, &lb, 0); + + /* do the draw */ + dl = lb.first; /* filldisplist adds in head of list */ + if (dl->type == DL_INDEX3) { + int *index; + + a = dl->parts; + fp = dl->verts; + index = dl->index; + glBegin(GL_TRIANGLES); + while (a--) { + glVertex3fv(fp + 3 * index[0]); + glVertex3fv(fp + 3 * index[1]); + glVertex3fv(fp + 3 * index[2]); + index += 3; + } + glEnd(); + } + + freedisplist(&lb); +} + + +/* reads rect, and builds selection array for quick lookup */ +/* returns if all is OK */ +int EDBM_init_backbuf_border(ViewContext *vc, short xmin, short ymin, short xmax, short ymax) +{ + struct ImBuf *buf; + unsigned int *dr; + int a; + + if (vc->obedit == NULL || vc->v3d->drawtype < OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT) == 0) { + return 0; + } + + buf = view3d_read_backbuf(vc, xmin, ymin, xmax, ymax); + if (buf == NULL) return 0; + if (bm_vertoffs == 0) return 0; + + dr = buf->rect; + + /* build selection lookup */ + selbuf = MEM_callocN(bm_vertoffs + 1, "selbuf"); + + a = (xmax - xmin + 1) * (ymax - ymin + 1); + while (a--) { + if (*dr > 0 && *dr <= bm_vertoffs) + selbuf[*dr] = 1; + dr++; + } + IMB_freeImBuf(buf); + return 1; +} + +int EDBM_check_backbuf(unsigned int index) +{ + if (selbuf == NULL) return 1; + if (index > 0 && index <= bm_vertoffs) + return selbuf[index]; + return 0; +} + +void EDBM_free_backbuf(void) +{ + if (selbuf) MEM_freeN(selbuf); + selbuf = NULL; +} + +/* mcords is a polygon mask + * - grab backbuffer, + * - draw with black in backbuffer, + * - grab again and compare + * returns 'OK' + */ +int EDBM_mask_init_backbuf_border(ViewContext *vc, int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax) +{ + unsigned int *dr, *drm; + struct ImBuf *buf, *bufmask; + int a; + + /* method in use for face selecting too */ + if (vc->obedit == NULL) { + if (!(paint_facesel_test(vc->obact) || paint_vertsel_test(vc->obact))) { + return 0; + } + } + else if (vc->v3d->drawtype < OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT) == 0) { + return 0; + } + + buf = view3d_read_backbuf(vc, xmin, ymin, xmax, ymax); + if (buf == NULL) return 0; + if (bm_vertoffs == 0) return 0; + + dr = buf->rect; + + /* draw the mask */ + glDisable(GL_DEPTH_TEST); + + glColor3ub(0, 0, 0); + + /* yah, opengl doesn't do concave... tsk! */ + ED_region_pixelspace(vc->ar); + draw_triangulated(mcords, tot); + + glBegin(GL_LINE_LOOP); /* for zero sized masks, lines */ + for (a = 0; a < tot; a++) { + glVertex2iv(mcords[a]); + } + glEnd(); + + glFinish(); /* to be sure readpixels sees mask */ + + /* grab mask */ + bufmask = view3d_read_backbuf(vc, xmin, ymin, xmax, ymax); + drm = bufmask->rect; + if (bufmask == NULL) { + return 0; /* only when mem alloc fails, go crash somewhere else! */ + } + + /* build selection lookup */ + selbuf = MEM_callocN(bm_vertoffs + 1, "selbuf"); + + a = (xmax - xmin + 1) * (ymax - ymin + 1); + while (a--) { + if (*dr > 0 && *dr <= bm_vertoffs && *drm == 0) selbuf[*dr] = 1; + dr++; drm++; + } + IMB_freeImBuf(buf); + IMB_freeImBuf(bufmask); + + return 1; +} + +/* circle shaped sample area */ +int EDBM_init_backbuf_circle(ViewContext *vc, short xs, short ys, short rads) +{ + struct ImBuf *buf; + unsigned int *dr; + short xmin, ymin, xmax, ymax, xc, yc; + int radsq; + + /* method in use for face selecting too */ + if (vc->obedit == NULL) { + if (!(paint_facesel_test(vc->obact) || paint_vertsel_test(vc->obact))) { + return 0; + } + } + else if (vc->v3d->drawtype < OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT) == 0) return 0; + + xmin = xs - rads; xmax = xs + rads; + ymin = ys - rads; ymax = ys + rads; + buf = view3d_read_backbuf(vc, xmin, ymin, xmax, ymax); + if (bm_vertoffs == 0) return 0; + if (buf == NULL) return 0; + + dr = buf->rect; + + /* build selection lookup */ + selbuf = MEM_callocN(bm_vertoffs + 1, "selbuf"); + radsq = rads * rads; + for (yc = -rads; yc <= rads; yc++) { + for (xc = -rads; xc <= rads; xc++, dr++) { + if (xc * xc + yc * yc < radsq) { + if (*dr > 0 && *dr <= bm_vertoffs) selbuf[*dr] = 1; + } + } + } + + IMB_freeImBuf(buf); + return 1; + +} + +static void findnearestvert__doClosest(void *userData, BMVert *eve, int x, int y, int index) +{ + struct { short mval[2], pass, select, strict; int dist, lastIndex, closestIndex; BMVert *closest; } *data = userData; + + if (data->pass == 0) { + if (index <= data->lastIndex) + return; + } + else { + if (index > data->lastIndex) + return; + } + + if (data->dist > 3) { + int temp = abs(data->mval[0] - x) + abs(data->mval[1] - y); + if (BM_elem_flag_test(eve, BM_ELEM_SELECT) == data->select) { + if (data->strict == 1) { + return; + } + else { + temp += 5; + } + } + + if (temp < data->dist) { + data->dist = temp; + data->closest = eve; + data->closestIndex = index; + } + } +} + + + + +static unsigned int findnearestvert__backbufIndextest(void *handle, unsigned int index) +{ + BMEditMesh *em = (BMEditMesh *)handle; + BMVert *eve = BM_vert_at_index(em->bm, index - 1); + + if (eve && BM_elem_flag_test(eve, BM_ELEM_SELECT)) return 0; + return 1; +} +/** + * findnearestvert + * + * dist (in/out): minimal distance to the nearest and at the end, actual distance + * sel: selection bias + * if SELECT, selected vertice are given a 5 pixel bias to make them further than unselect verts + * if 0, unselected vertice are given the bias + * strict: if 1, the vertice corresponding to the sel parameter are ignored and not just biased + */ +BMVert *EDBM_findnearestvert(ViewContext *vc, int *dist, short sel, short strict) +{ + if (vc->v3d->drawtype > OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) { + int distance; + unsigned int index; + BMVert *eve; + + if (strict) { + index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_wireoffs, 0xFFFFFF, &distance, + strict, vc->em, findnearestvert__backbufIndextest); + } + else { + index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_wireoffs, 0xFFFFFF, &distance, + 0, NULL, NULL); + } + + eve = BM_vert_at_index(vc->em->bm, index - 1); + + if (eve && distance < *dist) { + *dist = distance; + return eve; + } + else { + return NULL; + } + + } + else { + struct { short mval[2], pass, select, strict; int dist, lastIndex, closestIndex; BMVert *closest; } data; + static int lastSelectedIndex = 0; + static BMVert *lastSelected = NULL; + + if (lastSelected && BM_vert_at_index(vc->em->bm, lastSelectedIndex) != lastSelected) { + lastSelectedIndex = 0; + lastSelected = NULL; + } + + data.lastIndex = lastSelectedIndex; + data.mval[0] = vc->mval[0]; + data.mval[1] = vc->mval[1]; + data.select = sel; + data.dist = *dist; + data.strict = strict; + data.closest = NULL; + data.closestIndex = 0; + + data.pass = 0; + + ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); + + mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, V3D_CLIP_TEST_RV3D_CLIPPING); + + if (data.dist > 3) { + data.pass = 1; + mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, V3D_CLIP_TEST_RV3D_CLIPPING); + } + + *dist = data.dist; + lastSelected = data.closest; + lastSelectedIndex = data.closestIndex; + + return data.closest; + } +} + +/* returns labda for closest distance v1 to line-piece v2 - v3 */ +float labda_PdistVL2Dfl(const float v1[3], const float v2[3], const float v3[3]) +{ + float rc[2], len; + + rc[0] = v3[0] - v2[0]; + rc[1] = v3[1] - v2[1]; + len = rc[0] * rc[0] + rc[1] * rc[1]; + if (len == 0.0f) + return 0.0f; + + return (rc[0] * (v1[0] - v2[0]) + rc[1] * (v1[1] - v2[1])) / len; +} + +/* note; uses v3d, so needs active 3d window */ +static void findnearestedge__doClosest(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int UNUSED(index)) +{ + struct { ViewContext vc; float mval[2]; int dist; BMEdge *closest; } *data = userData; + float v1[2], v2[2]; + int distance; + + v1[0] = x0; + v1[1] = y0; + v2[0] = x1; + v2[1] = y1; + + distance = dist_to_line_segment_v2(data->mval, v1, v2); + + if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) { + distance += 5; + } + + if (distance < data->dist) { + if (data->vc.rv3d->rflag & RV3D_CLIPPING) { + float labda = labda_PdistVL2Dfl(data->mval, v1, v2); + float vec[3]; + + vec[0] = eed->v1->co[0] + labda * (eed->v2->co[0] - eed->v1->co[0]); + vec[1] = eed->v1->co[1] + labda * (eed->v2->co[1] - eed->v1->co[1]); + vec[2] = eed->v1->co[2] + labda * (eed->v2->co[2] - eed->v1->co[2]); + mul_m4_v3(data->vc.obedit->obmat, vec); + + if (ED_view3d_clipping_test(data->vc.rv3d, vec, TRUE) == 0) { + data->dist = distance; + data->closest = eed; + } + } + else { + data->dist = distance; + data->closest = eed; + } + } +} +BMEdge *EDBM_findnearestedge(ViewContext *vc, int *dist) +{ + + if (vc->v3d->drawtype > OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) { + int distance; + unsigned int index; + BMEdge *eed; + + view3d_validate_backbuf(vc); + + index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_solidoffs, bm_wireoffs, &distance, 0, NULL, NULL); + eed = BM_edge_at_index(vc->em->bm, index - 1); + + if (eed && distance < *dist) { + *dist = distance; + return eed; + } + else { + return NULL; + } + } + else { + struct { ViewContext vc; float mval[2]; int dist; BMEdge *closest; } data; + + data.vc = *vc; + data.mval[0] = vc->mval[0]; + data.mval[1] = vc->mval[1]; + data.dist = *dist; + data.closest = NULL; + ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); + + mesh_foreachScreenEdge(vc, findnearestedge__doClosest, &data, 2); + + *dist = data.dist; + return data.closest; + } +} + +static void findnearestface__getDistance(void *userData, BMFace *efa, int x, int y, int UNUSED(index)) +{ + struct { short mval[2]; int dist; BMFace *toFace; } *data = userData; + + if (efa == data->toFace) { + int temp = abs(data->mval[0] - x) + abs(data->mval[1] - y); + + if (temp < data->dist) + data->dist = temp; + } +} +static void findnearestface__doClosest(void *userData, BMFace *efa, int x, int y, int index) +{ + struct { short mval[2], pass; int dist, lastIndex, closestIndex; BMFace *closest; } *data = userData; + + if (data->pass == 0) { + if (index <= data->lastIndex) + return; + } + else { + if (index > data->lastIndex) + return; + } + + if (data->dist > 3) { + int temp = abs(data->mval[0] - x) + abs(data->mval[1] - y); + + if (temp < data->dist) { + data->dist = temp; + data->closest = efa; + data->closestIndex = index; + } + } +} + +BMFace *EDBM_findnearestface(ViewContext *vc, int *dist) +{ + + if (vc->v3d->drawtype > OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) { + unsigned int index; + BMFace *efa; + + view3d_validate_backbuf(vc); + + index = view3d_sample_backbuf(vc, vc->mval[0], vc->mval[1]); + efa = BM_face_at_index(vc->em->bm, index - 1); + + if (efa) { + struct { short mval[2]; int dist; BMFace *toFace; } data; + + data.mval[0] = vc->mval[0]; + data.mval[1] = vc->mval[1]; + data.dist = 0x7FFF; /* largest short */ + data.toFace = efa; + + mesh_foreachScreenFace(vc, findnearestface__getDistance, &data); + + if (vc->em->selectmode == SCE_SELECT_FACE || data.dist < *dist) { /* only faces, no dist check */ + *dist = data.dist; + return efa; + } + } + + return NULL; + } + else { + struct { short mval[2], pass; int dist, lastIndex, closestIndex; BMFace *closest; } data; + static int lastSelectedIndex = 0; + static BMFace *lastSelected = NULL; + + if (lastSelected && BM_face_at_index(vc->em->bm, lastSelectedIndex) != lastSelected) { + lastSelectedIndex = 0; + lastSelected = NULL; + } + + data.lastIndex = lastSelectedIndex; + data.mval[0] = vc->mval[0]; + data.mval[1] = vc->mval[1]; + data.dist = *dist; + data.closest = NULL; + data.closestIndex = 0; + ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); + + data.pass = 0; + mesh_foreachScreenFace(vc, findnearestface__doClosest, &data); + + if (data.dist > 3) { + data.pass = 1; + ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); + mesh_foreachScreenFace(vc, findnearestface__doClosest, &data); + } + + *dist = data.dist; + lastSelected = data.closest; + lastSelectedIndex = data.closestIndex; + + return data.closest; + } +} + +/* best distance based on screen coords. + * use em->selectmode to define how to use + * selected vertices and edges get disadvantage + * return 1 if found one + */ +static int unified_findnearest(ViewContext *vc, BMVert **r_eve, BMEdge **r_eed, BMFace **r_efa) +{ + BMEditMesh *em = vc->em; + int dist = 75; + + *r_eve = NULL; + *r_eed = NULL; + *r_efa = NULL; + + /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */ + view3d_validate_backbuf(vc); + + if (em->selectmode & SCE_SELECT_VERTEX) + *r_eve = EDBM_findnearestvert(vc, &dist, BM_ELEM_SELECT, 0); + if (em->selectmode & SCE_SELECT_FACE) + *r_efa = EDBM_findnearestface(vc, &dist); + + dist -= 20; /* since edges select lines, we give dots advantage of 20 pix */ + if (em->selectmode & SCE_SELECT_EDGE) + *r_eed = EDBM_findnearestedge(vc, &dist); + + /* return only one of 3 pointers, for frontbuffer redraws */ + if (*r_eed) { + *r_efa = NULL; *r_eve = NULL; + } + else if (*r_efa) { + *r_eve = NULL; + } + + return (*r_eve || *r_eed || *r_efa); +} + +/* **************** SIMILAR "group" SELECTS. FACE, EDGE AND VERTEX ************** */ + +static EnumPropertyItem prop_similar_types[] = { + {SIMVERT_NORMAL, "NORMAL", 0, "Normal", ""}, + {SIMVERT_FACE, "FACE", 0, "Amount of Adjacent Faces", ""}, + {SIMVERT_VGROUP, "VGROUP", 0, "Vertex Groups", ""}, + + {SIMEDGE_LENGTH, "LENGTH", 0, "Length", ""}, + {SIMEDGE_DIR, "DIR", 0, "Direction", ""}, + {SIMEDGE_FACE, "FACE", 0, "Amount of Faces Around an Edge", ""}, + {SIMEDGE_FACE_ANGLE, "FACE_ANGLE", 0, "Face Angles", ""}, + {SIMEDGE_CREASE, "CREASE", 0, "Crease", ""}, + {SIMEDGE_SEAM, "SEAM", 0, "Seam", ""}, + {SIMEDGE_SHARP, "SHARP", 0, "Sharpness", ""}, + {SIMEDGE_FREESTYLE, "FREESTYLE_EDGE", 0, "Freestyle Edge Marks", ""}, + + {SIMFACE_MATERIAL, "MATERIAL", 0, "Material", ""}, + {SIMFACE_IMAGE, "IMAGE", 0, "Image", ""}, + {SIMFACE_AREA, "AREA", 0, "Area", ""}, + {SIMFACE_PERIMETER, "PERIMETER", 0, "Perimeter", ""}, + {SIMFACE_NORMAL, "NORMAL", 0, "Normal", ""}, + {SIMFACE_COPLANAR, "COPLANAR", 0, "Co-planar", ""}, + {SIMFACE_FREESTYLE, "FREESTYLE_FACE", 0, "Freestyle Face Marks", ""}, + + {0, NULL, 0, NULL, NULL} +}; + +/* selects new faces/edges/verts based on the existing selection */ + +static int similar_face_select_exec(bContext *C, wmOperator *op) +{ + Object *ob = CTX_data_edit_object(C); + BMEditMesh *em = BMEdit_FromObject(ob); + BMOperator bmop; + + /* get the type from RNA */ + int type = RNA_enum_get(op->ptr, "type"); + float thresh = RNA_float_get(op->ptr, "threshold"); + + /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */ + EDBM_InitOpf(em, &bmop, op, "similarfaces faces=%hf type=%i thresh=%f", BM_ELEM_SELECT, type, thresh); + + /* execute the operator */ + BMO_op_exec(em->bm, &bmop); + + /* clear the existing selection */ + EDBM_flag_disable_all(em, BM_ELEM_SELECT); + + /* select the output */ + BMO_slot_buffer_hflag_enable(em->bm, &bmop, "faceout", BM_ALL, BM_ELEM_SELECT, TRUE); + + /* finish the operator */ + if (!EDBM_FinishOp(em, &bmop, op, TRUE)) { + return OPERATOR_CANCELLED; + } + + /* dependencies graph and notification stuff */ + DAG_id_tag_update(ob->data, OB_RECALC_DATA); + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data); + + /* we succeeded */ + return OPERATOR_FINISHED; +} + +/* ***************************************************** */ + +/* EDGE GROUP */ + +/* wrap the above function but do selection flushing edge to face */ +static int similar_edge_select_exec(bContext *C, wmOperator *op) +{ + Object *ob = CTX_data_edit_object(C); + BMEditMesh *em = BMEdit_FromObject(ob); + BMOperator bmop; + + /* get the type from RNA */ + int type = RNA_enum_get(op->ptr, "type"); + float thresh = RNA_float_get(op->ptr, "threshold"); + + /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */ + EDBM_InitOpf(em, &bmop, op, "similaredges edges=%he type=%i thresh=%f", BM_ELEM_SELECT, type, thresh); + + /* execute the operator */ + BMO_op_exec(em->bm, &bmop); + + /* clear the existing selection */ + EDBM_flag_disable_all(em, BM_ELEM_SELECT); + + /* select the output */ + BMO_slot_buffer_hflag_enable(em->bm, &bmop, "edgeout", BM_ALL, BM_ELEM_SELECT, TRUE); + EDBM_selectmode_flush(em); + + /* finish the operator */ + if (!EDBM_FinishOp(em, &bmop, op, TRUE)) { + return OPERATOR_CANCELLED; + } + + /* dependencies graph and notification stuff */ + DAG_id_tag_update(ob->data, OB_RECALC_DATA); + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data); + + /* we succeeded */ + return OPERATOR_FINISHED; +} + +/* ********************************* */ + +/* + * VERT GROUP + * mode 1: same normal + * mode 2: same number of face users + * mode 3: same vertex groups + */ +static int similar_vert_select_exec(bContext *C, wmOperator *op) +{ + Object *ob = CTX_data_edit_object(C); + BMEditMesh *em = BMEdit_FromObject(ob); + BMOperator bmop; + /* get the type from RNA */ + int type = RNA_enum_get(op->ptr, "type"); + float thresh = RNA_float_get(op->ptr, "threshold"); + + /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */ + EDBM_InitOpf(em, &bmop, op, "similarverts verts=%hv type=%i thresh=%f", BM_ELEM_SELECT, type, thresh); + + /* execute the operator */ + BMO_op_exec(em->bm, &bmop); + + /* clear the existing selection */ + EDBM_flag_disable_all(em, BM_ELEM_SELECT); + + /* select the output */ + BMO_slot_buffer_hflag_enable(em->bm, &bmop, "vertout", BM_ALL, BM_ELEM_SELECT, TRUE); + + /* finish the operator */ + if (!EDBM_FinishOp(em, &bmop, op, TRUE)) { + return OPERATOR_CANCELLED; + } + + EDBM_selectmode_flush(em); + + /* dependencies graph and notification stuff */ + DAG_id_tag_update(ob->data, OB_RECALC_DATA); + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data); + + /* we succeeded */ + return OPERATOR_FINISHED; +} + +static int edbm_select_similar_exec(bContext *C, wmOperator *op) +{ + ToolSettings *ts = CTX_data_tool_settings(C); + PropertyRNA *prop = RNA_struct_find_property(op->ptr, "threshold"); + + int type = RNA_enum_get(op->ptr, "type"); + + if (!RNA_property_is_set(op->ptr, prop)) { + RNA_property_float_set(op->ptr, prop, ts->select_thresh); + } + else { + ts->select_thresh = RNA_property_float_get(op->ptr, prop); + } + + if (type < 100) return similar_vert_select_exec(C, op); + else if (type < 200) return similar_edge_select_exec(C, op); + else return similar_face_select_exec(C, op); +} + +static EnumPropertyItem *select_similar_type_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), + int *free) +{ + Object *obedit = CTX_data_edit_object(C); + + if (obedit && obedit->type == OB_MESH) { + EnumPropertyItem *item = NULL; + int a, totitem = 0; + BMEditMesh *em = BMEdit_FromObject(obedit); + + if (em->selectmode & SCE_SELECT_VERTEX) { + for (a = SIMVERT_NORMAL; a < SIMEDGE_LENGTH; a++) { + RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a); + } + } + else if (em->selectmode & SCE_SELECT_EDGE) { + for (a = SIMEDGE_LENGTH; a < SIMFACE_MATERIAL; a++) { + RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a); + } + } + else if (em->selectmode & SCE_SELECT_FACE) { + for (a = SIMFACE_MATERIAL; a <= SIMFACE_FREESTYLE; a++) { + RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a); + } + } + RNA_enum_item_end(&item, &totitem); + + *free = 1; + + return item; + } + + return NULL; +} + +void MESH_OT_select_similar(wmOperatorType *ot) +{ + PropertyRNA *prop; + + /* identifiers */ + ot->name = "Select Similar"; + ot->idname = "MESH_OT_select_similar"; + + /* api callbacks */ + ot->invoke = WM_menu_invoke; + ot->exec = edbm_select_similar_exec; + ot->poll = ED_operator_editmesh; + ot->description = "Select similar vertices, edges or faces by property types"; + + /* flags */ + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + + /* properties */ + prop = ot->prop = RNA_def_enum(ot->srna, "type", prop_similar_types, SIMVERT_NORMAL, "Type", ""); + RNA_def_enum_funcs(prop, select_similar_type_itemf); + + RNA_def_float(ot->srna, "threshold", 0.0, 0.0, 1.0, "Threshold", "", 0.01, 1.0); +} + +/* ***************************************************** */ + +/* **************** LOOP SELECTS *************** */ + +static void walker_select(BMEditMesh *em, int walkercode, void *start, int select) +{ + BMesh *bm = em->bm; + BMElem *ele; + BMWalker walker; + + BMW_init(&walker, bm, walkercode, + BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP, + BMW_NIL_LAY); + ele = BMW_begin(&walker, start); + for ( ; ele; ele = BMW_step(&walker)) { + if (!select) { + BM_select_history_remove(bm, ele); + } + BM_elem_select_set(bm, ele, select); + } + BMW_end(&walker); +} + +static int edbm_loop_multiselect_exec(bContext *C, wmOperator *op) +{ + Object *obedit = CTX_data_edit_object(C); + BMEditMesh *em = BMEdit_FromObject(obedit); + BMEdge *eed; + BMEdge **edarray; + int edindex; + int looptype = RNA_boolean_get(op->ptr, "ring"); + + BMIter iter; + int totedgesel = 0; + + for (eed = BM_iter_new(&iter, em->bm, BM_EDGES_OF_MESH, NULL); + eed; eed = BM_iter_step(&iter)) { + + if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) { + totedgesel++; + } + } + + + edarray = MEM_mallocN(sizeof(BMEdge *) * totedgesel, "edge array"); + edindex = 0; + + for (eed = BM_iter_new(&iter, em->bm, BM_EDGES_OF_MESH, NULL); + eed; + eed = BM_iter_step(&iter)) + { + + if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) { + edarray[edindex] = eed; + edindex++; + } + } + + if (looptype) { + for (edindex = 0; edindex < totedgesel; edindex += 1) { + eed = edarray[edindex]; + walker_select(em, BMW_EDGERING, eed, TRUE); + } + EDBM_selectmode_flush(em); + } + else { + for (edindex = 0; edindex < totedgesel; edindex += 1) { + eed = edarray[edindex]; + walker_select(em, BMW_LOOP, eed, TRUE); + } + EDBM_selectmode_flush(em); + } + MEM_freeN(edarray); +// if (EM_texFaceCheck()) + + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit); + + return OPERATOR_FINISHED; +} + +void MESH_OT_loop_multi_select(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Multi Select Loops"; + ot->idname = "MESH_OT_loop_multi_select"; + + /* api callbacks */ + ot->exec = edbm_loop_multiselect_exec; + ot->poll = ED_operator_editmesh; + ot->description = "Select a loop of connected edges by connection type"; + + /* flags */ + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + + /* properties */ + RNA_def_boolean(ot->srna, "ring", 0, "Ring", ""); +} + + +/* ***************** MAIN MOUSE SELECTION ************** */ + + +/* ***************** loop select (non modal) ************** */ + +static void mouse_mesh_loop(bContext *C, int mval[2], short extend, short ring) +{ + ViewContext vc; + BMEditMesh *em; + BMEdge *eed; + int select = TRUE; + int dist = 50; + + em_setup_viewcontext(C, &vc); + vc.mval[0] = mval[0]; + vc.mval[1] = mval[1]; + em = vc.em; + + /* no afterqueue (yet), so we check it now, otherwise the bm_xxxofs indices are bad */ + view3d_validate_backbuf(&vc); + + eed = EDBM_findnearestedge(&vc, &dist); + if (eed) { + if (extend == 0) { + EDBM_flag_disable_all(em, BM_ELEM_SELECT); + } + + if (BM_elem_flag_test(eed, BM_ELEM_SELECT) == 0) { + select = TRUE; + } + else if (extend) { + select = FALSE; + } + + if (em->selectmode & SCE_SELECT_FACE) { + walker_select(em, BMW_FACELOOP, eed, select); + } + else if (em->selectmode & SCE_SELECT_EDGE) { + if (ring) + walker_select(em, BMW_EDGERING, eed, select); + else + walker_select(em, BMW_LOOP, eed, select); + } + else if (em->selectmode & SCE_SELECT_VERTEX) { + if (ring) + walker_select(em, BMW_EDGERING, eed, select); + + else + walker_select(em, BMW_LOOP, eed, select); + } + + EDBM_selectmode_flush(em); +// if (EM_texFaceCheck()) + + /* sets as active, useful for other tools */ + if (select) { + if (em->selectmode & SCE_SELECT_VERTEX) { + /* TODO: would be nice if the edge vertex chosen here + * was the one closer to the selection pointer, instead + * of arbitrarily selecting the first one */ + EDBM_store_selection(em, eed->v1); + } + else if (em->selectmode & SCE_SELECT_EDGE) { + EDBM_store_selection(em, eed); + } + /* TODO: would be nice if the nearest face that + * belongs to the selected edge could be set to + * active here in face select mode */ + } + + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit); + } +} + +static int edbm_select_loop_invoke(bContext *C, wmOperator *op, wmEvent *event) +{ + + view3d_operator_needs_opengl(C); + + mouse_mesh_loop(C, event->mval, RNA_boolean_get(op->ptr, "extend"), + RNA_boolean_get(op->ptr, "ring")); + + /* cannot do tweaks for as long this keymap is after transform map */ + return OPERATOR_FINISHED; +} + +void MESH_OT_loop_select(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Loop Select"; + ot->idname = "MESH_OT_loop_select"; + ot->description = "Select a loop"; + + /* api callbacks */ + ot->invoke = edbm_select_loop_invoke; + ot->poll = ED_operator_editmesh_region_view3d; + ot->description = "Select a loop of connected edges"; + + /* flags */ + ot->flag = OPTYPE_UNDO; + + /* properties */ + RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "Extend the selection"); + RNA_def_boolean(ot->srna, "ring", 0, "Select Ring", "Select ring"); +} + +void MESH_OT_edgering_select(wmOperatorType *ot) +{ + /* description */ + ot->name = "Edge Ring Select"; + ot->idname = "MESH_OT_edgering_select"; + ot->description = "Select an edge ring"; + + /* callbacks */ + ot->invoke = edbm_select_loop_invoke; + ot->poll = ED_operator_editmesh_region_view3d; + + /* flags */ + ot->flag = OPTYPE_UNDO; + + RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the selection"); + RNA_def_boolean(ot->srna, "ring", 1, "Select Ring", "Select ring"); +} + +/* ******************* edgetag_shortest_path and helpers ****************** */ + +static float edgetag_cut_cost(BMEditMesh *UNUSED(em), BMEdge *e1, BMEdge *e2, BMVert *v) +{ + BMVert *v1 = (e1->v1 == v) ? e1->v2 : e1->v1; + BMVert *v2 = (e2->v1 == v) ? e2->v2 : e2->v1; + float cost, d1[3], d2[3]; + + /* The cost is based on the simple sum of the length of the two edgees... */ + sub_v3_v3v3(d1, v->co, v1->co); + sub_v3_v3v3(d2, v2->co, v->co); + cost = len_v3(d1); + cost += len_v3(d2); + + /* but is biased to give higher values to sharp turns, so that it will take + * paths with fewer "turns" when selecting between equal-weighted paths between + * the two edges */ + cost = cost + 0.5f * cost * (2.0f - sqrt(fabs(dot_v3v3(d1, d2)))); + + return cost; +} + +static void edgetag_add_adjacent(BMEditMesh *em, SmallHash *visithash, Heap *heap, int mednum, int vertnum, + int *nedges, int *edges, int *prevedge, float *cost) +{ + BMEdge *e1 = EDBM_get_edge_for_index(em, mednum); + BMVert *v = EDBM_get_vert_for_index(em, vertnum); + int startadj, endadj = nedges[vertnum + 1]; + + for (startadj = nedges[vertnum]; startadj < endadj; startadj++) { + int adjnum = edges[startadj]; + BMEdge *e2 = EDBM_get_edge_for_index(em, adjnum); + float newcost; + float cutcost; + + if (BLI_smallhash_haskey(visithash, (uintptr_t)e2)) + continue; + + cutcost = edgetag_cut_cost(em, e1, e2, v); + newcost = cost[mednum] + cutcost; + + if (cost[adjnum] > newcost) { + cost[adjnum] = newcost; + prevedge[adjnum] = mednum; + BLI_heap_insert(heap, newcost, SET_INT_IN_POINTER(adjnum)); + } + } +} + +static void edgetag_context_set(BMEditMesh *em, Scene *scene, BMEdge *e, int val) +{ + + switch (scene->toolsettings->edge_mode) { + case EDGE_MODE_SELECT: + BM_elem_select_set(em->bm, e, val); + break; + case EDGE_MODE_TAG_SEAM: + BM_elem_flag_set(e, BM_ELEM_SEAM, val); + break; + case EDGE_MODE_TAG_SHARP: + BM_elem_flag_set(e, BM_ELEM_SMOOTH, !val); + break; + case EDGE_MODE_TAG_FREESTYLE: + BM_elem_flag_set(e, BM_ELEM_FREESTYLE, val); + break; + case EDGE_MODE_TAG_CREASE: + { + float *crease = CustomData_bmesh_get(&em->bm->edata, e->head.data, CD_CREASE); + *crease = (val) ? 1.0f : 0.0f; + break; + } + case EDGE_MODE_TAG_BEVEL: + { + float *bweight = CustomData_bmesh_get(&em->bm->edata, e->head.data, CD_BWEIGHT); + *bweight = (val) ? 1.0f : 0.0f; + break; + } + } +} + +static int edgetag_context_check(Scene *scene, BMEditMesh *em, BMEdge *e) +{ + switch (scene->toolsettings->edge_mode) { + case EDGE_MODE_SELECT: + return BM_elem_flag_test(e, BM_ELEM_SELECT) ? 1 : 0; + case EDGE_MODE_TAG_SEAM: + return BM_elem_flag_test(e, BM_ELEM_SEAM); + case EDGE_MODE_TAG_SHARP: + return !BM_elem_flag_test(e, BM_ELEM_SMOOTH); + case EDGE_MODE_TAG_FREESTYLE: + return !BM_elem_flag_test(e, BM_ELEM_FREESTYLE); + case EDGE_MODE_TAG_CREASE: + return BM_elem_float_data_get(&em->bm->edata, e, CD_CREASE) ? 1 : 0; + case EDGE_MODE_TAG_BEVEL: + return BM_elem_float_data_get(&em->bm->edata, e, CD_BWEIGHT) ? 1 : 0; + } + return 0; +} + +static int edgetag_shortest_path(Scene *scene, BMEditMesh *em, BMEdge *source, BMEdge *target) +{ + BMEdge *e; + BMIter iter; + Heap *heap; + SmallHash visithash; + float *cost; + int i, totvert = 0, totedge = 0, *nedges, *edges, *prevedge, mednum = -1, nedgeswap = 0; + int targetnum; + + BLI_smallhash_init(&visithash); + + /* note, would pass BM_EDGE except we are looping over all edges anyway */ + BM_mesh_elem_index_ensure(em->bm, BM_VERT /* | BM_EDGE */); + + BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) { + e->oflags[0].f = 0; /* XXX, whats this for, BMESH_TODO, double check if this is needed */ + if (BM_elem_flag_test(e, BM_ELEM_HIDDEN)) { + BLI_smallhash_insert(&visithash, (uintptr_t)e, NULL); + } + + BM_elem_index_set(e, totedge); /* set_inline */ + totedge++; + } + em->bm->elem_index_dirty &= ~BM_EDGE; + + /* alloc */ + totvert = em->bm->totvert; + nedges = MEM_callocN(sizeof(*nedges) * totvert + 1, "SeamPathNEdges"); + edges = MEM_mallocN(sizeof(*edges) * totedge * 2, "SeamPathEdges"); + prevedge = MEM_mallocN(sizeof(*prevedge) * totedge, "SeamPathPrevious"); + cost = MEM_mallocN(sizeof(*cost) * totedge, "SeamPathCost"); + + /* count edges, compute adjacent edges offsets and fill adjacent */ + BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) { + nedges[BM_elem_index_get(e->v1) + 1]++; + nedges[BM_elem_index_get(e->v2) + 1]++; + } + + for (i = 1; i < totvert; i++) { + int newswap = nedges[i + 1]; + nedges[i + 1] = nedgeswap + nedges[i]; + nedgeswap = newswap; + } + nedges[0] = nedges[1] = 0; + + i = 0; + BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) { + edges[nedges[BM_elem_index_get(e->v1) + 1]++] = i; + edges[nedges[BM_elem_index_get(e->v2) + 1]++] = i; + + cost[i] = 1e20f; + prevedge[i] = -1; + i++; + } + + /* + * Arrays are now filled as follows: + * + * nedges[n] = sum of the # of edges incident to all vertices numbered 0 through n - 1 + * edges[edges[n]..edges[n - 1]] = the indices of of the edges incident to vertex n + * + * As the search continues, prevedge[n] will be the previous edge on the shortest + * path found so far to edge n. The visitedhash will of course contain entries + * for edges that have been visited, cost[n] will contain the length of the shortest + * path to edge n found so far, Finally, heap is a priority heap which is built on the + * the same data as the cost arry, but inverted: it is a worklist of edges prioritized + * by the shortest path found so far to the edge. + */ + +#if 0 /* UNUSED */ /* this block does nothing, not sure why its here? - campbell */ + for (i = 0; i < totvert; i++) { + int start = nedges[i], end = nedges[i + 1], cur; + for (cur = start; cur < end; cur++) { + BMEdge *e = EDBM_get_edge_for_index(em, edges[cur]); + } + } +#endif + + /* regular dijkstra shortest path, but over edges instead of vertices */ + heap = BLI_heap_new(); + BLI_heap_insert(heap, 0.0f, SET_INT_IN_POINTER(BM_elem_index_get(source))); + cost[BM_elem_index_get(source)] = 0.0f; + EDBM_init_index_arrays(em, 1, 1, 0); + targetnum = BM_elem_index_get(target); + + while (!BLI_heap_empty(heap)) { + mednum = GET_INT_FROM_POINTER(BLI_heap_popmin(heap)); + e = EDBM_get_edge_for_index(em, mednum); + + if (mednum == targetnum) + break; + + if (BLI_smallhash_haskey(&visithash, (uintptr_t)e)) + continue; + + BLI_smallhash_insert(&visithash, (uintptr_t)e, NULL); + + edgetag_add_adjacent(em, &visithash, heap, mednum, BM_elem_index_get(e->v1), nedges, edges, prevedge, cost); + edgetag_add_adjacent(em, &visithash, heap, mednum, BM_elem_index_get(e->v2), nedges, edges, prevedge, cost); + } + + if (mednum == targetnum) { + short allseams = 1; + + /* Check whether the path is already completely tagged. + * if it is, the tags will be cleared instead of set. */ + mednum = targetnum; + do { + e = EDBM_get_edge_for_index(em, mednum); + if (!edgetag_context_check(scene, em, e)) { + allseams = 0; + break; + } + mednum = prevedge[mednum]; + } while (mednum != BM_elem_index_get(source)); + + /* Follow path back and source and add or remove tags */ + mednum = targetnum; + do { + e = EDBM_get_edge_for_index(em, mednum); + if (allseams) + edgetag_context_set(em, scene, e, 0); + else + edgetag_context_set(em, scene, e, 1); + mednum = prevedge[mednum]; + } while (mednum != -1); + } + + EDBM_free_index_arrays(em); + MEM_freeN(nedges); + MEM_freeN(edges); + MEM_freeN(prevedge); + MEM_freeN(cost); + BLI_heap_free(heap, NULL); + BLI_smallhash_release(&visithash); + + return 1; +} + +/* ******************* mesh shortest path select, uses prev-selected edge ****************** */ + +/* since you want to create paths with multiple selects, it doesn't have extend option */ +static void mouse_mesh_shortest_path(bContext *C, int mval[2]) +{ + Object *ob = CTX_data_edit_object(C); + ViewContext vc; + BMEditMesh *em; + BMEdge *e; + int dist = 50; + + em_setup_viewcontext(C, &vc); + vc.mval[0] = mval[0]; + vc.mval[1] = mval[1]; + em = vc.em; + + e = EDBM_findnearestedge(&vc, &dist); + if (e) { + Mesh *me = vc.obedit->data; + int path = 0; + + if (em->bm->selected.last) { + BMEditSelection *ese = em->bm->selected.last; + + if (ese && ese->htype == BM_EDGE) { + BMEdge *e_act; + e_act = (BMEdge *)ese->ele; + if (e_act != e) { + if (edgetag_shortest_path(vc.scene, em, e_act, e)) { + EDBM_remove_selection(em, e_act); + path = 1; + } + } + } + } + if (path == 0) { + int act = (edgetag_context_check(vc.scene, em, e) == 0); + edgetag_context_set(em, vc.scene, e, act); /* switch the edge option */ + } + + EDBM_selectmode_flush(em); + + /* even if this is selected it may not be in the selection list */ + if (edgetag_context_check(vc.scene, em, e) == 0) + EDBM_remove_selection(em, e); + else + EDBM_store_selection(em, e); + + /* force drawmode for mesh */ + switch (CTX_data_tool_settings(C)->edge_mode) { + + case EDGE_MODE_TAG_SEAM: + me->drawflag |= ME_DRAWSEAMS; + break; + case EDGE_MODE_TAG_SHARP: + me->drawflag |= ME_DRAWSHARP; + break; + case EDGE_MODE_TAG_CREASE: + me->drawflag |= ME_DRAWCREASES; + break; + case EDGE_MODE_TAG_BEVEL: + me->drawflag |= ME_DRAWBWEIGHTS; + break; + case EDGE_MODE_TAG_FREESTYLE: + me->drawflag |= ME_DRAW_FREESTYLE_EDGE; + break; + } + + DAG_id_tag_update(ob->data, OB_RECALC_DATA); + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data); + } +} + + +static int edbm_shortest_path_select_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event) +{ + + view3d_operator_needs_opengl(C); + + mouse_mesh_shortest_path(C, event->mval); + + return OPERATOR_FINISHED; +} + +void MESH_OT_select_shortest_path(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Shortest Path Select"; + ot->idname = "MESH_OT_select_shortest_path"; + + /* api callbacks */ + ot->invoke = edbm_shortest_path_select_invoke; + ot->poll = ED_operator_editmesh; + ot->description = "Select shortest path between two selections"; + + /* flags */ + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + + /* properties */ + RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", ""); +} + +/* ************************************************** */ +/* here actual select happens */ +/* gets called via generic mouse select operator */ +int mouse_mesh(bContext *C, const int mval[2], short extend) +{ + ViewContext vc; + BMVert *eve = NULL; + BMEdge *eed = NULL; + BMFace *efa = NULL; + + /* setup view context for argument to callbacks */ + em_setup_viewcontext(C, &vc); + vc.mval[0] = mval[0]; + vc.mval[1] = mval[1]; + + if (unified_findnearest(&vc, &eve, &eed, &efa)) { + + if (extend == 0) EDBM_flag_disable_all(vc.em, BM_ELEM_SELECT); + + if (efa) { + /* set the last selected face */ + BM_active_face_set(vc.em->bm, efa); + + if (!BM_elem_flag_test(efa, BM_ELEM_SELECT)) { + EDBM_store_selection(vc.em, efa); + BM_elem_select_set(vc.em->bm, efa, TRUE); + } + else if (extend) { + EDBM_remove_selection(vc.em, efa); + BM_elem_select_set(vc.em->bm, efa, FALSE); + } + } + else if (eed) { + if (!BM_elem_flag_test(eed, BM_ELEM_SELECT)) { + EDBM_store_selection(vc.em, eed); + BM_elem_select_set(vc.em->bm, eed, TRUE); + } + else if (extend) { + EDBM_remove_selection(vc.em, eed); + BM_elem_select_set(vc.em->bm, eed, FALSE); + } + } + else if (eve) { + if (!BM_elem_flag_test(eve, BM_ELEM_SELECT)) { + EDBM_store_selection(vc.em, eve); + BM_elem_select_set(vc.em->bm, eve, TRUE); + } + else if (extend) { + EDBM_remove_selection(vc.em, eve); + BM_elem_select_set(vc.em->bm, eve, FALSE); + } + } + + EDBM_selectmode_flush(vc.em); + +// if (EM_texFaceCheck()) { + + if (efa && efa->mat_nr != vc.obedit->actcol - 1) { + vc.obedit->actcol = efa->mat_nr + 1; + vc.em->mat_nr = efa->mat_nr; +// BIF_preview_changed(ID_MA); + } + + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit); + return 1; + } + + return 0; +} + +static void EDBM_strip_selections(BMEditMesh *em) +{ + BMEditSelection *ese, *nextese; + + if (!(em->selectmode & SCE_SELECT_VERTEX)) { + ese = em->bm->selected.first; + while (ese) { + nextese = ese->next; + if (ese->htype == BM_VERT) BLI_freelinkN(&(em->bm->selected), ese); + ese = nextese; + } + } + if (!(em->selectmode & SCE_SELECT_EDGE)) { + ese = em->bm->selected.first; + while (ese) { + nextese = ese->next; + if (ese->htype == BM_EDGE) BLI_freelinkN(&(em->bm->selected), ese); + ese = nextese; + } + } + if (!(em->selectmode & SCE_SELECT_FACE)) { + ese = em->bm->selected.first; + while (ese) { + nextese = ese->next; + if (ese->htype == BM_FACE) BLI_freelinkN(&(em->bm->selected), ese); + ese = nextese; + } + } +} + +/* when switching select mode, makes sure selection is consistent for editing */ +/* also for paranoia checks to make sure edge or face mode works */ +void EDBM_selectmode_set(BMEditMesh *em) +{ + BMVert *eve; + BMEdge *eed; + BMFace *efa; + BMIter iter; + + em->bm->selectmode = em->selectmode; + + EDBM_strip_selections(em); /* strip BMEditSelections from em->selected that are not relevant to new mode */ + + if (em->selectmode & SCE_SELECT_VERTEX) { + EDBM_select_flush(em); + } + else if (em->selectmode & SCE_SELECT_EDGE) { + /* deselect vertices, and select again based on edge select */ + eve = BM_iter_new(&iter, em->bm, BM_VERTS_OF_MESH, NULL); + for ( ; eve; eve = BM_iter_step(&iter)) BM_elem_select_set(em->bm, eve, FALSE); + + eed = BM_iter_new(&iter, em->bm, BM_EDGES_OF_MESH, NULL); + for ( ; eed; eed = BM_iter_step(&iter)) { + if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) { + BM_elem_select_set(em->bm, eed, TRUE); + } + } + + /* selects faces based on edge status */ + EDBM_selectmode_flush(em); + } + else if (em->selectmode & SCE_SELECT_FACE) { + /* deselect eges, and select again based on face select */ + eed = BM_iter_new(&iter, em->bm, BM_EDGES_OF_MESH, NULL); + for ( ; eed; eed = BM_iter_step(&iter)) BM_elem_select_set(em->bm, eed, FALSE); + + efa = BM_iter_new(&iter, em->bm, BM_FACES_OF_MESH, NULL); + for ( ; efa; efa = BM_iter_step(&iter)) { + if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) { + BM_elem_select_set(em->bm, efa, TRUE); + } + } + } +} + +void EDBM_convertsel(BMEditMesh *em, short oldmode, short selectmode) +{ + BMEdge *eed; + BMFace *efa; + BMIter iter; + + /* have to find out what the selectionmode was previously */ + if (oldmode == SCE_SELECT_VERTEX) { + if (selectmode == SCE_SELECT_EDGE) { + /* select all edges associated with every selected vertex */ + eed = BM_iter_new(&iter, em->bm, BM_EDGES_OF_MESH, NULL); + for ( ; eed; eed = BM_iter_step(&iter)) { + if ((BM_elem_flag_test(eed->v1, BM_ELEM_SELECT) || + BM_elem_flag_test(eed->v2, BM_ELEM_SELECT))) + { + BM_elem_select_set(em->bm, eed, TRUE); + } + } + } + else if (selectmode == SCE_SELECT_FACE) { + BMIter liter; + BMLoop *l; + + /* select all faces associated with every selected vertex */ + efa = BM_iter_new(&iter, em->bm, BM_FACES_OF_MESH, NULL); + for ( ; efa; efa = BM_iter_step(&iter)) { + l = BM_iter_new(&liter, em->bm, BM_LOOPS_OF_FACE, efa); + for (; l; l = BM_iter_step(&liter)) { + if (BM_elem_flag_test(l->v, BM_ELEM_SELECT)) { + BM_elem_select_set(em->bm, efa, TRUE); + break; + } + } + } + } + } + + if (oldmode == SCE_SELECT_EDGE) { + if (selectmode == SCE_SELECT_FACE) { + BMIter liter; + BMLoop *l; + + /* select all faces associated with every selected vertex */ + efa = BM_iter_new(&iter, em->bm, BM_FACES_OF_MESH, NULL); + for ( ; efa; efa = BM_iter_step(&iter)) { + l = BM_iter_new(&liter, em->bm, BM_LOOPS_OF_FACE, efa); + for (; l; l = BM_iter_step(&liter)) { + if (BM_elem_flag_test(l->v, BM_ELEM_SELECT)) { + BM_elem_select_set(em->bm, efa, TRUE); + break; + } + } + } + } + } +} + + +void EDBM_deselect_by_material(BMEditMesh *em, const short index, const short select) +{ + BMIter iter; + BMFace *efa; + + BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { + if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) + continue; + if (efa->mat_nr == index) { + BM_elem_select_set(em->bm, efa, select); + } + } +} + +void EDBM_select_toggle_all(BMEditMesh *em) /* exported for UV */ +{ + if (em->bm->totvertsel || em->bm->totedgesel || em->bm->totfacesel) + EDBM_flag_disable_all(em, BM_ELEM_SELECT); + else + EDBM_flag_enable_all(em, BM_ELEM_SELECT); +} + +void EDBM_select_swap(BMEditMesh *em) /* exported for UV */ +{ + BMIter iter; + BMVert *eve; + BMEdge *eed; + BMFace *efa; + + if (em->bm->selectmode & SCE_SELECT_VERTEX) { + BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { + if (BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) + continue; + BM_elem_select_set(em->bm, eve, !BM_elem_flag_test(eve, BM_ELEM_SELECT)); + } + } + else if (em->selectmode & SCE_SELECT_EDGE) { + BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) { + if (BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) + continue; + BM_elem_select_set(em->bm, eed, !BM_elem_flag_test(eed, BM_ELEM_SELECT)); + } + } + else { + BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { + if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) + continue; + BM_elem_select_set(em->bm, efa, !BM_elem_flag_test(efa, BM_ELEM_SELECT)); + } + + } +// if (EM_texFaceCheck()) +} + +int EDBM_select_interior_faces(BMEditMesh *em) +{ + BMesh *bm = em->bm; + BMIter iter; + BMIter eiter; + BMFace *efa; + BMEdge *eed; + int ok; + int change = FALSE; + + BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { + if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) + continue; + + + ok = TRUE; + BM_ITER(eed, &eiter, bm, BM_EDGES_OF_FACE, efa) { + if (BM_edge_face_count(eed) < 3) { + ok = FALSE; + break; + } + } + + if (ok) { + BM_elem_select_set(bm, efa, TRUE); + change = TRUE; + } + } + + return change; +} + +static void linked_limit_default(bContext *C, wmOperator *op) +{ + if (!RNA_struct_property_is_set(op->ptr, "limit")) { + Object *obedit = CTX_data_edit_object(C); + BMEditMesh *em = BMEdit_FromObject(obedit); + if (em->selectmode == SCE_SELECT_FACE) + RNA_boolean_set(op->ptr, "limit", TRUE); + else + RNA_boolean_set(op->ptr, "limit", FALSE); + } +} + +static int edbm_select_linked_pick_invoke(bContext *C, wmOperator *op, wmEvent *event) +{ + Object *obedit = CTX_data_edit_object(C); + ViewContext vc; + BMesh *bm; + BMWalker walker; + BMEditMesh *em; + BMVert *eve; + BMEdge *e, *eed; + BMFace *efa; + int sel = !RNA_boolean_get(op->ptr, "deselect"); + + int limit; + + linked_limit_default(C, op); + + limit = RNA_boolean_get(op->ptr, "limit"); + + /* unified_finednearest needs ogl */ + view3d_operator_needs_opengl(C); + + /* setup view context for argument to callbacks */ + em_setup_viewcontext(C, &vc); + em = vc.em; + + if (em->bm->totedge == 0) + return OPERATOR_CANCELLED; + + bm = em->bm; + + vc.mval[0] = event->mval[0]; + vc.mval[1] = event->mval[1]; + + /* return warning! */ + + if (unified_findnearest(&vc, &eve, &eed, &efa) == 0) { + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit); + + return OPERATOR_CANCELLED; + } + + if (em->selectmode == SCE_SELECT_FACE) { + BMIter iter; + + if (efa == NULL) + return OPERATOR_CANCELLED; + + if (limit) { + /* hflag no-seam --> bmo-tag */ + BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) { + /* BMESH_TODO, don't use 'BM_ELEM_SELECT' here, its a HFLAG only! */ + BMO_elem_flag_set(bm, e, BM_ELEM_SELECT, !BM_elem_flag_test(e, BM_ELEM_SEAM)); + } + } + + /* walk */ + BMW_init(&walker, bm, BMW_ISLAND, + BMW_MASK_NOP, limit ? BM_ELEM_SELECT : BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP, + BMW_NIL_LAY); + + e = BMW_begin(&walker, efa); + for (; efa; efa = BMW_step(&walker)) { + BM_elem_select_set(bm, efa, sel); + } + BMW_end(&walker); + } + else { + if (efa) { + eed = BM_FACE_FIRST_LOOP(efa)->e; + } + else if (!eed) { + if (!eve || !eve->e) + return OPERATOR_CANCELLED; + + eed = eve->e; + } + + BMW_init(&walker, bm, BMW_SHELL, + BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP, + BMW_NIL_LAY); + + e = BMW_begin(&walker, eed->v1); + for ( ; e; e = BMW_step(&walker)) { + BM_elem_select_set(bm, e, sel); + } + BMW_end(&walker); + } + + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit); + return OPERATOR_FINISHED; +} + +void MESH_OT_select_linked_pick(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Select Linked"; + ot->idname = "MESH_OT_select_linked_pick"; + + /* api callbacks */ + ot->invoke = edbm_select_linked_pick_invoke; + ot->poll = ED_operator_editmesh; + ot->description = "(De)select all vertices linked to the edge under the mouse cursor"; + + /* flags */ + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + + RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", ""); + RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", ""); +} + + +static int edbm_select_linked_exec(bContext *C, wmOperator *op) +{ + Object *obedit = CTX_data_edit_object(C); + BMEditMesh *em = BMEdit_FromObject(obedit); + BMesh *bm = em->bm; + BMIter iter; + BMVert *v; + BMEdge *e; + BMWalker walker; + + int limit; + + linked_limit_default(C, op); + + limit = RNA_boolean_get(op->ptr, "limit"); + + if (em->selectmode == SCE_SELECT_FACE) { + BMFace *efa; + + BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { + BM_elem_flag_set(efa, BM_ELEM_TAG, (BM_elem_flag_test(efa, BM_ELEM_SELECT) && + !BM_elem_flag_test(efa, BM_ELEM_HIDDEN))); + } + + if (limit) { + BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) { + /* BMESH_TODO, don't use 'BM_ELEM_SELECT' here, its a HFLAG only! */ + BMO_elem_flag_set(bm, e, BM_ELEM_SELECT, !BM_elem_flag_test(e, BM_ELEM_SEAM)); + } + } + + BMW_init(&walker, bm, BMW_ISLAND, + BMW_MASK_NOP, limit ? BM_ELEM_SELECT : BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP, + BMW_NIL_LAY); + + BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { + if (BM_elem_flag_test(efa, BM_ELEM_TAG)) { + e = BMW_begin(&walker, efa); + for (; efa; efa = BMW_step(&walker)) { + BM_elem_select_set(bm, efa, TRUE); + } + } + } + BMW_end(&walker); + } + else { + BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { + if (BM_elem_flag_test(v, BM_ELEM_SELECT)) { + BM_elem_flag_enable(v, BM_ELEM_TAG); + } + else { + BM_elem_flag_disable(v, BM_ELEM_TAG); + } + } + + BMW_init(&walker, em->bm, BMW_SHELL, + BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP, + BMW_NIL_LAY); + BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { + if (BM_elem_flag_test(v, BM_ELEM_TAG)) { + e = BMW_begin(&walker, v); + for (; e; e = BMW_step(&walker)) { + BM_elem_select_set(em->bm, e->v1, TRUE); + BM_elem_select_set(em->bm, e->v2, TRUE); + } + } + } + BMW_end(&walker); + } + EDBM_selectmode_flush_ex(em, SCE_SELECT_VERTEX); + + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit); + + return OPERATOR_FINISHED; +} + +void MESH_OT_select_linked(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Select Linked All"; + ot->idname = "MESH_OT_select_linked"; + + /* api callbacks */ + ot->exec = edbm_select_linked_exec; + ot->poll = ED_operator_editmesh; + ot->description = "Select all vertices linked to the active mesh"; + + /* flags */ + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + + RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", ""); +} + +/* ******************** **************** */ + +static int edbm_select_more_exec(bContext *C, wmOperator *UNUSED(op)) +{ + Object *obedit = CTX_data_edit_object(C); + BMEditMesh *em = BMEdit_FromObject(obedit); + + EDBM_select_more(em); + + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit); + return OPERATOR_FINISHED; +} + +void MESH_OT_select_more(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Select More"; + ot->idname = "MESH_OT_select_more"; + ot->description = "Select more vertices, edges or faces connected to initial selection"; + + /* api callbacks */ + ot->exec = edbm_select_more_exec; + ot->poll = ED_operator_editmesh; + + /* flags */ + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; +} + +static int edbm_select_less_exec(bContext *C, wmOperator *UNUSED(op)) +{ + Object *obedit = CTX_data_edit_object(C); + BMEditMesh *em = BMEdit_FromObject(obedit); + + EDBM_select_less(em); + + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit); + return OPERATOR_FINISHED; +} + +void MESH_OT_select_less(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Select Less"; + ot->idname = "MESH_OT_select_less"; + ot->description = "Deselect vertices, edges or faces at the boundary of each selection region"; + + /* api callbacks */ + ot->exec = edbm_select_less_exec; + ot->poll = ED_operator_editmesh; + + /* flags */ + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; +} + +/* Walk all reachable elements of the same type as h_act in breadth-first + * order, starting from h_act. Deselects elements if the depth when they + * are reached is not a multiple of "nth". */ +static void walker_deselect_nth(BMEditMesh *em, int nth, int offset, BMHeader *h_act) +{ + BMElem *ele; + BMesh *bm = em->bm; + BMWalker walker; + BMIter iter; + int walktype = 0, itertype = 0, flushtype = 0; + short mask_vert = 0, mask_edge = 0, mask_loop = 0, mask_face = 0; + + /* No active element from which to start - nothing to do */ + if (h_act == NULL) { + return; + } + + /* Determine which type of iter, walker, and select flush to use + * based on type of the elements being deselected */ + switch (h_act->htype) { + case BM_VERT: + itertype = BM_VERTS_OF_MESH; + walktype = BMW_CONNECTED_VERTEX; + flushtype = SCE_SELECT_VERTEX; + mask_vert = BM_ELEM_SELECT; + break; + case BM_EDGE: + itertype = BM_EDGES_OF_MESH; + walktype = BMW_SHELL; + flushtype = SCE_SELECT_EDGE; + mask_edge = BM_ELEM_SELECT; + break; + case BM_FACE: + itertype = BM_FACES_OF_MESH; + walktype = BMW_ISLAND; + flushtype = SCE_SELECT_FACE; + mask_face = BM_ELEM_SELECT; + break; + } + + /* Walker restrictions uses BMO flags, not header flags, + * so transfer BM_ELEM_SELECT from HFlags onto a BMO flag layer. */ + BMO_push(bm, NULL); + BM_ITER(ele, &iter, bm, itertype, NULL) { + if (BM_elem_flag_test(ele, BM_ELEM_SELECT)) { + /* BMESH_TODO, don't use 'BM_ELEM_SELECT' here, its a HFLAG only! */ + BMO_elem_flag_enable(bm, (BMElemF *)ele, BM_ELEM_SELECT); + } + } + + /* Walk over selected elements starting at active */ + BMW_init(&walker, bm, walktype, + mask_vert, mask_edge, mask_loop, mask_face, + BMW_NIL_LAY); + + BLI_assert(walker.order == BMW_BREADTH_FIRST); + for (ele = BMW_begin(&walker, h_act); ele != NULL; ele = BMW_step(&walker)) { + /* Deselect elements that aren't at "nth" depth from active */ + if ((offset + BMW_current_depth(&walker)) % nth) { + BM_elem_select_set(bm, ele, FALSE); + } + } + BMW_end(&walker); + + BMO_pop(bm); + + /* Flush selection up */ + EDBM_selectmode_flush_ex(em, flushtype); +} + +static void deselect_nth_active(BMEditMesh *em, BMVert **r_eve, BMEdge **r_eed, BMFace **r_efa) +{ + BMVert *v; + BMEdge *e; + BMFace *f; + BMIter iter; + BMEditSelection *ese; + + *r_eve = NULL; + *r_eed = NULL; + *r_efa = NULL; + + EDBM_selectmode_flush(em); + ese = (BMEditSelection *)em->bm->selected.last; + + if (ese) { + switch (ese->htype) { + case BM_VERT: + *r_eve = (BMVert *)ese->ele; + return; + case BM_EDGE: + *r_eed = (BMEdge *)ese->ele; + return; + case BM_FACE: + *r_efa = (BMFace *)ese->ele; + return; + } + } + + if (em->selectmode & SCE_SELECT_VERTEX) { + BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { + if (BM_elem_flag_test(v, BM_ELEM_SELECT)) { + *r_eve = v; + return; + } + } + } + else if (em->selectmode & SCE_SELECT_EDGE) { + BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) { + if (BM_elem_flag_test(e, BM_ELEM_SELECT)) { + *r_eed = e; + return; + } + } + } + else if (em->selectmode & SCE_SELECT_FACE) { + f = BM_active_face_get(em->bm, TRUE); + if (f) { + *r_efa = f; + return; + } + } +} + +static int EM_deselect_nth(BMEditMesh *em, int nth, int offset) +{ + BMVert *v; + BMEdge *e; + BMFace *f; + + deselect_nth_active(em, &v, &e, &f); + + if (v) { + walker_deselect_nth(em, nth, offset, &v->head); + return 1; + } + else if (e) { + walker_deselect_nth(em, nth, offset, &e->head); + return 1; + } + else if (f) { + walker_deselect_nth(em, nth, offset, &f->head); + return 1; + } + + return 0; +} + +static int edbm_select_nth_exec(bContext *C, wmOperator *op) +{ + Object *obedit = CTX_data_edit_object(C); + BMEditMesh *em = BMEdit_FromObject(obedit); + int nth = RNA_int_get(op->ptr, "nth"); + int offset = RNA_int_get(op->ptr, "offset"); + + offset = MIN2(nth, offset); + + if (EM_deselect_nth(em, nth, offset) == 0) { + BKE_report(op->reports, RPT_ERROR, "Mesh has no active vert/edge/face"); + return OPERATOR_CANCELLED; + } + + DAG_id_tag_update(obedit->data, OB_RECALC_DATA); + WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data); + + return OPERATOR_FINISHED; +} + + +void MESH_OT_select_nth(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Select Nth"; + ot->description = ""; + ot->idname = "MESH_OT_select_nth"; + + /* api callbacks */ + ot->exec = edbm_select_nth_exec; + ot->poll = ED_operator_editmesh; + + /* flags */ + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + + RNA_def_int(ot->srna, "nth", 2, 2, 100, "Nth Selection", "", 1, INT_MAX); + RNA_def_int(ot->srna, "offset", 0, 0, 100, "Offset", "", 0, INT_MAX); +} + +void em_setup_viewcontext(bContext *C, ViewContext *vc) +{ + view3d_set_viewcontext(C, vc); + + if (vc->obedit) { + Mesh *me = vc->obedit->data; + vc->em = me->edit_btmesh; + } +} + +/* poll call for mesh operators requiring a view3d context */ +int EM_view3d_poll(bContext *C) +{ + if (ED_operator_editmesh(C) && ED_operator_view3d_active(C)) + return 1; + + return 0; +} + + +static int edbm_select_sharp_edges_exec(bContext *C, wmOperator *op) +{ + /* Find edges that have exactly two neighboring faces, + * check the angle between those faces, and if angle is + * small enough, select the edge + */ + Object *obedit = CTX_data_edit_object(C); + BMEditMesh *em = BMEdit_FromObject(obedit); + BMIter iter; + BMEdge *e; + BMLoop *l1, *l2; + float sharp = RNA_float_get(op->ptr, "sharpness"), angle; + + sharp = DEG2RADF(sharp); + + BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) { + if (BM_elem_flag_test(e, BM_ELEM_HIDDEN) || !e->l) + continue; + + l1 = e->l; + l2 = l1->radial_next; + + if (l1 == l2) + continue; + + /* edge has exactly two neighboring faces, check angle */ + angle = angle_normalized_v3v3(l1->f->no, l2->f->no); + + if (fabsf(angle) > sharp) { + BM_elem_select_set(em->bm, e, TRUE); + } + + } + + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data); + + return OPERATOR_FINISHED; +} + +void MESH_OT_edges_select_sharp(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Select Sharp Edges"; + ot->description = "Marked selected edges as sharp"; + ot->idname = "MESH_OT_edges_select_sharp"; + + /* api callbacks */ + ot->exec = edbm_select_sharp_edges_exec; + ot->poll = ED_operator_editmesh; + + /* flags */ + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + + /* props */ + RNA_def_float(ot->srna, "sharpness", 1.0f, 0.01f, FLT_MAX, "sharpness", "", 1.0f, 180.0f); +} + +static int edbm_select_linked_flat_faces_exec(bContext *C, wmOperator *op) +{ + Object *obedit = CTX_data_edit_object(C); + BMEditMesh *em = BMEdit_FromObject(obedit); + BMIter iter, liter, liter2; + BMFace *f, **stack = NULL; + BLI_array_declare(stack); + BMLoop *l, *l2; + float sharp = RNA_float_get(op->ptr, "sharpness"); + int i; + + sharp = (sharp * M_PI) / 180.0; + + BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) { + BM_elem_flag_disable(f, BM_ELEM_TAG); + } + + BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) { + if (BM_elem_flag_test(f, BM_ELEM_HIDDEN) || !BM_elem_flag_test(f, BM_ELEM_SELECT) || BM_elem_flag_test(f, BM_ELEM_TAG)) + continue; + + BLI_array_empty(stack); + i = 1; + + BLI_array_growone(stack); + stack[i - 1] = f; + + while (i) { + f = stack[i - 1]; + i--; + + BM_elem_select_set(em->bm, f, TRUE); + + BM_elem_flag_enable(f, BM_ELEM_TAG); + + BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) { + BM_ITER(l2, &liter2, em->bm, BM_LOOPS_OF_LOOP, l) { + float angle; + + if (BM_elem_flag_test(l2->f, BM_ELEM_TAG) || BM_elem_flag_test(l2->f, BM_ELEM_HIDDEN)) + continue; + + /* edge has exactly two neighboring faces, check angle */ + angle = angle_normalized_v3v3(f->no, l2->f->no); + + /* invalidate: edge too sharp */ + if (angle < sharp) { + BLI_array_growone(stack); + stack[i] = l2->f; + i++; + } + } + } + } + } + + BLI_array_free(stack); + + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data); + + return OPERATOR_FINISHED; +} + +void MESH_OT_faces_select_linked_flat(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Select Linked Flat Faces"; + ot->description = "Select linked faces by angle"; + ot->idname = "MESH_OT_faces_select_linked_flat"; + + /* api callbacks */ + ot->exec = edbm_select_linked_flat_faces_exec; + ot->poll = ED_operator_editmesh; + + /* flags */ + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + + /* props */ + RNA_def_float(ot->srna, "sharpness", 1.0f, 0.01f, FLT_MAX, "sharpness", "", 1.0f, 180.0f); +} + +static int edbm_select_non_manifold_exec(bContext *C, wmOperator *op) +{ + Object *obedit = CTX_data_edit_object(C); + BMEditMesh *em = BMEdit_FromObject(obedit); + BMVert *v; + BMEdge *e; + BMIter iter; + + /* Selects isolated verts, and edges that do not have 2 neighboring + * faces + */ + + if (em->selectmode == SCE_SELECT_FACE) { + BKE_report(op->reports, RPT_ERROR, "Doesn't work in face selection mode"); + return OPERATOR_CANCELLED; + } + + BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { + if (!BM_elem_flag_test(v, BM_ELEM_HIDDEN) && !BM_vert_is_manifold(v)) { + BM_elem_select_set(em->bm, v, TRUE); + } + } + + BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) { + if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN) && BM_edge_face_count(e) != 2) { + BM_elem_select_set(em->bm, e, TRUE); + } + } + + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data); + + return OPERATOR_FINISHED; +} + +void MESH_OT_select_non_manifold(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Select Non Manifold"; + ot->description = "Select all non-manifold vertices or edges"; + ot->idname = "MESH_OT_select_non_manifold"; + + /* api callbacks */ + ot->exec = edbm_select_non_manifold_exec; + ot->poll = ED_operator_editmesh; + + /* flags */ + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; +} + +static int edbm_select_random_exec(bContext *C, wmOperator *op) +{ + Object *obedit = CTX_data_edit_object(C); + BMEditMesh *em = BMEdit_FromObject(obedit); + BMVert *eve; + BMEdge *eed; + BMFace *efa; + BMIter iter; + float randfac = RNA_float_get(op->ptr, "percent") / 100.0f; + + BLI_srand(BLI_rand()); /* random seed */ + + if (!RNA_boolean_get(op->ptr, "extend")) + EDBM_flag_disable_all(em, BM_ELEM_SELECT); + + if (em->selectmode & SCE_SELECT_VERTEX) { + BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { + if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN) && BLI_frand() < randfac) { + BM_elem_select_set(em->bm, eve, TRUE); + } + } + EDBM_selectmode_flush(em); + } + else if (em->selectmode & SCE_SELECT_EDGE) { + BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) { + if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) && BLI_frand() < randfac) { + BM_elem_select_set(em->bm, eed, TRUE); + } + } + EDBM_selectmode_flush(em); + } + else { + BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { + if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN) && BLI_frand() < randfac) { + BM_elem_select_set(em->bm, efa, TRUE); + } + } + EDBM_selectmode_flush(em); + } + + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data); + + return OPERATOR_FINISHED; +} + +void MESH_OT_select_random(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Select Random"; + ot->description = "Randomly select vertices"; + ot->idname = "MESH_OT_select_random"; + + /* api callbacks */ + ot->exec = edbm_select_random_exec; + ot->poll = ED_operator_editmesh; + + /* flags */ + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + + /* props */ + RNA_def_float_percentage(ot->srna, "percent", 50.f, 0.0f, 100.0f, + "Percent", "Percentage of elements to select randomly", 0.f, 100.0f); + RNA_def_boolean(ot->srna, "extend", 0, + "Extend Selection", "Extend selection instead of deselecting everything first"); +} + +static int edbm_select_next_loop_exec(bContext *C, wmOperator *UNUSED(op)) +{ + Object *obedit = CTX_data_edit_object(C); + BMEditMesh *em = BMEdit_FromObject(obedit); + BMFace *f; + BMVert *v; + BMIter iter; + + BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { + BM_elem_flag_disable(v, BM_ELEM_TAG); + } + + BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) { + BMLoop *l; + BMIter liter; + + BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) { + if (BM_elem_flag_test(l->v, BM_ELEM_SELECT)) { + BM_elem_flag_enable(l->next->v, BM_ELEM_TAG); + BM_elem_select_set(em->bm, l->v, FALSE); + } + } + } + + BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { + if (BM_elem_flag_test(v, BM_ELEM_TAG)) { + BM_elem_select_set(em->bm, v, TRUE); + } + } + + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit); + return OPERATOR_FINISHED; +} + +void MESH_OT_select_next_loop(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Select Next Loop"; + ot->idname = "MESH_OT_select_next_loop"; + ot->description = ""; + + /* api callbacks */ + ot->exec = edbm_select_next_loop_exec; + ot->poll = ED_operator_editmesh; + + /* flags */ + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; +} + + +static int edbm_region_to_loop_exec(bContext *C, wmOperator *UNUSED(op)) +{ + Object *obedit = CTX_data_edit_object(C); + BMEditMesh *em = BMEdit_FromObject(obedit); + BMFace *f; + BMEdge *e; + BMIter iter; + ViewContext vc; + + em_setup_viewcontext(C, &vc); + + BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) { + BM_elem_flag_disable(e, BM_ELEM_TAG); + } + + BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) { + BMLoop *l1, *l2; + BMIter liter1, liter2; + + BM_ITER(l1, &liter1, em->bm, BM_LOOPS_OF_FACE, f) { + int tot = 0, totsel = 0; + + BM_ITER(l2, &liter2, em->bm, BM_LOOPS_OF_EDGE, l1->e) { + tot++; + totsel += BM_elem_flag_test(l2->f, BM_ELEM_SELECT) != 0; + } + + if ((tot != totsel && totsel > 0) || (totsel == 1 && tot == 1)) + BM_elem_flag_enable(l1->e, BM_ELEM_TAG); + } + } + + EDBM_flag_disable_all(em, BM_ELEM_SELECT); + + BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) { + if (BM_elem_flag_test(e, BM_ELEM_TAG) && !BM_elem_flag_test(e, BM_ELEM_HIDDEN)) + BM_edge_select_set(em->bm, e, TRUE); + } + + /* If in face-only select mode, switch to edge select mode so that + * an edge-only selection is not inconsistent state */ + if (em->selectmode == SCE_SELECT_FACE) { + em->selectmode = SCE_SELECT_EDGE; + EDBM_selectmode_set(em); + EDBM_selectmode_to_scene(C); + } + + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data); + + return OPERATOR_FINISHED; +} + +void MESH_OT_region_to_loop(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Select Boundary Loop"; + ot->idname = "MESH_OT_region_to_loop"; + + /* api callbacks */ + ot->exec = edbm_region_to_loop_exec; + ot->poll = ED_operator_editmesh; + + /* flags */ + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; +} + +static int loop_find_region(BMEditMesh *em, BMLoop *l, int flag, + SmallHash *fhash, BMFace ***region_out) +{ + BLI_array_declare(region); + BLI_array_declare(stack); + BMFace **region = NULL; + BMFace **stack = NULL; + BMFace *f; + + BLI_array_append(stack, l->f); + BLI_smallhash_insert(fhash, (uintptr_t)l->f, NULL); + + while (BLI_array_count(stack) > 0) { + BMIter liter1, liter2; + BMLoop *l1, *l2; + + f = BLI_array_pop(stack); + BLI_array_append(region, f); + + BM_ITER(l1, &liter1, em->bm, BM_LOOPS_OF_FACE, f) { + if (BM_elem_flag_test(l1->e, flag)) + continue; + + BM_ITER(l2, &liter2, em->bm, BM_LOOPS_OF_EDGE, l1->e) { + if (BLI_smallhash_haskey(fhash, (uintptr_t)l2->f)) + continue; + + BLI_array_append(stack, l2->f); + BLI_smallhash_insert(fhash, (uintptr_t)l2->f, NULL); + } + } + } + + BLI_array_free(stack); + + *region_out = region; + return BLI_array_count(region); +} + +static int verg_radial(const void *va, const void *vb) +{ + BMEdge *e1 = *((void **)va); + BMEdge *e2 = *((void **)vb); + int a, b; + + a = BM_edge_face_count(e1); + b = BM_edge_face_count(e2); + + if (a > b) return -1; + if (a == b) return 0; + if (a < b) return 1; + + return -1; +} + +static int loop_find_regions(BMEditMesh *em, int selbigger) +{ + SmallHash visithash; + BMIter iter; + BMEdge *e, **edges = NULL; + BLI_array_declare(edges); + BMFace *f; + int count = 0, i; + + BLI_smallhash_init(&visithash); + + BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) { + BM_elem_flag_disable(f, BM_ELEM_TAG); + } + + BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) { + if (BM_elem_flag_test(e, BM_ELEM_SELECT)) { + BLI_array_append(edges, e); + BM_elem_flag_enable(e, BM_ELEM_TAG); + } + else { + BM_elem_flag_disable(e, BM_ELEM_TAG); + } + } + + /* sort edges by radial cycle length */ + qsort(edges, BLI_array_count(edges), sizeof(void *), verg_radial); + + for (i = 0; i < BLI_array_count(edges); i++) { + BMIter liter; + BMLoop *l; + BMFace **region = NULL, **region_out; + int c, tot = 0; + + e = edges[i]; + + if (!BM_elem_flag_test(e, BM_ELEM_TAG)) + continue; + + BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_EDGE, e) { + if (BLI_smallhash_haskey(&visithash, (uintptr_t)l->f)) + continue; + + c = loop_find_region(em, l, BM_ELEM_SELECT, &visithash, ®ion_out); + + if (!region || (selbigger ? c >= tot : c < tot)) { + /* this region is the best seen so far */ + tot = c; + if (region) { + /* free the previous best */ + MEM_freeN(region); + } + /* track the current region as the new best */ + region = region_out; + } + else { + /* this region is not as good as best so far, just free it */ + MEM_freeN(region_out); + } + } + + if (region) { + int j; + + for (j = 0; j < tot; j++) { + BM_elem_flag_enable(region[j], BM_ELEM_TAG); + BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, region[j]) { + BM_elem_flag_disable(l->e, BM_ELEM_TAG); + } + } + + count += tot; + + MEM_freeN(region); + } + } + + BLI_array_free(edges); + BLI_smallhash_release(&visithash); + + return count; +} + +static int edbm_loop_to_region_exec(bContext *C, wmOperator *op) +{ + Object *obedit = CTX_data_edit_object(C); + BMEditMesh *em = BMEdit_FromObject(obedit); + BMIter iter; + BMFace *f; + int selbigger = RNA_boolean_get(op->ptr, "select_bigger"); + int a, b; + + /* find the set of regions with smallest number of total faces */ + a = loop_find_regions(em, selbigger); + b = loop_find_regions(em, !selbigger); + + if ((a <= b) ^ selbigger) { + loop_find_regions(em, selbigger); + } + + EDBM_flag_disable_all(em, BM_ELEM_SELECT); + + BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) { + if (BM_elem_flag_test(f, BM_ELEM_TAG) && !BM_elem_flag_test(f, BM_ELEM_HIDDEN)) { + BM_face_select_set(em->bm, f, TRUE); + } + } + + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data); + return OPERATOR_FINISHED; +} + +void MESH_OT_loop_to_region(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Select Loop Inner-Region"; + ot->idname = "MESH_OT_loop_to_region"; + + /* api callbacks */ + ot->exec = edbm_loop_to_region_exec; + ot->poll = ED_operator_editmesh; + + /* flags */ + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + + RNA_def_boolean(ot->srna, "select_bigger", 0, "Select Bigger", "Select bigger regions instead of smaller ones"); +} |