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authorCampbell Barton <ideasman42@gmail.com>2021-02-05 08:23:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-02-05 08:23:34 +0300
commit17e1e2bfd8dfbd6f6fc42cc305e93393342020f7 (patch)
tree8a164422f7eb7d3aa9f7473c19c80da535c29a05 /source/blender/editors/mesh/editmesh_select.c
parentb62b923f544fa1df0aecd56f3568dd5185601306 (diff)
Cleanup: correct spelling in comments
Diffstat (limited to 'source/blender/editors/mesh/editmesh_select.c')
-rw-r--r--source/blender/editors/mesh/editmesh_select.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 0c68bb8f82b..c8449644dd0 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -2205,7 +2205,7 @@ void EDBM_selectmode_set(BMEditMesh *em)
}
}
else if (em->selectmode & SCE_SELECT_FACE) {
- /* deselect eges, and select again based on face select */
+ /* Deselect edges, and select again based on face select. */
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
BM_edge_select_set(em->bm, eed, false);
}
@@ -2247,7 +2247,7 @@ void EDBM_selectmode_convert(BMEditMesh *em,
/* first tag-to-select, then select --- this avoids a feedback loop */
- /* have to find out what the selectionmode was previously */
+ /* Have to find out what the selection-mode was previously. */
if (selectmode_old == SCE_SELECT_VERTEX) {
if (bm->totvertsel == 0) {
/* pass */