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authorYevgeny Makarov <jenkm>2020-07-22 09:21:33 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-07-22 09:22:23 +0300
commit8f658ec27c4fa51f9be8181eda063969fb14af84 (patch)
tree4cc93834ce4c08fa9b6f1fe07f7aa96c58fa9e6f /source/blender/editors/mesh/editmesh_select.c
parentef52a9f791a48846cce3db19764d936eb49be87f (diff)
UI: use term 'Vertex' instead of 'Vert'
Diffstat (limited to 'source/blender/editors/mesh/editmesh_select.c')
-rw-r--r--source/blender/editors/mesh/editmesh_select.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 1198796cee1..1ea25353598 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -4229,10 +4229,7 @@ static int edbm_select_nth_exec(bContext *C, wmOperator *op)
MEM_freeN(objects);
if (!found_active_elt) {
- BKE_report(op->reports,
- RPT_ERROR,
- (objects_len == 1 ? "Mesh has no active vert/edge/face" :
- "Meshes have no active vert/edge/face"));
+ BKE_report(op->reports, RPT_ERROR, "Mesh object(s) have no active vertex/edge/face");
return OPERATOR_CANCELLED;
}