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authorMartin Poirier <theeth@yahoo.com>2010-02-21 18:54:41 +0300
committerMartin Poirier <theeth@yahoo.com>2010-02-21 18:54:41 +0300
commiteb0bf10c9ccdf4088d624a141c762ab2c4b8c03f (patch)
tree08d00b451c52ce7bf4c7aab437713ea13b115314 /source/blender/editors/mesh/editmesh_tools.c
parent6589038350236f92ba2c6305168816af17f34947 (diff)
[#21269] Alt E extrude options don't appear without Tool Shelf visible
Vertex selection count wasn't properly updated after extrude.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_tools.c')
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 438aacaa54a..304bf0da577 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -635,6 +635,8 @@ void extrude_mesh(Scene *scene, Object *obedit, EditMesh *em, wmOperator *op, sh
else if(type==3) transmode= extrudeflag_edges_indiv(em, SELECT, nor);
else transmode= extrudeflag_face_indiv(em, SELECT, nor);
+ EM_stats_update(em);
+
if(transmode==0) {
BKE_report(op->reports, RPT_ERROR, "Not a valid selection for extrude");
}