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authorCampbell Barton <ideasman42@gmail.com>2018-04-16 17:27:55 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-04-16 18:56:50 +0300
commitbfc9d426bb95e2bc0dd4541d6b4c5f802909149c (patch)
tree37702887bc3185309a13612613efd2752ebe0639 /source/blender/editors/mesh/editmesh_undo.c
parent80bb4254c6fb638cee0d33868c81c76c104817bf (diff)
Multi-Object Editing
This adds initial multi-object editing support. - Selected objects are used when entering edit & pose modes. - Selection & tools work on all objects however many tools need porting See: T54641 for remaining tasks. Indentation will be done separately. See patch: D3101
Diffstat (limited to 'source/blender/editors/mesh/editmesh_undo.c')
-rw-r--r--source/blender/editors/mesh/editmesh_undo.c83
1 files changed, 67 insertions, 16 deletions
diff --git a/source/blender/editors/mesh/editmesh_undo.c b/source/blender/editors/mesh/editmesh_undo.c
index ab7e13117a0..4d4b7a098b0 100644
--- a/source/blender/editors/mesh/editmesh_undo.c
+++ b/source/blender/editors/mesh/editmesh_undo.c
@@ -24,9 +24,12 @@
#include "MEM_guardedalloc.h"
+#include "CLG_log.h"
+
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "DNA_key_types.h"
+#include "DNA_layer_types.h"
#include "BLI_listbase.h"
#include "BLI_array_utils.h"
@@ -35,6 +38,7 @@
#include "BKE_DerivedMesh.h"
#include "BKE_context.h"
#include "BKE_key.h"
+#include "BKE_layer.h"
#include "BKE_mesh.h"
#include "BKE_editmesh.h"
#include "BKE_undo_system.h"
@@ -44,6 +48,7 @@
#include "ED_object.h"
#include "ED_mesh.h"
#include "ED_util.h"
+#include "ED_undo.h"
#include "WM_types.h"
#include "WM_api.h"
@@ -69,6 +74,9 @@
# include "BLI_task.h"
#endif
+/** We only need this locally. */
+static CLG_LogRef LOG = {"ed.undo.mesh"};
+
/* -------------------------------------------------------------------- */
/** \name Undo Conversion
* \{ */
@@ -668,16 +676,21 @@ static Object *editmesh_object_from_context(bContext *C)
/* -------------------------------------------------------------------- */
/** \name Implements ED Undo System
+ *
+ * \note This is similar for all edit-mode types.
* \{ */
+typedef struct MeshUndoStep_Elem {
+ struct MeshUndoStep_Elem *next, *prev;
+ UndoRefID_Object obedit_ref;
+ UndoMesh data;
+} MeshUndoStep_Elem;
+
typedef struct MeshUndoStep {
UndoStep step;
- /* Use for all ID lookups (can be NULL). */
struct UndoIDPtrMap *id_map;
-
- /* note: will split out into list for multi-object-editmode. */
- UndoRefID_Object obedit_ref;
- UndoMesh data;
+ MeshUndoStep_Elem *elems;
+ uint elems_len;
} MeshUndoStep;
static bool mesh_undosys_poll(bContext *C)
@@ -688,10 +701,24 @@ static bool mesh_undosys_poll(bContext *C)
static bool mesh_undosys_step_encode(struct bContext *C, UndoStep *us_p)
{
MeshUndoStep *us = (MeshUndoStep *)us_p;
- us->obedit_ref.ptr = editmesh_object_from_context(C);
- Mesh *me = us->obedit_ref.ptr->data;
- undomesh_from_editmesh(&us->data, me->edit_btmesh, me->key);
- us->step.data_size = us->data.undo_size;
+
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
+
+ us->elems = MEM_callocN(sizeof(*us->elems) * objects_len, __func__);
+ us->elems_len = objects_len;
+
+ for (uint i = 0; i < objects_len; i++) {
+ Object *ob = objects[i];
+ MeshUndoStep_Elem *elem = &us->elems[i];
+
+ elem->obedit_ref.ptr = ob;
+ Mesh *me = elem->obedit_ref.ptr->data;
+ undomesh_from_editmesh(&elem->data, me->edit_btmesh, me->key);
+ us->step.data_size += elem->data.undo_size;
+ }
+ MEM_freeN(objects);
return true;
}
@@ -702,18 +729,37 @@ static void mesh_undosys_step_decode(struct bContext *C, UndoStep *us_p, int UNU
BLI_assert(mesh_undosys_poll(C));
MeshUndoStep *us = (MeshUndoStep *)us_p;
- Object *obedit = us->obedit_ref.ptr;
- Mesh *me = obedit->data;
- BMEditMesh *em = me->edit_btmesh;
- undomesh_to_editmesh(&us->data, em, obedit->data);
- DEG_id_tag_update(&obedit->id, OB_RECALC_DATA);
+
+ for (uint i = 0; i < us->elems_len; i++) {
+ MeshUndoStep_Elem *elem = &us->elems[i];
+ Object *obedit = elem->obedit_ref.ptr;
+ Mesh *me = obedit->data;
+ if (me->edit_btmesh == NULL) {
+ /* Should never fail, may not crash but can give odd behavior. */
+ CLOG_ERROR(&LOG, "name='%s', failed to enter edit-mode for object '%s', undo state invalid",
+ us_p->name, obedit->id.name);
+ continue;
+ }
+ BMEditMesh *em = me->edit_btmesh;
+ undomesh_to_editmesh(&elem->data, em, obedit->data);
+ DEG_id_tag_update(&obedit->id, OB_RECALC_DATA);
+ }
+
+ /* The first element is always active */
+ ED_undo_object_set_active_or_warn(CTX_data_view_layer(C), us->elems[0].obedit_ref.ptr, us_p->name, &LOG);
+
WM_event_add_notifier(C, NC_GEOM | ND_DATA, NULL);
}
static void mesh_undosys_step_free(UndoStep *us_p)
{
MeshUndoStep *us = (MeshUndoStep *)us_p;
- undomesh_free_data(&us->data);
+
+ for (uint i = 0; i < us->elems_len; i++) {
+ MeshUndoStep_Elem *elem = &us->elems[i];
+ undomesh_free_data(&elem->data);
+ }
+ MEM_freeN(us->elems);
if (us->id_map != NULL) {
BKE_undosys_ID_map_destroy(us->id_map);
@@ -724,7 +770,12 @@ static void mesh_undosys_foreach_ID_ref(
UndoStep *us_p, UndoTypeForEachIDRefFn foreach_ID_ref_fn, void *user_data)
{
MeshUndoStep *us = (MeshUndoStep *)us_p;
- foreach_ID_ref_fn(user_data, ((UndoRefID *)&us->obedit_ref));
+
+ for (uint i = 0; i < us->elems_len; i++) {
+ MeshUndoStep_Elem *elem = &us->elems[i];
+ foreach_ID_ref_fn(user_data, ((UndoRefID *)&elem->obedit_ref));
+ }
+
if (us->id_map != NULL) {
BKE_undosys_ID_map_foreach_ID_ref(us->id_map, foreach_ID_ref_fn, user_data);
}