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authorCampbell Barton <ideasman42@gmail.com>2016-07-01 12:07:11 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-07-01 12:29:22 +0300
commit0a026033ae46c83a84fcca54112190e1aa80d51f (patch)
tree0a8b4e77b0247a6b480c3d9c82953dd25cf3b5bc /source/blender/editors/mesh/editmesh_undo.c
parent4b0aeaf327d383ec760171261a1087abbb714d04 (diff)
BMesh: make toolflags optional
Saves 8 bytes per vert/edge/face. Gives overall ~20-25% memory saving for dyntopo sculpting and modifiers that use BMesh.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_undo.c')
-rw-r--r--source/blender/editors/mesh/editmesh_undo.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_undo.c b/source/blender/editors/mesh/editmesh_undo.c
index 62656d75b9a..b44fbc3ce45 100644
--- a/source/blender/editors/mesh/editmesh_undo.c
+++ b/source/blender/editors/mesh/editmesh_undo.c
@@ -563,7 +563,9 @@ static void undoMesh_to_editbtMesh(void *um_v, void *em_v, void *obdata)
EDBM_mesh_free(em);
- bm = BM_mesh_create(&allocsize);
+ bm = BM_mesh_create(
+ &allocsize,
+ &((struct BMeshCreateParams){.use_toolflags = true,}));
BM_mesh_bm_from_me(
bm, &um->me, (&(struct BMeshFromMeshParams){