diff options
author | Julian Eisel <julian@blender.org> | 2020-03-06 18:56:42 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2020-03-06 19:19:23 +0300 |
commit | b2ee1770d4c31078518f4ec9edd5196a41345162 (patch) | |
tree | 6b7f6ff9057322245fc3b3407bece3f1c0cb3eb5 /source/blender/editors/mesh/editmesh_utils.c | |
parent | b825a95ec311a169d33fe21e28418f11a516c82f (diff) |
Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea.
Part of https://developer.blender.org/T74432.
This is mostly a batch rename with some manual fixing. Only single word
variable names are changed, no prefixed/suffixed names.
Brecht van Lommel and Campbell Barton both gave me a green light for
this convention change.
Also ran clan clang format on affected files.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_utils.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_utils.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c index f7092a8c6ab..e5f436bbe48 100644 --- a/source/blender/editors/mesh/editmesh_utils.c +++ b/source/blender/editors/mesh/editmesh_utils.c @@ -1577,7 +1577,7 @@ static void scale_point(float c1[3], const float p[3], const float s) bool BMBVH_EdgeVisible(struct BMBVHTree *tree, BMEdge *e, struct Depsgraph *depsgraph, - ARegion *ar, + ARegion *region, View3D *v3d, Object *obedit) { @@ -1587,11 +1587,11 @@ bool BMBVH_EdgeVisible(struct BMBVHTree *tree, float epsilon = 0.01f; float end[3]; const float mval_f[2] = { - ar->winx / 2.0f, - ar->winy / 2.0f, + region->winx / 2.0f, + region->winy / 2.0f, }; - ED_view3d_win_to_segment_clipped(depsgraph, ar, v3d, mval_f, origin, end, false); + ED_view3d_win_to_segment_clipped(depsgraph, region, v3d, mval_f, origin, end, false); invert_m4_m4(invmat, obedit->obmat); mul_m4_v3(invmat, origin); |