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authorCampbell Barton <ideasman42@gmail.com>2013-05-09 15:42:24 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-05-09 15:42:24 +0400
commit2e0f741d0190d60243d8ace131ffcd7f3b620f63 (patch)
tree2a618c710b9349edcb8584aeb9b4688e16ce8939 /source/blender/editors/mesh/editmesh_utils.c
parent278240f4b0c76194ddbc0e420864d7a3206cef05 (diff)
can't use alloca in inline functions (fills up stack - I thought compiler would be smart here).
also reserve the exact number of vert/face/edge/loops when creating a bmesh during undo.
Diffstat (limited to 'source/blender/editors/mesh/editmesh_utils.c')
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index c2263fc8cf5..719c7ab95e3 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -639,11 +639,16 @@ static void undoMesh_to_editbtMesh(void *umv, void *em_v, void *UNUSED(obdata))
UndoMesh *um = umv;
BMesh *bm;
+ const BMAllocTemplate allocsize = {um->me.totvert,
+ um->me.totedge,
+ um->me.totloop,
+ um->me.totpoly};
+
ob->shapenr = em->bm->shapenr = um->shapenr;
EDBM_mesh_free(em);
- bm = BM_mesh_create(&bm_mesh_allocsize_default);
+ bm = BM_mesh_create(&allocsize);
BM_mesh_bm_from_me(bm, &um->me, false, ob->shapenr);