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authorChris Blackbourn <chrisbblend@gmail.com>2022-08-16 10:41:35 +0300
committerChris Blackbourn <chrisbblend@gmail.com>2022-08-17 05:11:57 +0300
commit74ea0bee9c0af14ddd2105aafe4b9597885fa3c1 (patch)
treed36f3dc9a9ae63b3929ce58106101a5a20deb5a4 /source/blender/editors/mesh/editmesh_utils.c
parent29c1d736c49b73f1df4c00bc4cc44aff95172b37 (diff)
UV: add geometry driven uv relax brush
Differential Revision: https://developer.blender.org/D15530
Diffstat (limited to 'source/blender/editors/mesh/editmesh_utils.c')
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index e931dd02a9e..941965357c1 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -593,10 +593,10 @@ UvMapVert *BM_uv_vert_map_at_index(UvVertMap *vmap, uint v)
return vmap->vert[v];
}
-static void bm_uv_ensure_head_table(UvElementMap *element_map)
+struct UvElement **BM_uv_element_map_ensure_head_table(struct UvElementMap *element_map)
{
if (element_map->head_table) {
- return;
+ return element_map->head_table;
}
/* For each UvElement, locate the "separate" UvElement that precedes it in the linked list. */
@@ -616,6 +616,7 @@ static void bm_uv_ensure_head_table(UvElementMap *element_map)
}
}
}
+ return element_map->head_table;
}
#define INVALID_ISLAND ((unsigned int)-1)
@@ -645,7 +646,7 @@ static int bm_uv_edge_select_build_islands(UvElementMap *element_map,
bool uv_selected,
int cd_loop_uv_offset)
{
- bm_uv_ensure_head_table(element_map);
+ BM_uv_element_map_ensure_head_table(element_map);
int total_uvs = element_map->total_uvs;
@@ -1070,7 +1071,7 @@ void BM_uv_element_map_free(UvElementMap *element_map)
}
}
-UvElement *BM_uv_element_get(UvElementMap *element_map, BMFace *efa, BMLoop *l)
+UvElement *BM_uv_element_get(const UvElementMap *element_map, const BMFace *efa, const BMLoop *l)
{
UvElement *element = element_map->vertex[BM_elem_index_get(l->v)];
while (element) {