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authorChris Blackbourn <chrisbblend@gmail.com>2022-08-08 01:15:13 +0300
committerChris Blackbourn <chrisbblend@gmail.com>2022-08-08 01:39:43 +0300
commit64984126a2b688a4bdd64bea4bcac1091756adab (patch)
treedb512bbc8be89eaaa8b65f4814b6b16014cf79d1 /source/blender/editors/mesh/editmesh_utils.c
parent387e7e9e8d0163750e2b4d97369f76c14cc021fd (diff)
Cleanup: refactoring uvislands to prepare for python api
Rename buf -> storage. See also: D15598
Diffstat (limited to 'source/blender/editors/mesh/editmesh_utils.c')
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c64
1 files changed, 29 insertions, 35 deletions
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index fb7120b19ae..134532f0b21 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -603,7 +603,7 @@ static void bm_uv_assign_island(UvElementMap *element_map,
int islandbufsize)
{
element->island = nisland;
- map[element - element_map->buf] = islandbufsize;
+ map[element - element_map->storage] = islandbufsize;
/* Copy *element to islandbuf[islandbufsize]. */
islandbuf[islandbufsize].l = element->l;
@@ -625,11 +625,11 @@ static int bm_uv_edge_select_build_islands(UvElementMap *element_map,
/* For each UvElement, locate the "separate" UvElement that precedes it in the linked list. */
UvElement **head_table = MEM_mallocN(sizeof(*head_table) * total_uvs, "uv_island_head_table");
for (int i = 0; i < total_uvs; i++) {
- UvElement *head = element_map->buf + i;
+ UvElement *head = element_map->storage + i;
if (head->separate) {
UvElement *element = head;
while (element) {
- head_table[element - element_map->buf] = head;
+ head_table[element - element_map->storage] = head;
element = element->next;
if (element && element->separate) {
break;
@@ -646,7 +646,7 @@ static int bm_uv_edge_select_build_islands(UvElementMap *element_map,
"uv_island_element_stack");
int stacksize_uv = 0;
for (int i = 0; i < total_uvs; i++) {
- UvElement *element = element_map->buf + i;
+ UvElement *element = element_map->storage + i;
if (element->island != INVALID_ISLAND) {
/* Unique UV (element and all it's children) are already part of an island. */
continue;
@@ -676,7 +676,7 @@ static int bm_uv_edge_select_build_islands(UvElementMap *element_map,
if (!uv_selected || uvedit_edge_select_test(scene, element->l, cd_loop_uv_offset)) {
UvElement *next = BM_uv_element_get(element_map, element->l->next->f, element->l->next);
if (next->island == INVALID_ISLAND) {
- UvElement *tail = head_table[next - element_map->buf];
+ UvElement *tail = head_table[next - element_map->storage];
stack_uv[stacksize_uv++] = tail;
while (tail) {
bm_uv_assign_island(element_map, tail, nislands, map, islandbuf, islandbufsize++);
@@ -692,7 +692,7 @@ static int bm_uv_edge_select_build_islands(UvElementMap *element_map,
if (!uv_selected || uvedit_edge_select_test(scene, element->l->prev, cd_loop_uv_offset)) {
UvElement *prev = BM_uv_element_get(element_map, element->l->prev->f, element->l->prev);
if (prev->island == INVALID_ISLAND) {
- UvElement *tail = head_table[prev - element_map->buf];
+ UvElement *tail = head_table[prev - element_map->storage];
stack_uv[stacksize_uv++] = tail;
while (tail) {
bm_uv_assign_island(element_map, tail, nislands, map, islandbuf, islandbufsize++);
@@ -736,7 +736,6 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm,
BMIter iter, liter;
/* vars from original func */
UvElementMap *element_map;
- UvElement *buf;
bool *winding = NULL;
BLI_buffer_declare_static(vec2f, tf_uv_buf, BLI_BUFFER_NOP, BM_DEFAULT_NGON_STACK_SIZE);
@@ -781,13 +780,14 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm,
element_map->total_uvs = totuv;
element_map->vert = (UvElement **)MEM_callocN(sizeof(*element_map->vert) * totverts,
"UvElementVerts");
- buf = element_map->buf = (UvElement *)MEM_callocN(sizeof(*element_map->buf) * totuv,
- "UvElement");
+ element_map->storage = (UvElement *)MEM_callocN(sizeof(*element_map->storage) * totuv,
+ "UvElement");
if (use_winding) {
winding = MEM_callocN(sizeof(*winding) * totfaces, "winding");
}
+ UvElement *buf = element_map->storage;
BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, j) {
if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
@@ -882,7 +882,8 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm,
iterv = next;
}
- newvlist->separate = 1;
+ element_map->total_unique_uvs++;
+ newvlist->separate = true;
}
element_map->vert[i] = newvlist;
@@ -894,8 +895,6 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm,
if (do_islands) {
uint *map;
- BMFace **stack;
- int stacksize = 0;
UvElement *islandbuf;
/* island number for faces */
int *island_number = NULL;
@@ -904,7 +903,7 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm,
/* map holds the map from current vmap->buf to the new, sorted map */
map = MEM_mallocN(sizeof(*map) * totuv, "uvelement_remap");
- stack = MEM_mallocN(sizeof(*stack) * bm->totface, "uv_island_face_stack");
+ BMFace **stack = MEM_mallocN(sizeof(*stack) * bm->totface, "uv_island_face_stack");
islandbuf = MEM_callocN(sizeof(*islandbuf) * totuv, "uvelement_island_buffer");
island_number = MEM_mallocN(sizeof(*island_number) * totfaces, "uv_island_number_face");
copy_vn_i(island_number, totfaces, INVALID_ISLAND);
@@ -921,9 +920,10 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm,
/* at this point, every UvElement in vert points to a UvElement sharing the same vertex.
* Now we should sort uv's in islands. */
for (i = 0; i < totuv; i++) {
- if (element_map->buf[i].island == INVALID_ISLAND) {
- element_map->buf[i].island = nislands;
- stack[0] = element_map->buf[i].l->f;
+ if (element_map->storage[i].island == INVALID_ISLAND) {
+ int stacksize = 0;
+ element_map->storage[i].island = nislands;
+ stack[0] = element_map->storage[i].l->f;
island_number[BM_elem_index_get(stack[0])] = nislands;
stacksize = 1;
@@ -974,7 +974,7 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm,
for (i = 0; i < bm->totvert; i++) {
/* important since we may do selection only. Some of these may be NULL */
if (element_map->vert[i]) {
- element_map->vert[i] = &islandbuf[map[element_map->vert[i] - element_map->buf]];
+ element_map->vert[i] = &islandbuf[map[element_map->vert[i] - element_map->storage]];
}
}
@@ -982,12 +982,12 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm,
"UvElementMap_island_indices");
j = 0;
for (i = 0; i < totuv; i++) {
- UvElement *element = element_map->buf[i].next;
+ UvElement *element = element_map->storage[i].next;
if (element == NULL) {
islandbuf[map[i]].next = NULL;
}
else {
- islandbuf[map[i]].next = &islandbuf[map[element - element_map->buf]];
+ islandbuf[map[i]].next = &islandbuf[map[element - element_map->storage]];
}
if (islandbuf[i].island != j) {
@@ -996,19 +996,19 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm,
}
}
- MEM_freeN(element_map->buf);
-
- element_map->buf = islandbuf;
+ MEM_SAFE_FREE(element_map->storage);
+ element_map->storage = islandbuf;
+ islandbuf = NULL;
element_map->totalIslands = nislands;
- MEM_freeN(stack);
- MEM_freeN(map);
+ MEM_SAFE_FREE(stack);
+ MEM_SAFE_FREE(map);
}
BLI_buffer_free(&tf_uv_buf);
element_map->total_unique_uvs = 0;
for (int i = 0; i < element_map->total_uvs; i++) {
- if (element_map->buf[i].separate) {
+ if (element_map->storage[i].separate) {
element_map->total_unique_uvs++;
}
}
@@ -1032,16 +1032,10 @@ void BM_uv_vert_map_free(UvVertMap *vmap)
void BM_uv_element_map_free(UvElementMap *element_map)
{
if (element_map) {
- if (element_map->vert) {
- MEM_freeN(element_map->vert);
- }
- if (element_map->buf) {
- MEM_freeN(element_map->buf);
- }
- if (element_map->islandIndices) {
- MEM_freeN(element_map->islandIndices);
- }
- MEM_freeN(element_map);
+ MEM_SAFE_FREE(element_map->vert);
+ MEM_SAFE_FREE(element_map->storage);
+ MEM_SAFE_FREE(element_map->islandIndices);
+ MEM_SAFE_FREE(element_map);
}
}