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authorCampbell Barton <ideasman42@gmail.com>2012-02-12 23:11:09 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-12 23:11:09 +0400
commit59d45d0ea6f9449c212c9dcc59573ef0a646545f (patch)
tree5fb4e3805a47191729874e3cbda853bcdaadc9fa /source/blender/editors/mesh/mesh_data.c
parent5b2ea6f8a4c2414042ce7d96be5d42b54c9a8459 (diff)
* remove the MFace parts of join (we only need polygon data)
* other minor cleanups
Diffstat (limited to 'source/blender/editors/mesh/mesh_data.c')
-rw-r--r--source/blender/editors/mesh/mesh_data.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index e818f8aad93..f3a2f8641d6 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -759,7 +759,7 @@ void ED_mesh_update(Mesh *mesh, bContext *C, int calc_edges)
BKE_mesh_calc_edges(mesh, calc_edges);
/* TODO, make this optional, we dont always want this! */
- BKE_mesh_calc_tessface(mesh);
+ BKE_mesh_tessface_calc(mesh);
polyindex = CustomData_get_layer(&mesh->fdata, CD_POLYINDEX);
/* add a normals layer for tesselated faces, a tessface normal will