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authorCampbell Barton <ideasman42@gmail.com>2012-10-30 23:20:17 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-10-30 23:20:17 +0400
commit00acdb629254b680992f1863a1d62cd2985198af (patch)
treee29b23a247a6111dc47f508cab01e2a5d955b983 /source/blender/editors/mesh/mesh_data.c
parent6bd18e357563f6b28f7cfdf6da8a032bab947172 (diff)
remove CD_POLYINDEX customdata layer:
reported as [#29376] BMESH_TODO: remove tessface CD_ORIGINDEX layer for a single mesh there could be 3 origindex mappings stored, one on the polygons and 2 on the tessfaces. (CD_POLYINDEX and CD_ORIGINDEX). as Andrew suggests, now tessfaces (which are really a cache of polygons), using origindex to point to polygons on the same derived mesh, and polygons only store the original index values.
Diffstat (limited to 'source/blender/editors/mesh/mesh_data.c')
-rw-r--r--source/blender/editors/mesh/mesh_data.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index 4adf37a14c3..a4640677a4e 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -902,7 +902,7 @@ void ED_mesh_update(Mesh *mesh, bContext *C, int calc_edges, int calc_tessface)
* so rather then add poly-index layer and calculate normals for it
* calculate normals only for the mvert's. - campbell */
#ifdef USE_BMESH_MPOLY_NORMALS
- polyindex = CustomData_get_layer(&mesh->fdata, CD_POLYINDEX);
+ polyindex = CustomData_get_layer(&mesh->fdata, CD_ORIGINDEX);
/* add a normals layer for tessellated faces, a tessface normal will
* contain the normal of the poly the face was tessellated from. */
face_nors = CustomData_add_layer(&mesh->fdata, CD_NORMAL, CD_CALLOC, NULL, mesh->totface);