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authorCampbell Barton <ideasman42@gmail.com>2017-09-29 10:10:15 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-09-29 11:06:52 +0300
commit288b2d0aa6bc8097f92e85f8d16fd2125d6eb2e9 (patch)
treeab8d3e4efced84746d8c2ffb0ee5608d48d50e54 /source/blender/editors/mesh/mesh_data.c
parent97eefc1fd9069794cbfbba23de01fc1813f738d7 (diff)
Vertex Paint: Alpha Support
GSOC 2017 by Darshan Kadu, see: D2859. This is a partial merge of some of the features from the soc-2017-vertex_paint branch. - Alpha painting & drawing. - 10 new color blending modes. - Support for vertex select in vertex paint mode.
Diffstat (limited to 'source/blender/editors/mesh/mesh_data.c')
-rw-r--r--source/blender/editors/mesh/mesh_data.c14
1 files changed, 14 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index 3294490d5b1..737c8ac665d 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -464,6 +464,20 @@ int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set)
return layernum;
}
+bool ED_mesh_color_ensure(struct Mesh *me, const char *name)
+{
+ BLI_assert(me->edit_btmesh == NULL);
+
+ if (!me->mloopcol && me->totloop) {
+ CustomData_add_layer_named(&me->ldata, CD_MLOOPCOL, CD_DEFAULT, NULL, me->totloop, name);
+ BKE_mesh_update_customdata_pointers(me, true);
+ }
+
+ DAG_id_tag_update(&me->id, 0);
+
+ return (me->mloopcol != NULL);
+}
+
bool ED_mesh_color_remove_index(Mesh *me, const int n)
{
CustomData *ldata = GET_CD_DATA(me, ldata);