diff options
author | Jesse Yurkovich <deadpin> | 2021-12-03 09:01:10 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-12-03 09:05:18 +0300 |
commit | 7c4fc5b58d2e7982aefbba093cb8f1dc36b64884 (patch) | |
tree | 8251addba16885e81c1f02cdabb37a7aee329315 /source/blender/editors/mesh/mesh_data.c | |
parent | de5d36560f9300e56d11e03ec6be161367d58df2 (diff) |
Fix T93541: Use warning instead of error for exceeding layer limits
Instead of using RPT_ERROR, use RPT_WARNING which will not raise an
exception to Python. This broke some scripts (including FBX import)
which already check for a None return value.
Ref D13458
Reviewed By: campbellbarton
Diffstat (limited to 'source/blender/editors/mesh/mesh_data.c')
-rw-r--r-- | source/blender/editors/mesh/mesh_data.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c index 7391451b694..7ce408b571f 100644 --- a/source/blender/editors/mesh/mesh_data.c +++ b/source/blender/editors/mesh/mesh_data.c @@ -267,7 +267,7 @@ int ED_mesh_uv_texture_add( layernum_dst = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPUV); if (layernum_dst >= MAX_MTFACE) { - BKE_reportf(reports, RPT_ERROR, "Cannot add more than %i UV maps", MAX_MTFACE); + BKE_reportf(reports, RPT_WARNING, "Cannot add more than %i UV maps", MAX_MTFACE); return -1; } @@ -287,7 +287,7 @@ int ED_mesh_uv_texture_add( else { layernum_dst = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV); if (layernum_dst >= MAX_MTFACE) { - BKE_reportf(reports, RPT_ERROR, "Cannot add more than %i UV maps", MAX_MTFACE); + BKE_reportf(reports, RPT_WARNING, "Cannot add more than %i UV maps", MAX_MTFACE); return -1; } @@ -393,7 +393,7 @@ int ED_mesh_color_add( layernum = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPCOL); if (layernum >= MAX_MCOL) { - BKE_reportf(reports, RPT_ERROR, "Cannot add more than %i vertex color layers", MAX_MCOL); + BKE_reportf(reports, RPT_WARNING, "Cannot add more than %i vertex color layers", MAX_MCOL); return -1; } @@ -411,7 +411,7 @@ int ED_mesh_color_add( else { layernum = CustomData_number_of_layers(&me->ldata, CD_MLOOPCOL); if (layernum >= MAX_MCOL) { - BKE_reportf(reports, RPT_ERROR, "Cannot add more than %i vertex color layers", MAX_MCOL); + BKE_reportf(reports, RPT_WARNING, "Cannot add more than %i vertex color layers", MAX_MCOL); return -1; } @@ -529,7 +529,7 @@ int ED_mesh_sculpt_color_add( layernum = CustomData_number_of_layers(&em->bm->vdata, CD_PROP_COLOR); if (layernum >= MAX_MCOL) { BKE_reportf( - reports, RPT_ERROR, "Cannot add more than %i sculpt vertex color layers", MAX_MCOL); + reports, RPT_WARNING, "Cannot add more than %i sculpt vertex color layers", MAX_MCOL); return -1; } @@ -548,7 +548,7 @@ int ED_mesh_sculpt_color_add( layernum = CustomData_number_of_layers(&me->vdata, CD_PROP_COLOR); if (layernum >= MAX_MCOL) { BKE_reportf( - reports, RPT_ERROR, "Cannot add more than %i sculpt vertex color layers", MAX_MCOL); + reports, RPT_WARNING, "Cannot add more than %i sculpt vertex color layers", MAX_MCOL); return -1; } |