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authorCampbell Barton <ideasman42@gmail.com>2012-03-03 20:31:46 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-03 20:31:46 +0400
commita2c182e9233333fc3b8ff40d352113ec95e7e30c (patch)
tree37a9e08f4e6c4bf794aa0c8c15af875299db4a1b /source/blender/editors/mesh/mesh_data.c
parent86cec98f9e1523ed41b67ef998174289dbae9b83 (diff)
style cleanup - use aligned * prefixed blocks for descriptive comments (was already used a lot and part of proposed style guide).
Diffstat (limited to 'source/blender/editors/mesh/mesh_data.c')
-rw-r--r--source/blender/editors/mesh/mesh_data.c26
1 files changed, 14 insertions, 12 deletions
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index 4259f7fc558..b4b9461b3c0 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -95,13 +95,12 @@ static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *la
index = CustomData_get_layer_index(data, type);
/* ok, deleting a non-active layer needs to preserve the active layer indices.
- to do this, we store a pointer to the .data member of both layer and the active layer,
- (to detect if we're deleting the active layer or not), then use the active
- layer data pointer to find where the active layer has ended up.
-
-
- this is necessary because the deletion functions only support deleting the active
- layer. */
+ * to do this, we store a pointer to the .data member of both layer and the active layer,
+ * (to detect if we're deleting the active layer or not), then use the active
+ * layer data pointer to find where the active layer has ended up.
+ *
+ * this is necessary because the deletion functions only support deleting the active
+ * layer. */
actlayerdata = data->layers[CustomData_get_active_layer_index(data, type)].data;
rndlayerdata = data->layers[CustomData_get_render_layer_index(data, type)].data;
clonelayerdata = data->layers[CustomData_get_clone_layer_index(data, type)].data;
@@ -691,8 +690,11 @@ static int sticky_add_exec(bContext *C, wmOperator *UNUSED(op))
Object *ob= ED_object_context(C);
Mesh *me= ob->data;
- /*if(me->msticky)
- return OPERATOR_CANCELLED;*/
+ /* why is this commented out? */
+#if 0
+ if(me->msticky)
+ return OPERATOR_CANCELLED;
+#endif
RE_make_sticky(scene, v3d);
@@ -772,7 +774,7 @@ void ED_mesh_update(Mesh *mesh, bContext *C, int calc_edges, int calc_tessface)
polyindex = CustomData_get_layer(&mesh->fdata, CD_POLYINDEX);
/* add a normals layer for tesselated faces, a tessface normal will
- contain the normal of the poly the face was tesselated from. */
+ * contain the normal of the poly the face was tesselated from. */
face_nors = CustomData_add_layer(&mesh->fdata, CD_NORMAL, CD_CALLOC, NULL, mesh->totface);
mesh_calc_normals_mapping(
@@ -987,7 +989,7 @@ static void mesh_remove_faces(Mesh *mesh, int len)
mesh->totface= totface;
}
-/*
+#if 0
void ED_mesh_geometry_add(Mesh *mesh, ReportList *reports, int verts, int edges, int faces)
{
if(mesh->edit_btmesh) {
@@ -1002,7 +1004,7 @@ void ED_mesh_geometry_add(Mesh *mesh, ReportList *reports, int verts, int edges,
if(faces)
mesh_add_faces(mesh, faces);
}
-*/
+#endif
void ED_mesh_faces_add(Mesh *mesh, ReportList *reports, int count)
{