diff options
author | Campbell Barton <campbell@blender.org> | 2022-05-23 05:43:28 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-05-23 05:43:28 +0300 |
commit | ad33e6834861041d3e2660ae150a0a1903b27bcb (patch) | |
tree | 2fdaa9ae81a60139b79ff801e162b072e3d26cab /source/blender/editors/mesh/mesh_data.cc | |
parent | 1e882b86579b7aea76fd81ee121949e03c7599be (diff) |
Cleanup: remove "texture" from ED_mesh_uv_texture_* funcitons
This name made sense when UV's and textures were stored in the same
layer (MTFace & TFace).
Diffstat (limited to 'source/blender/editors/mesh/mesh_data.cc')
-rw-r--r-- | source/blender/editors/mesh/mesh_data.cc | 28 |
1 files changed, 13 insertions, 15 deletions
diff --git a/source/blender/editors/mesh/mesh_data.cc b/source/blender/editors/mesh/mesh_data.cc index ae06cf4c3bd..67834bf05ce 100644 --- a/source/blender/editors/mesh/mesh_data.cc +++ b/source/blender/editors/mesh/mesh_data.cc @@ -241,7 +241,7 @@ void ED_mesh_uv_loop_reset(bContext *C, Mesh *me) WM_event_add_notifier(C, NC_GEOM | ND_DATA, me); } -int ED_mesh_uv_texture_add( +int ED_mesh_uv_add( Mesh *me, const char *name, const bool active_set, const bool do_init, ReportList *reports) { /* NOTE: keep in sync with #ED_mesh_color_add. */ @@ -307,7 +307,7 @@ int ED_mesh_uv_texture_add( return layernum_dst; } -void ED_mesh_uv_texture_ensure(Mesh *me, const char *name) +void ED_mesh_uv_ensure(Mesh *me, const char *name) { BMEditMesh *em; int layernum_dst; @@ -317,18 +317,18 @@ void ED_mesh_uv_texture_ensure(Mesh *me, const char *name) layernum_dst = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPUV); if (layernum_dst == 0) { - ED_mesh_uv_texture_add(me, name, true, true, nullptr); + ED_mesh_uv_add(me, name, true, true, nullptr); } } else { layernum_dst = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV); if (layernum_dst == 0) { - ED_mesh_uv_texture_add(me, name, true, true, nullptr); + ED_mesh_uv_add(me, name, true, true, nullptr); } } } -bool ED_mesh_uv_texture_remove_index(Mesh *me, const int n) +bool ED_mesh_uv_remove_index(Mesh *me, const int n) { CustomData *ldata = GET_CD_DATA(me, ldata); CustomDataLayer *cdlu; @@ -348,24 +348,22 @@ bool ED_mesh_uv_texture_remove_index(Mesh *me, const int n) return true; } -bool ED_mesh_uv_texture_remove_active(Mesh *me) +bool ED_mesh_uv_remove_active(Mesh *me) { - /* texpoly/uv are assumed to be in sync */ CustomData *ldata = GET_CD_DATA(me, ldata); const int n = CustomData_get_active_layer(ldata, CD_MLOOPUV); if (n != -1) { - return ED_mesh_uv_texture_remove_index(me, n); + return ED_mesh_uv_remove_index(me, n); } return false; } -bool ED_mesh_uv_texture_remove_named(Mesh *me, const char *name) +bool ED_mesh_uv_remove_named(Mesh *me, const char *name) { - /* texpoly/uv are assumed to be in sync */ CustomData *ldata = GET_CD_DATA(me, ldata); const int n = CustomData_get_named_layer(ldata, CD_MLOOPUV, name); if (n != -1) { - return ED_mesh_uv_texture_remove_index(me, n); + return ED_mesh_uv_remove_index(me, n); } return false; } @@ -373,7 +371,7 @@ bool ED_mesh_uv_texture_remove_named(Mesh *me, const char *name) int ED_mesh_color_add( Mesh *me, const char *name, const bool active_set, const bool do_init, ReportList *reports) { - /* NOTE: keep in sync with #ED_mesh_uv_texture_add. */ + /* NOTE: keep in sync with #ED_mesh_uv_add. */ BMEditMesh *em; int layernum; @@ -516,7 +514,7 @@ static bool sculpt_vertex_color_remove_poll(bContext *C) int ED_mesh_sculpt_color_add( Mesh *me, const char *name, const bool active_set, const bool do_init, ReportList *reports) { - /* NOTE: keep in sync with #ED_mesh_uv_texture_add. */ + /* NOTE: keep in sync with #ED_mesh_uv_add. */ BMEditMesh *em; int layernum; @@ -650,7 +648,7 @@ static int mesh_uv_texture_add_exec(bContext *C, wmOperator *op) Object *ob = ED_object_context(C); Mesh *me = static_cast<Mesh *>(ob->data); - if (ED_mesh_uv_texture_add(me, nullptr, true, true, op->reports) == -1) { + if (ED_mesh_uv_add(me, nullptr, true, true, op->reports) == -1) { return OPERATOR_CANCELLED; } @@ -683,7 +681,7 @@ static int mesh_uv_texture_remove_exec(bContext *C, wmOperator *UNUSED(op)) Object *ob = ED_object_context(C); Mesh *me = static_cast<Mesh *>(ob->data); - if (!ED_mesh_uv_texture_remove_active(me)) { + if (!ED_mesh_uv_remove_active(me)) { return OPERATOR_CANCELLED; } |