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authorCampbell Barton <ideasman42@gmail.com>2018-09-18 06:24:35 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-09-18 06:44:41 +0300
commite16e17486baa82d5f15fec911ecc648ee093f628 (patch)
tree56fc0b2f0e29c2fd8578851b3cb438e3eab81d4e /source/blender/editors/mesh/mesh_intern.h
parent67f3f31f00bf6513eebfece55cd6ec0a6ebf74d7 (diff)
Gizmo: use spin widgets by default
- Now the spin tool has a persistent gizmo. - Uses scene orientation, with additional view orientation. - Uses the cursor center, ignoring the pivot since the selection center is rarely useful. - Disable most of the redo gizmo's for now since they overlap, only allow adjusting the angle. Note: mixing new action with adjusting previous is confusing, we'll want to have design guidelines regarding this.
Diffstat (limited to 'source/blender/editors/mesh/mesh_intern.h')
-rw-r--r--source/blender/editors/mesh/mesh_intern.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 8d5f1ebdb1d..9c70fdceb8d 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -116,6 +116,7 @@ void MESH_OT_screw(struct wmOperatorType *ot);
/* *** editmesh_extrude_spin.c *** */
void MESH_OT_spin(struct wmOperatorType *ot);
/* *** editmesh_extrude_spin_gizmo.c *** */
+void MESH_GGT_spin(struct wmGizmoGroupType *gzgt);
void MESH_GGT_spin_redo(struct wmGizmoGroupType *gzgt);
/* *** editmesh_polybuild.c *** */