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authorMartin Poirier <theeth@yahoo.com>2009-10-18 06:55:30 +0400
committerMartin Poirier <theeth@yahoo.com>2009-10-18 06:55:30 +0400
commit55e6aa77c4fa014730096f2debba2cb979a0f9de (patch)
tree78c9aa3485492f28efa6c7802daa0649225d3320 /source/blender/editors/mesh/mesh_intern.h
parentadba1c302d7f05c7ca69b15d6b2a5e647d2b532d (diff)
Removing MESH_OT_vertices_transform_to_sphere.
This operator was a port of the old ToSphere button that worked only around the cursor. To Sphere transform (Alt-Shift-S) can already do it around cursor if pivot is set to that, can be used interactively and work on more data types, so this is unneeded.
Diffstat (limited to 'source/blender/editors/mesh/mesh_intern.h')
-rw-r--r--source/blender/editors/mesh/mesh_intern.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 8b55afa4a0d..98cfd2c8c92 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -158,7 +158,6 @@ void MESH_OT_edges_select_sharp(struct wmOperatorType *ot);
void MESH_OT_select_shortest_path(struct wmOperatorType *ot);
void MESH_OT_select_similar(struct wmOperatorType *ot);
void MESH_OT_select_random(struct wmOperatorType *ot);
-void MESH_OT_vertices_transform_to_sphere(struct wmOperatorType *ot);
void MESH_OT_selection_type(struct wmOperatorType *ot);
void MESH_OT_loop_multi_select(struct wmOperatorType *ot);
void MESH_OT_mark_seam(struct wmOperatorType *ot);